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RSDK-12341 Add fake audio component models #5538
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seanavery
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LGTM
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| a := &AudioIn{ | ||
| Named: conf.ResourceName().AsNamed(), | ||
| Geometry: []spatialmath.Geometry{}, |
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Not related to this PR, but why does AudioIn need a Geometry?
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every API has a getGeometry function so i added one to audio for consistency, it probably wouldn't ever be used tho
SebastianMunozP
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LGTM
Add fake audio in and out components, tested functions with go client script.