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fix: negative size of box collider in Tail-E again
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  • src/Packages/com.yuxiaviation.v320neo.fdmi/Runtime/Prefab

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src/Packages/com.yuxiaviation.v320neo.fdmi/Runtime/Prefab/V320neo.prefab

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@@ -44237,7 +44237,7 @@ BoxCollider:
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 3
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m_Size: {x: -12.51, y: 1, z: 5}
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m_Size: {x: 12.51, y: 1, z: 5}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!1 &2956780504244764153
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GameObject:

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