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Make Surface::present() errors non-fatal. #27

Make Surface::present() errors non-fatal.

Make Surface::present() errors non-fatal. #27

Triggered via pull request February 20, 2025 17:20
Status Success
Total duration 2m 14s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
1m 53s
Validate: HLSL
Validate: MSL
42s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 33s
Validate: SPIR-V/GLSL/DOT/WGSL
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