Add support for using DirectComposition with DirectX 12. #32
shaders.yml
on: push
Validate: HLSL
2m 10s
Validate: MSL
31s
Validate: SPIR-V/GLSL/DOT/WGSL
1m 38s
Annotations
3 warnings
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Validate: MSL
Cache not found for keys: v0-rust-naga-validate-macos-Darwin-fd304371-94c13582, v0-rust-naga-validate-macos-Darwin-fd304371
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Validate: SPIR-V/GLSL/DOT/WGSL
Cache not found for keys: v0-rust-naga-validate-linux-Linux-e3066001-94c13582, v0-rust-naga-validate-linux-Linux-e3066001
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Validate: HLSL
Cache not found for keys: v0-rust-naga-validate-windows-Windows_NT-b2c2926f-54190124, v0-rust-naga-validate-windows-Windows_NT-b2c2926f
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