Releases: wordbots/wordbots-core
Releases · wordbots/wordbots-core
v0.14.1-alpha
Features
- Community page just showing top players for now (#1365, #1372)
- Support for passive win conditions (e.g. "When this object has 20 or more health, you win the game”) (#1376)
- New vocabulary items:
Improvements
- Error message is now displayed when card execution fails in-game (#1319)
- Higher-contrast event card images (part of #1356)
Bug fixes
- Many bugs related to exiting sandbox mode (#1366, #1367, #1379)
- Favorite Opponent and Recent Games sections of the profile page were broken (#1373, #1383)
- Game would crash when an object that was just destroyed was referenced again as part of a single action (#1362)
Stability
v0.14.0-alpha
(See also https://github.com/wordbots/wordbots-parser/releases/tag/v0.14.0-alpha).
Features
- Redesigned storage and metadata system for cards:
- Cards now track their provenance (creator, creation time, updated time) (#1196, #1197, #1292).
- Card provenance is displayed in the card creator and recent cards carousel (#1200, #1208, #1295).
- Cards that aren't yours can be edited only by making a copy of them (#1198).
- All cards and decks for all users are now stored in a single Firebase collection, greatly simplifying Firebase-adjacent code (#1275, #1279, #1281).
- Card import from JSON is now handled more robustly, fixing a number of issues (#1287, #1288, #1289, #1290, #1291, #1292).
- Ability to create private (unlisted) cards (#1268).
- "New Here?" dialog on the home page that offers advice and tracks achievements (#1271, #1272, #1300, #1302).
- Card behavior:
actions.returnToHand
can now take a player as an optional second parameter (e.g. "return X to Y's hand") (#1241).
Improvements
- Set creation improvements:
- Wait for Firebase connection before loading the game, for consistency (#1213, #1285, #1298).
- Forfeit button is now more clear, and exiting the tutorial is easier (#1318, #1337).
- The game is now playable on a 1024x768 screen (#1238, #1253).
- Keep left menu collapsed when screen width <1280px (#1217, #1256, #1267).
- All usernames are now links to profile pages (#1219).
- Indicator when creating or editing a deck belonging to a set (#1191).
- Hide cards without text from the Recently Created Cards carousel (#1146).
- Better profile page rendering (#1222).
Bugs
- Game-breaking bugs:
- Card behavior bugs:
- Objects that were destroyed by certain triggers and abilities remained alive until end of turn. (#1254, #1315).
getAttribute('cost')
didn't work for objects on the board (#1175).targets.they
didn't work correctly for things like"Activate: Spawn a copy of this structure on each adjacent tile"
(#1207).- Various card behavior edge-case bugs discovered in unit tests: #1225, #1229, #1232, #1236 .
- Erroneous cards were displayed while creating/editing a deck in a set format (#1190, #1194).
- Sandbox and practice-mode URLs didn't load the game correctly (#1239, #1338).
- “Entering the lobby …” message was displaying more than once on game end (#1344).
- Card tooltips were cut off in some situations (#1171, #1176).
- Card Creator didn't remember card metadata correctly (#1206, #1310).
- Various bugs with card carousel behavior (#1205, #1220, #1255, #1296).
- Profile pages wouldn’t load for players without any games played (#1301).
- Logged-out users couldn't view profile pages (#1211).
- Set-format games weren't tracked correctly on profile pages (#1201).
- Create Another checkbox in the card creator didn't remember its state (#1177).
Stability
- Convert all remaining Javascript code (with small exceptions) to TypeScript.
- Raise
max-old-space-size
to 4GB to avoid OOMing on Heroku (#1355). - Upgrade to Node 12 and TypeScript 4. (#1326, 1353).
- Migrate linting configuration from eslint+tslint to eslint alone. (#1354).
- Use a separate Firebase instance on staging and localhost (#1322).
- Make parser and Firebase endpoints configurable on the command line, display them on the homepage on localhost, and use better defaults (#1346, #1347).
- Replace callbacks with promises for all Firebase DB lookups (#1297).
- Integration test to verify that all built-in cards parse correctly (#1244, #1354).
- New unit tests for:
- Major dependency upgrades:
firebase
,repng
,tsnode
,yarn
. - Major devDependency upgrades:
eslint*
,jest
,ts-jest
.
v0.13.1-alpha
(See also https://github.com/wordbots/wordbots-parser/releases/tag/v0.13.1-alpha).
Features
- New vocabulary terms:
- New features for existing vocabulary terms:
cardsInHand
andcardsInDiscardPile
can optionally take a list of conditions (#1158)
- Cards now track their creator's user ID and username (#1169)
Improvements
- Card collection view improvements:
Bugs
- Card Creator button was broken on homepage (#1147)
- Create Another? checkbox unchecked after clicking Test Card (#1161)
Stability
v0.13.0-alpha
(See also https://github.com/wordbots/wordbots-parser/releases/tag/v0.13.0-alpha).
Features
- New vocabulary terms:
cardsInDiscardPile
collection (#1116, #1117)actions.moveCardsToHand
(#1112)actions.shuffleCardsIntoDeck
(#1113, #1125)globalConditions.collectionCountComparison
(#1114)targets.conditionOn
(#1129)triggers.afterCardEntersDiscardPile
(#1115)triggers.afterDestroysOtherObject
(#1118)- New effects:
cannotmove
(#1110) andcannotactivate
(#1111)
- Improvements to existing vocabulary terms:
- Duplicate Set button (#1103)
- Game statistics by format displayed in profile page (#1018, #1094, #1095)
Improvements
- Set list page improvements
- Robot spawn hexes for each player indicated with a light tint (#1035)
- "Create Another?" option in card creator (#1134)
- Card creator URL now shows the ID of the card being edited, if any (#1093)
- "Normal" game format renamed to "Anything Goes" (#1073)
- Load card images asynchronously (#1137)
- "Did You Mean?" messages auto-contract keywords (#1097)
- Better access to New and Edit buttons on collection page (#1133, #1145)
- Sandbox card selector now draws cards instead of moving them to the top of a deck (#1122, #1120)
- More responsive buttons in card creator (#833)
- Better discard pile button positioning (#1119, #1123)
- Hide text select cursor in game board (#1134)
Bug fixes
- Sandbox mode didn't work (#1077, #1082, #1083, #1092)
- Clicking an empty tile would sometimes crash the game (#1127)
- Profile page navigation was broken (#1087, #1088)
- Activated abilities didn't display (#1078)
- Randomize button was broken in card creator (#1135)
spawnObjects
would sometimes spawn objects belonging to the wrong player (#1090)- Search bar text didn't persist in the Dictionary dialog (#1085)
Stability
v0.12.1-alpha
v0.12.0-alpha
(See also https://github.com/wordbots/wordbots-parser/releases/tag/v0.12.0-alpha).
Features
- Sets. (#893, #904, #941)
- Sets are player-created collections of cards that can be used to set up game formats with only those cards allowed in decks.
- Sets page that lists published sets and all of your sets. (#908, #943, #937, #994, #1015)
- Set creation and editing. (#912, #938, #1005)
- Ability to share, delete, and publish sets. (#939, #969, #970, #940, #967, #984, #1004)
- Deck creation from sets. (#942, #968)
- Set game format that only allows decks built out of cards in a given set. (#893, #977, #1020, #1052)
- The decks page now shows detailed information about what formats each deck is valid in. (#731)
- Search bar in sandbox sidebar. (#957)
- Robots' current speed and available movement tiles are now indicated by dots on the bottom of their hexes. (#862, #1054)
- As a consequence, structures are no longer greyed out in-game, because it's clear from their lack of movement dots that they are structures. (#1051)
Improvements
- Nav bar now indicates the currently selected page. (#910)
- Player names in the multiplayer lobby now link to their profile pages. (#884)
- The in-game timer is now colored with the current player color to indicate whose turn it is. (#925)
- Sound effect improvements:
- The deck picker now sorts decks by last-modified date. (#924)
- Game timestamps are now stored correctly in firebase. (#883)
- Discard pile was sometimes misaligned. (#885)
- Game mode buttons scaled badly on small screens. (#832)
Bug fixes
- The shared-deck format didn't synchronize game actions correctly between players, breaking the game. (#922)
- Newly created user accounts didn't receive usernames. (#917)
- Guests were unable to start casual games. (#1039)
- Delete Deck button was broken. (#916)
- The "Energy Well" card's triggered ability didn't work. (#923)
- Sandbox mode was impossible to leave through the nav bar. (#886)
- Clicking the victory screen would also close it for your opponent. (#1032)
- Games created from the matchmaking queue were always treated as "normal"-format games, regardless of their actual format. (#1061)
Stability
- Conversion of JavaScript code to Typescript:
- tslint
- Shim
Object.values()
. - Unit tests for game format validation. (#735)
- Reorganized test scripts.
- Faster startup on Heroku.
- Resolve most
peerDependencies
issues. (#900) - Standardize z-index constants. (#651)
- Store firebase permissions in git repo.
- Updated major packages:
@babel/core
,@material-ui/core
,react
,ts-node
,jest
,mocha
,typescript
.
v0.11.1-alpha
(See also https://github.com/wordbots/wordbots-parsers/releases/tag/v0.11.1-alpha).
Features
actions.spawnObject
. (#872)
Improvements
- Sort games on profile page by date. (#874)
Bug fixes
Stability
- Enforce Node v8.
- Major package updates:
react-redux
,eslint-plugin-jest
,eslint-plugin-lodash
.
v0.11.0-alpha
(See also https://github.com/wordbots/wordbots-parsers/releases/tag/v0.11.0-alpha).
Features
- Completely new Multiplayer interface. (#741, #604, #825, #855)
- Profile page with statistics and created cards. (#608, #795, #821, #801)
- "Built-in cards only" game format. (#702)
- Ability to create custom games without a turn timer. (#777)
- Ability to create password-protected custom games. (#778)
- Almost-working card obfuscation on server. (#807, #838, #837, #836 – but, see #856, #850 for why it's currently disabled).
Improvements
- Notification when logged in or out. (#681)
- Confirm password field in Register dialog. (#681)
- Register button in top bar. (#684)
- UI improvements to chat controls. (#676, #677)
- Add " - Wordbots" to all page titles. (#686)
- Make event images fill up all available space. (#859)
Bug fixes
- Server request caching sometimes gave the client bad initial redux state. (#834).
- The Play page crashed the server for non-logged-in players. (#722)
- Leaving a game wasn't handled correctly on the server. (#806)
- Test button in card creator was broken. (#759)
- Chat was broken in the multiplayer lobby. (#785)
- Deck validation wasn't working correctly on the server. (#738)
Stability
v0.10.0-alpha
Features
- Support for multiple game formats. (#688, #707)
- Shared-deck game format. (#668)
conditions['exactDistanceFrom']
(e.g. "Activate: Destroy all robots 2 spaces away.") (wordbots/wordbots-parser#74)targets['generateCard']
(e.g. "Each object in play becomes a 0/2/1 robot.") (#619)
Improvements
- Bigger game board display. (#671)
- Side navigation in sandbox mode. (#599)
- Display player name in all game modes when possible. (#678)
- Get rid of time limit for practice games. (#680)
- Save button text in card creator was sometimes misleading. (#661)
- Remove unnecessary scrollbar and get rid of custom scrollbar styling. (#679, #685)
- Recent-cards carousel improvements.
Bug fixes
- Spectators could forfeit games they were spectating. (#666)
- "Shutdown: return this object to its owner's hand" crashed the game. (#704)
- Resizing the game window caused console errors. (#682)
Stability
- Install
material-ui-next
as a separate dependency alongsidematerial-ui
. (#642) - Upgrade to CircleCI 2.0.
- Receive parser version information for all parsed cards, to allow migrations when necessary in the future. (#697, #698)
- Multiplayer code reorganization. (#613)
- Update packages:
firebase
,react
,react-dom
,react-sound
,style-loader
.
v0.9.3-alpha
Features
- Objects now deselect automatically after move/attack/activation (#644).
- "Report" button in card creator to report failed parses to us via firebase (#598).
Improvements
- Tooltip explaining sandbox mode (#587).
- Reposition Discard Pile button to fit better on small screens (#649).
- Hover effect on End Turn button.
- Flip draw pile for top player in sandbox mode (#648).
Bug fixes
- Forfeiting tutorial mode resulted in an invalid state (#653).
- "Until end of turn" effects sometimes lasted into the next turn (#596).
- Activated abilities sometimes didn't update the game board immediately.
- Video tutorial covered up help text.
- Leaving Sandbox mode sometimes redirected away from Wordbots (#652).
- End Turn button overlapped badly with other elements.
Stability
- Tests now work correctly on Windows.
- Updated packages:
react-slick
.