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Hello sir. I have implemented a collection view. An instance of the VideoPlayer is created for each one cell. In each cell i have this code from your example.
struct ContentView : View {
https://github.com/State private var autoReplay: Bool = true
https://github.com/State private var mute: Bool = false
https://github.com/State private var play: Bool = true
https://github.com/State private var time: CMTime = .zero
var body: some View {
VideoPlayer(url: someVideoURL, play: $play, time: $time)
.autoReplay(autoReplay)
.mute(mute)
.onBufferChanged { progress in
// Network loading buffer progress changed
}
.onPlayToEndTime {
// Play to the end time.
}
.onReplay {
// Replay after playing to the end.
}
.onStateChanged { state in
switch state {
case .loading:
// Loading...
case .playing(let totalDuration):
// Playing...
case .paused(let playProgress, let bufferProgress):
// Paused...
case .error(let error):
// Error...
}
}
}
}
Let me explain what is my issue exactly. The collection view has 20 items. If i tap on a cell i notice that the video starts playing and the CPU is at around 30%. I load at collection view more items. 200 items to be exact. If i tap on a cell and the collection view has 200 items, i am noticing that the video starts playing but the CPU is at 100% for more than 5 seconds. I am noticing that $time binding constantly triggering even when the video is not playing. Do you have any suggestion or idea what this might be?
Any help appreciated.
The text was updated successfully, but these errors were encountered:
Have you ever try to trun off autoReplay? I've found that this option may cause the $time exceeding the total duration of the video which will trigger off onPlayToEnd and onReplay callbacks again and again, finally boosting the usage of CPU.
Hello sir. I have implemented a collection view. An instance of the VideoPlayer is created for each one cell. In each cell i have this code from your example.
Let me explain what is my issue exactly. The collection view has 20 items. If i tap on a cell i notice that the video starts playing and the CPU is at around 30%. I load at collection view more items. 200 items to be exact. If i tap on a cell and the collection view has 200 items, i am noticing that the video starts playing but the CPU is at 100% for more than 5 seconds. I am noticing that $time binding constantly triggering even when the video is not playing. Do you have any suggestion or idea what this might be?
Any help appreciated.
The text was updated successfully, but these errors were encountered: