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update readme, fix links (watchos)
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FileSystemSampleCode/README.md

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## Running the sample
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1. Open the solution file (**.sln**) in Visual Studio for Mac.
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1. Open the solution file (**.sln**) in Visual Studio.
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1. Use the **Run** button or menu to start the app.

FontList/README.md

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## Running the sample
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1. Open the solution file (**.sln**) in Visual Studio for Mac.
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1. Open the solution file (**.sln**) in Visual Studio.
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1. Use the **Run** button or menu to start the app.
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## License

ZoomingPdfViewer/README.md

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---
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name: Xamarin.iOS - Zooming PDF Viewer
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description: This is a port of Apple's ZoomingPDFViewer (original written in ObjectiveC) available from:...
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description: This is a port of Apple's ZoomingPDFViewer (originally written in ObjectiveC)
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page_type: sample
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languages:
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- csharp
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products:
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- xamarin
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urlFragment: zoomingpdfviewer
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---
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# Zooming PDF Viewer
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# Zooming PDF Viewer for Xamarin.iOS
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This is a port of Apple's ZoomingPDFViewer (original written in ObjectiveC) available from:
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http://developer.apple.com/library/ios/#samplecode/ZoomingPDFViewer/Introduction/Intro.html#//apple_ref/doc/uid/DTS40010281
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[1] http://en.wikipedia.org/wiki/Wikipedia:Text_of_Creative_Commons_Attribution-ShareAlike_3.0_Unported_License
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[2] http://wikimediafoundation.org/wiki/Terms_of_use
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![Zooming PDF Viewer application screenshot](Screenshots/ZoomingPdfViewer1.png "Zooming PDF Viewer application screenshot")
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## Authors
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Sebastien Pouliot

ios8/Fit/README.md

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Profile. Don't forget to change the Bundle Identifier and
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entitlements.plist to match the new AppId
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Build ## Requirements
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## Build requirements
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Building this sample requires Xcode 6.0 and iOS 8.0 SDK
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Running the sample requires iPhone with iOS 8.0 or later.
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## Copyright
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## License
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Xamarin port changes are released under the MIT license
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## Author
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Ported to Xamarin.iOS by Oleg Demchenko and Timothy Risi

ios8/UIKitEnhancements/README.md

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---
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name: Xamarin.iOS - UIKitEnhancements
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description: "A catalog exhibiting many views and controls that have been updated or introducted in the UIKit framework in iOS #ios8"
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description: "A catalog exhibiting many views and controls that have been updated or introduced in the UIKit framework in iOS #ios8"
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page_type: sample
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- csharp
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urlFragment: ios8-uikitenhancements
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# UIKitEnhancements
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This sample is a catalog exhibiting many views and controls that have been updated or introducted in the `UIKit` framework in iOS 8.
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This sample is the companion app to the [Introduction to iOS 8](http://developer.xamarin.com/guides/ios/platform_features/introduction_to_ios8/) guide.
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This sample is a catalog exhibiting many views and controls that have been updated or introduced in the `UIKit` framework in iOS 8.
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## Using the Sample
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This sample can be run on a device or on the simulator.
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This sample is the companion app to the [Introduction to iOS 8](https://docs.microsoft.com/en-us/xamarin/ios/platform/introduction-to-ios8) guide.
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![UIKitEnhancements application screenshot](Screenshots/image1.png "UIKitEnhancements application screenshot")
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## Build/Runtime Requirements
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## Using the Sample
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* Building this sample requires Xcode 6.0 and iOS 8.0 SDK.
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* Running the sample requires iOS 8.0 or later.
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![UIKitEnhancements application screenshot](Screenshots/image1.png "UIKitEnhancements application screenshot")
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This sample can be run on a device or on the simulator.
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## Author
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## Build/Runtime Requirements
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Kevin Mullins, Amy Burns
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- Building this sample requires Xcode 6.0 and iOS 8.0 SDK.
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- Running the sample requires iOS 8.0 or later.

ios9/Fox/README.md

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This sample code demonstrates how to use Xcode to build a SceneKit level, choose the renderer in between Metal and OpenGL ES, add positional audio triggers, and setup light maps with the new material properties. It also demonstrates the usage of particle systems, complex material settings including normal and illumination maps. SceneKit's physics is used to detect collisions with walls, ground, enemy and to collect collectable items. This sample app also show how to use SpriteKit to achieve the 2D game overlays (for score and congratulations screen).
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## Build Requirements
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![Fox application screenshot](Screenshots/1.png "Fox application screenshot")
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## Build requirements
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Xcode 7.0, iOS 9.0 SDK, OS X 10.11 SDK. This sample use new C# 6 features which means that you need IDE with C# 6 support(Xamarin Studio, Visual Studio 2015).
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## Runtime Requirements
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## Runtime requirements
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Running the sample requires Apple device with iOS 9.0 or later.
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## Useful links
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[Swift version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/Fox/Introduction/Intro.html#//apple_ref/doc/uid/TP40016154)
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## Copyright
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## License
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Xamarin port changes are released under the MIT license
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![Fox application screenshot](Screenshots/1.png "Fox application screenshot")
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## Author
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Ported to Xamarin.iOS by Oleg Demchenko

ios9/MusicMotion/README.md

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CoreMotion provides great contextual awareness that can be used to make apps even smarter. This sample demonstrates best practices for CoreMotion API usage and provides an example of how to fuse different types of motion and fitness data to enable context aware application behavior.
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## Build Requirements
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## Build requirements
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Building this sample requires Xcode 7.0, iOS 9.0 SDK. This sample use new C# 6 features which means that you need IDE with C# 6 support(Xamarin Studio, Visual Studio 2015).
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## Runtime Requirements
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## Runtime requirements
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## Useful links
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[Swift version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/MusicMotion/Introduction/Intro.html#//apple_ref/doc/uid/TP40016160)
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## Copyright
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## License
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Xamarin port changes are released under the MIT license
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# Author
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ios9/PhotoProgress/README.md

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The app presents a collection view of photos, which will initially be placeholder images. Tap the "Import" button to import the album of photos, showing progress for each individual import as well as an overall progress. The import operation for each photo is composed of a faked "download" step followed by a filter step. Once the import of a photo finishes, the final image is displayed in the collection view cell.
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## Build requirements
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Building this sample requires Xcode 7.0, iOS 9.0 SDK. This sample use new C# 6 features which means that you need IDE with C# 6 support(Xamarin Studio, Visual Studio 2015).
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## Runtime Requirements
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## Runtime requirements
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Running the sample requires iPhone/iPhoneSimulator with iOS 9.0 or later.
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## Useful links
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[Swift version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/PhotoProgress/Introduction/Intro.html#//apple_ref/doc/uid/TP40016186)
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## Copyright
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## License
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Xamarin port changes are released under the MIT license
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# Author
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ios9/TouchCanvas/README.md

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TouchCanvas illustrates responsive touch handling using coalesced and predictive touches (when available) via a simple drawing app. The sample uses force information (when available) to change line thickness. Apple Pencil and finger touches are distinguished via different colors. In addition, Apple Pencil only data is demonstrated through the use of estimated properties and updates providing the actual property data including the azimuth and altitude of the Apple Pencil while in use.
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## Build Requirements
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![TouchCanvas application screenshot](Screenshots/1.png "TouchCanvas application screenshot")
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[Swift version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/TouchCanvas/Introduction/Intro.html#//apple_ref/doc/uid/TP40016561)
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## License
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Xamarin port changes are released under the MIT license
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![TouchCanvas application screenshot](Screenshots/1.png "TouchCanvas application screenshot")
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## Author
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ios9/ViewControllerPreview/README.md

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This sample displays a UITableViewController that triggers view controller previews, using preferredContentSize to show previews of different sizes. The sample also includes single-item and grouped action items.
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## Build Requirements
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![ViewControllerPreviews application screenshot](Screenshots/1.jpg "ViewControllerPreviews application screenshot")
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[Swift version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/ViewControllerPreviews/Introduction/Intro.html#//apple_ref/doc/uid/TP40016546)
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Xamarin port changes are released under the MIT license
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![ViewControllerPreviews application screenshot](Screenshots/1.jpg "ViewControllerPreviews application screenshot")
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## Author
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