Skip to content

Call of Duty 2 Big Red One: Render scale causes outlines to appear around objects when using OpenGL #2058

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
TGP482 opened this issue Mar 24, 2025 · 0 comments
Labels
bug Something isn't working

Comments

@TGP482
Copy link

TGP482 commented Mar 24, 2025

Title

https://xemu.app/titles/41560051/

Bug Description

Render scale causes outlines to appear to 2D textures and other objects when using OpenGL

Image

Expected Behavior

Image

xemu Version

0.8.41

System Information

Windows 10
R7 7800x3D
RTX 5080
Nvidia 572.47 Driver

Additional Context

No response

@TGP482 TGP482 added the bug Something isn't working label Mar 24, 2025
@TGP482 TGP482 changed the title Call of Duty 2 Big Red One: Render scale causes outlines to appear around leaf textures when using OpenGL Call of Duty 2 Big Red One: Render scale causes outlines to appear around objects when using OpenGL Mar 24, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant