Skip to content

0XL0RN/1986-Zelda

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

1986 Zelda Test Game

A simple 2D test game inspired by the classic 1986 The Legend of Zelda, built using a custom lightweight 2D engine powered by SDL3 in C++.

Systems

  • AABB Event Collision System
  • Two Slot Save System (k to save)
  • Sprite Sheet Loading System
  • Custom UI Element System
  • Json Data Oriented Configuration
  • Particle System
  • Component Based Attributes System
  • Custom Xorshift & MT19937
  • Font Parsing & Loading
  • Proximity Sound For Triforce

Preview

Zelda title screen Gameplay Saves menu Win Menu

About

Lightweight C++ 2D Game Engine

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors