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Releases: 1onar/KeyUI

v3.1.5

08 Mar 20:22
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KeyUI

v3.1.5 (2025-03-08)

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  • add Category
  • Bump TOC

v3.1.4

28 Jan 13:46
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KeyUI

v3.1.4 (2025-01-28)

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  • fixed logitech g13

v3.1.3

28 Jan 13:42
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KeyUI

v3.1.3 (2025-01-28)

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  • updated razer layouts
    • improved azeron layouts
      • enabled dragging and deleting keyboard buttons
  • Added Layout: Logitech G13

v3.1.2

25 Jan 17:14
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KeyUI

v3.1.2 (2025-01-25)

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  • Refactor modifier highlighting logic to improve performance
  • fixed button text bug
  • Improve modifier highlight performance and handling
  • minor perfomance update
  • trying to fix BindPad

v3.1.1

24 Jan 23:23
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KeyUI

v3.1.1 (2025-01-24)

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  • Fix MULTIACTIONBAR keybinding processing
    • Corrected logic for calculating action slots for MULTIACTIONBAR bindings.
    • Ensured proper handling of bar and button indices with slot calculation.
  • fixed macro icons
  • fixed dropdownmenu
  • Fix: Allow names with spaces in BindPad key bindings
    • Updated keybind_patterns to handle macro, spell, and item names with spaces.
    • Modified regex patterns to match names containing alphanumeric characters, hyphens, and spaces ([%w%-%s]+).
    • Ensured compatibility with BindPad slots where names include multiple words.
      This fix resolves issues with bindings for macros, spells, or items that have spaces in their names, ensuring proper matching and processing.
  • improved pet spells support

v3.1.0

24 Jan 12:29
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KeyUI

v3.1.0 (2025-01-24)

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  • fixed tooltip bug
  • feat: Add toggle options for showing keyboard, mouse, and controller graphics
    • Implemented keyui_settings.show_keyboard_background to toggle the keyboard frame background and border visibility.
    • Added keyui_settings.show_mouse_graphic to toggle the visibility of the mouse graphic representation.
    • Implemented keyui_settings.show_controller_background to toggle the controller frame background and border visibility.
    • Updated the addon:show_frames() function to dynamically apply these settings.
  • improved addon support
  • fixed some addon support
  • major code and performance improvements
  • major performance improvements
  • code and perfomance improvements

v3.1.0-alpha3

24 Jan 12:05
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v3.1.0-alpha3 Pre-release
Pre-release

KeyUI

v3.1.0-alpha3 (2025-01-24)

Full Changelog Previous Releases

  • feat: Add toggle options for showing keyboard, mouse, and controller graphics
    • Implemented keyui_settings.show_keyboard_background to toggle the keyboard frame background and border visibility.
    • Added keyui_settings.show_mouse_graphic to toggle the visibility of the mouse graphic representation.
    • Implemented keyui_settings.show_controller_background to toggle the controller frame background and border visibility.
    • Updated the addon:show_frames() function to dynamically apply these settings.
  • improved addon support
  • fixed some addon support
  • major code and performance improvements
  • major performance improvements
  • code and perfomance improvements

v3.1.0-alpha2

24 Jan 10:50
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v3.1.0-alpha2 Pre-release
Pre-release

KeyUI

v3.1.0-alpha2 (2025-01-24)

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  • fixed some addon support
  • major code and performance improvements
  • major performance improvements
  • code and perfomance improvements

v3.1.0-alpha1

23 Jan 22:34
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v3.1.0-alpha1 Pre-release
Pre-release

KeyUI

v3.1.0-alpha1 (2025-01-23)

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  • major performance improvements
  • code and perfomance improvements

v3.0.4

22 Jan 17:14
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KeyUI

v3.0.4 (2025-01-22)

Full Changelog Previous Releases

  • fixed bindpad support
  • Added support for retrieving and displaying BindPad macro icons
    • Integrated BindPadCore.GetSlotInfo to fetch slot information for BindPad macros.
    • Updated logic to use the texture assigned in BindPad for displaying macro icons.
    • Improved the text representation for BindPad macros by showing "BindPad Macro ".
  • Added case-insensitive matching for spell bindings and improved readability with early exit
    • Updated the spell_name matching logic to handle both "Spell" and "SPELL" cases, ensuring compatibility with different binding formats.
    • Introduced early exit to simplify the flow and reduce nested conditions, improving code readability and maintainability.
  • Update README