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Sync fork master with upstream llama.cpp (211 commits)#28

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Sync fork master with upstream llama.cpp (211 commits)#28
jimw567 merged 212 commits into
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@jimw567 jimw567 commented Jun 26, 2026

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Summary

  • Merge upstream/master (ggml-org/llama.cpp) into the ROCm fork, bringing in 211 upstream commits that the fork was behind.
  • Resolve the only conflict (README.md) by keeping the fork's slim ROCm-specific README.

Notes

  • Merge performed via git merge upstream/master; README was the sole conflict.
  • After merge, the branch is 0 commits behind upstream/master.

Test plan

  • Build for a gfx11 target to confirm the upstream changes don't break the ROCm build.
  • CI on this PR passes.

angt and others added 30 commits June 10, 2026 22:28
Signed-off-by: Adrien Gallouët <angt@huggingface.co>
* server : skip checkpoints beyond pos_next

* cont : update comment + TODO + ref

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
…nts (ggml-org#24371)

* vocab : refactor normalizer flags into options struct, add strip_accents

* Update src/llama-vocab.h

Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>

* Update src/llama-vocab.cpp

Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>

---------

Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* vulkan: use medium matmul tile on Asahi Linux

* vulkan: switch Apple detection to Honeykrisp driver id
* opencl: add q5_0 adreno support

* opencl: add q5_1 adreno support

* opencl: cosmetic fix

---------

Co-authored-by: Li He <lih@qti.qualcomm.com>
* restore SYCL build and release, remove github cache

* modify for test only

* verify the ccache is used

* remove debug code change

* rm duplicate action, update key in ccache

* add action ccache-clear after building in both ubuntu and windows

* set %NUMBER_OF_PROCESSORS% in widnows build
* cuda: support concat for scalar types

* Update concat.cu

* fix metal ci issue
* llama : enable layer input extraction

* spec: support eagle3

* eagle3: fix params bug

* eagle3: support Gemma4 eagle3 from RedHatAI

* eagle3: set sync when get features from target

Co-authored-by: tnhnyzc <115956684+tnhnyzc@users.noreply.github.com>

* eagle3 : fix ubatch handling in embd_layer_inp extraction and encoder

Co-authored-by: Doğaç Eldenk <dogacel@gmail.com>

* eagle3: adapt to upstream changes

* eagle3: fix rebase issues and adapt to upstream changes

* eagle3:exclude the eagle3 arch from test-llama-archs

* eagle3: fix editorconfig check failures

* eagle3: fix multi-seq issue in d2t vocab mapping

* cont : minor style / clean-up

* spec : remove `common_speculative_setup_draft_model()`

* llama : clean-up unused API

* eagle3: set d2t vocab mapping in decode graph

* cont : assert layer inputs are configured

* hparams : use n_embd_inp instead of n_embd_target_features

* eagle3: make output.weight optional and inherit from target model when needed

* haparams : generic norm-before-residual param

* llama-ext : consistent names

* cont : fix

* hparams : remove target_hidden_size

* cparams : rename output_layer_inp -> embeddings_layer_inp

* arch : reuse ATTN_NORM_2 instead of adding new hidden norm

* llama : clean-up names

* cont : add assert + comment

* Update conversion/llama.py

Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: tnhnyzc <115956684+tnhnyzc@users.noreply.github.com>
Co-authored-by: Doğaç Eldenk <dogacel@gmail.com>
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* ui: bake jpeg exif orientation into uploaded images

stb_image in mtmd ignores exif metadata, so rotated smartphone photos
reach the model with raw pixel orientation. The webui now reads the
exif orientation tag at send time and feeds it into the existing
capImageDataURLSize canvas pass: the browser applies the rotation when
decoding, so capped images come out upright for free, and images under
the cap threshold get a single plain redraw when orientation > 1.

At most one re-encode ever happens per image. Upright jpegs with
capping disabled pass through untouched, bit perfect.

Adds jpeg-orientation.ts with a minimal exif parser working on a
bounded base64 prefix (both endianness, returns 1 on any malformed
input) and unit tests against handcrafted jpeg byte streams.

* ui: move jpeg exif constants into lib/constants

* ui: add browser test for jpeg orientation and capping

Covers capImageDataURLSize end to end in chromium with real Pillow
generated jpeg fixtures across exif orientations 1/3/5/6/8: upright
quadrant colors checked pixel-wise, expected dimensions with and
without capping, no orientation tag left in the output, and strict
passthrough when nothing needs rewriting.
Signed-off-by: Adrien Gallouët <angt@huggingface.co>
* feat: Add basic PWA support and service worker for offline caching

* feat: Vite PWA implementation WIP

* feat: Improve PWA icons generation

* feat: Add PWA workbox to server routes

* feat: Include `version.json` in static assets

* feat: Add HTTP cache headers for PWA static assets

* feat: Update app name for `apple-mobile-web-app-title`

* feat: Implement PWA versioning and automatic update detection

* chore: Update `.gitignore` files

* feat: Splash Screens

* feat: Add dark mode favicon support

* refactor: Cleanup

* fix: Use dark logo for dark splash screens

* refactor: Simplify favicons SVG code

* fix: Adjust caching and polling for reliable service worker updates

* fix: Add missing favicon entry

* fix: Align PWA service worker configuration with SvelteKit build structure

* fix: Replace hashed bundle paths with versioned static paths

* test: Add PWA tests

* ci: Add build output for unit tests

* refactor: Cleanup

* fix: Server build & release versioning

* chore: Update package-lock.json

* chore: Increase PWA cache size

* chore: Update packages

* feat: Update favicons

* refactor: Post-merge fix

* feat: support explicit build version for PWA cache busting

* fix: CI

* feat: Improve PWA Refresh Alert UI

* feat: Add toggleable build version display

* refactor: Cleanup

* feat: Add version mismatch detection and manual app reload

* refactor: replace dynamic imports with static

* refactor: Cleanup

* feat: Add safe space for `pwa-<size>.png` rendered icons

* fix: use relative paths for PWA assets to support base path deployment

* feat: add PWA mode detection via URL query parameter

* feat: Use ?cache=true for SW-cached PWA assets

* refactor: Build process cleanup

* refactor: Decouple PWA versioning and remove ?cache=true workaround

* chore: Update README logo

* feat: Include PWA Assets generation in build script

* refactor: `usePwa` hook for core layout

* fix: Relativize base vite plugin

* fix: remove unnecessary backslash escapes in test regexes

* test: update static asset paths for API Key test

* refactor: Move SvelteKit PWA Options config to constants

* ui: fix update notification never appearing

Keep the PWA hook object intact instead of destructuring needRefreshByStorage,
which freezes the reactive getter. Also exclude loading.html from PWA
precache to prevent 404 errors and broken SW installation.
)

* vulkan: add pipeline barriers for memcpy read/write operations

* remove unnecessary host write pipeline barriers
…rg#24517)

When reasoning-budget is set in model.ini, the per-request
thinking_budget_tokens from the WebUI was ignored because the
model.ini value took unconditional precedence.

Swap the precedence so the WebUI per-request value is checked
first, with the model.ini value serving as a fallback default.

Assisted-by: pi:llama.cpp/Qwen3.6-27B
* unbreak release harder

* missed one

* remove missing test for now
* mtmd: add batching API

* wip

* first working version (gemma4v)

* add arg

* nits

* wire up support_batch()

* fix 0.0 output embd

* fix audio

* nits

* refactor a bit

* nits

* fix non-batching case

* fix comment
* fix sycl links in release notes

* remove extra line
* server: clean up static assets handling

* nits

* simplify file name handling, use static file name everywhere

* cmake/ui : bundle UI assets in an archive

* ui : run prettier on post-build.js

---------

Co-authored-by: Alde Rojas <hello@alde.dev>
* ui: keep original file name and path

* fix nocache
jeffbolznv and others added 28 commits June 23, 2026 22:34
…4913)

* model : Add LFM2.5-ColBERT-350M and LFM2.5-Embedding-350M

* Restore LFM2 models in README.md
…rg#24897)

* chore: `npm audit fix --force`

* feat: Update sidebar toggle to use Logo

* refactor: Clean up favicon SVG

* feat: Refactor logo component and implement theme-aware favicon generation

* feat: Add configurable padding to generated PWA assets

* test: Add unit tests for writeThemeFavicons

* refactor: Componentization

* feat: WIP

* feat: WIP

* feat: WIP

* feat: Mobile UI

* feat: add SEARCH route constant

* feat: create SidebarNavigationSearchResults component

* refactor: use SidebarNavigationSearchResults in conversation list

* feat: enable mobile search navigation in sidebar actions

* feat: add mobile search route and page

* fix: prevent sidebar overflow on mobile viewports

* fix: Mobile sidebar

* feat: Mobile Search WIP

* feat: Mobile WIP

* feat: Add PWA standalone detection and refine mobile UI

* feat: Improve mobile layout, sidebar handling, and chat scrolling

* feat: Improve mobile sidebar visibility and iOS Safari chat spacing

* fix: Disable auto-scroll on mobile

* chore: Linting

* fix: Wrong condition

* feat: Mobile chat scroll

* refactor: WIP

* fix: Desktop initial scroll always working again

* fix: Partial fix for mobile auto-scroll / initial scroll

* fix: Desktop auto-scroll on initial load and during streaming

* fix: Mobile scrolling logic

* refactor: Clean up

* feat: Improve start UI

* feat: Add `delay` to `fadeInView`

* feat: Auto-scroll button

* refactor: Cleanup

* refactor: Extract chat dialogs and alerts into dedicated component

* refactor: Reorganize ChatScreen component structure and initialization

* feat: Improve auto-scroll after sending message

* feat: UI improvements

* fix: Settings link

* feat: UI improvements

* fix: better UI spacing

* fix: Remove unneeded logic

* fix: Chat Processing Info UI rendering

* feat: Improve mobile UI

* feat: UI improvement

* fix: Conditional transition delay for Chat Messages based on route from

* fix: Delay mobile sidebar collapse for smoother transitions

* fix: Mobile scroll down button + sidebar pointer events

* fix: Mobile UI

* fix: Auto scrolling

* fix: Implement dynamic height calculations for chat auto-scroll positioning and UI elements

* fix: Retrieve `autofocus` for Chat Form textarea

* fix: Use proper class

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* refactor: extract scroll-to-bottom logic and fix message send flow

* fix: update viewport store usage and remove conflicting autofocus

* feat: add accessibility labels to scroll down button

* fix: correct HTML structure in sidebar empty states

* fix: dynamically toggle processing info visibility

* chore: remove commented exports and fix formatting

* fix

* fix: Mobile Chat Form Add Action Sheet interactions

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* ui: show model load progress on the selector trigger

Mirror the in-dropdown stage progress as a thin bar on the selector
trigger, so the active model's load percent stays visible when the menu
is closed. Same status gating and composite fraction as the dropdown
row, so both bars track the selected model in sync.

Suggested-by: Julien Chaumond <@julien-c>

* ui: show model load progress bar on the in-conversation model selector

* ui: tune model load indicator to a pulsing highlight (suggested by @ngxson)

Also wire the indicator onto the mobile sheet trigger, which was missing
it since mobile uses the sheet instead of the dropdown.

* ui: thin (@allozaur) pulsating (@ngxson) model load bar
* vulkan-shaders-gen: fail the build when a shader fails to compile

vulkan-shaders-gen did not detect shader-compile subprocess failures, so a
broken libggml-vulkan could be produced while the build reported success and
the breakage only surfaced at run time. execute_command() discarded the child
exit code (POSIX waitpid passed nullptr for status; the Windows branch never
called GetExitCodeProcess) and string_to_spv decided success only from whether
stderr was empty, so a non-zero exit with empty stderr, or a subprocess that
failed to launch, was treated as success.

Return the child exit code from execute_command() (WEXITSTATUS on POSIX,
GetExitCodeProcess on Windows), treat a non-zero exit or non-empty stderr or a
launch exception as a failure, and record it in an atomic flag. main() checks
the flag after process_shaders() and returns EXIT_FAILURE before writing the
output files, so the build stops instead of emitting a broken backend.

Fixes ggml-org#24393

Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>

* vulkan-shaders-gen: simplify compile_failed access and drop unreachable return

Address review feedback on ggml-org#24450:
- Access the std::atomic<bool> compile_failed directly (= / implicit bool)
  instead of .store()/.load(); the flag stays atomic because the worker
  threads in process_shaders() set it concurrently.
- Remove the unreachable trailing return -1 in execute_command(): on POSIX the
  child _exit()s after execvp and the parent returns (fork()<0 throws); on
  Windows the block returns the exit code.

Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>

---------

Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>
…ernel-params, cached graphs (ggml-org#24954)

* hex-mm: new weight layout and fusion updates

* hvx-mm: unroll the new tiled vec_dots to optimize hvx register util

* hex-mm: optimize dyn.quant format for q8_0 and q8_1 to reduce overhead in vec_dots.

* hvx-mm: parallel quantizer per block for large rows

* hvx-mm: simplify and futher optimize dyn.quant and vec_dots

* hvx-mm: keep intermediate per tile accumulators in fp16

* hmx-mm: optimize weight dequant by aligning the repacked tiles with the DMA

* hmx-mm: remove qweight scratch and just use vtcm_weight

* hmx-mm: remove all unused and obsolete code

* hmx-mm: the new tiled repack format is here to stay -- rename all x4x2 to _tiled

* hmx-mm: improve activation processing with dma prefetch

* hex-mm: fix hmx/hvx fallback logic and MUL_MAT_ID allocation (unbreaks OLMoE)

* hex-mm: align the weight tiles with dma just like we did in hmx-mm

* hex-mm: factor out common mm bits into htp/matmul-ops.h

* hex-mm: start moving mm kernel selection to the host

* hex-mm: move all of the matmul param compute into the host

* hmx-mm: restore pipelined mode

* hmx-mm: unroll the dequant functions to optimize register usage

* hmx-mm: further improve activation process

* hex-mm: use vtcm_seq_alloc for all vtcm allocations and define more common functions

* hex-mm: improve mm optimizer to acount for number of activation threads

* hex-mm: fix matmul-id kernel params selection (unbreaks OLMoE and LFM)

* hexagon: remove support for arch < v73 since HMX is now required for most use-cases

* hex-mm: cleanup naming for consistency

* hex-mm: make sure matmul fusion accounts for vtcm allocation

* hex-mm: minor cleanup for kernel_params definition

* hex-mm: replace hardcoded limits with proper checks for vtcm requirements

* hex-mm: add support for non-tiled mm as a fallback option and factor out hvx kernels into separate header

* hex-mm: remove unused functions

* hex-mm: add shorthand for MM_SELECT in run-tool script

* hvx-mm: factor out hvx/hmx microkernels and unify matmul entry and dispatch

* hex-mm: further cleanup matmul fallback path

* hex-mm: refactor matmul entry point and dispatch a bit further

* hexagon: update cmake build to enable hmx for everything

* hex-ops: optimize kernel_param updates and include summary in the logs

* hex-mm: add support for GGML_HEXAGON_MM_SELECT

* hex-mm: add hex-common header

* hex-mm: pass correct number of tasks to workpool

* hex-mm: add proper checks for no-work in dyn.quant tasks

* hex-mm: convert all quantizers into a macro

* hex-mm: fix hvx-flat fallback to pass all MUL_MAT tests

* hex-mm: vectorize q8_1 quantizer

* hex-mm: improve fused ffn mm stride handling

* hex-mm: consistent use of n_threads and pipeline in kernel_params

* hexagon: minor formatting

* hex-mm: update MUL_MAT_ID kernel_param handling to make sure host/npu are in sync

* hvx-mm: go back to accumulating in fp32 in tiled hvx kernels, more accurate and same perf

* hvx-mm: unroll the loops and remove masking that is not needed for tiled accums

* hmx-mm: optimize activation processing (slit loops, some unrolling, etc)

* hmx-mm: minor optimization for output processing

* hex-mm: consistent use of uint32_t and size_t in mm kernels

* hex-mm: remove legacy restrictions for rows to be multiple of 256

* hexagon: replace sprintf with snprintf

* hex-mm: relax hardcoded nrows checks and rely on VTCM size requirements

* hexagon: minor alignment fix

* hexagon: fix trailing spaces

* hex-mm: relax padding from 256 to 128 (leftovers)

* hex-mm: remove redundant checks for weight align to 128

we always use 2D dma for the weights and align them properly

* hmx-mm: MUL_MAT_ID better work distribution between hvx threads and hmx tracing

* hex-mm: specialize per-token mmid activation handling

* hex-profile: update python scripts to handle kernel-params section in the logging output

* hex-mm: move n_prefetch (aka dma_depth) into kernel params and remove unused fields

* hex-trace: use easier to parse format, simply and fix post-proc scripts

* hmx-mm: relax 32 row limit for output processing which helps utilization

* hmx-mm: use start-chunk idx for tracing info

* hmx-mm: parameterize activation dma pipeline

* hexagon: add support for simple graph caching to avoid recomputing kernel-params

* hex-mm: remove left-over repack functions

* hex-mm: tighten n_prefetch asserts

* hex-mm: remove duplicate round/align_up helper

* hexagon: cleanup common header used in host/npu

* hexagon: update early wakeup threshold

* hmx-mm: define cost constants and update solver to assume that repacked ne[1] is padded to 32

* hmx-mm: make precompute_matmul a bit more readable (split into smaller functions, etc)

* hex-mm: remove n_threads constraint

* hex-mm: minor formatting updates

* hex-mm: remove obsolete profiling logs

* hex-mm: restore hardcode gate to refuse lm-head to avoid repacking that tensor
* Sycl tp stage1 (#1)

* SYCL: tensor parallelism (--split-mode tensor) for dual-GPU

Adds the comm_init/comm_free/comm_allreduce_tensor trio that the
meta-backend queries via get_proc_address to enable backend-specific
all-reduce, mirroring the pattern used by ggml-cuda.cu.

For N=2 (the common dual-GPU case) implements a degenerate ring
all-reduce with two size-branched paths:

  * Small (nelem < 32768): FP32 direct memcpy + per-device ADD kernel
    chained via depends_on(memcpy_event). 4 SYCL submissions/call.

  * Large (nelem >= 32768): BF16-compressed. Each device compresses
    FP32 -> BF16 in a local outbox, cross-device memcpys to the peer's
    inbox (HALF the PCIe bytes), then decompresses + adds into the
    local FP32 partial. 6 SYCL submissions/call but PCIe bytes halved
    -- wins for any tensor where PCIe dominates kernel time.

Threshold and BF16 path pattern mirror the CUDA NCCL allreduce.

Storage: ONE persistent uint8_t buffer per device, 4 * nelem bytes
(matches both path layouts: FP32 nelem floats; BF16 outbox+inbox =
2 * nelem uint16_t each). Single alloc+free per device keeps the
SYCL pool's strict-LIFO invariant trivial.

Initial impl handles N=2 FP32 contiguous tensors. Other cases return
false, causing the meta-backend to use its generic butterfly fallback.

Per-call sync is intentionally omitted. SYCL in-order queue semantics
ensure that the meta-backend's next compute on the same per-device
queue waits for our final ADD, and the next allreduce's first op on
the same persistent buffer waits via the same queue. Only comm_free
does an explicit final wait.

OneCCL is NOT used: OneCCL 2021.17 hardcodes single-device-per-process
in communicator_impl.hpp:47 (condition devices.size() == 1), which is
incompatible with llama.cpp's single-process multi-GPU model.

Measured on dual Intel Arc Pro B70 (NEO 26.05.x, oneAPI 2025.3 +
DPC++ nightly):

  Llama-3.3-70B Q4_K_M, -sm tensor -fa 1 -ctk f16 -ctv f16:
    pp512 = 377.08 t/s  (vs 313.65 layer mode = +20.2%)
    tg128 = 17.40 t/s   (vs   9.74 layer mode = +78.6%)

  Qwen3-Coder-Next-80B-A3B Q3_K_M (MoE):
    pp512 = 216.56 t/s  (vs 156.58 meta-backend butterfly = +38.3%)
    tg128 = 17.60 t/s   (vs  14.31 meta-backend butterfly = +23.0%)

  Qwen3-4B Q4_K_M:
    pp64  = 984.51 t/s, tg16 = 49.29 t/s

Llama-3.3-70B in SYCL TP now comfortably beats production layer mode
on both prefill and decode. Coder-Next-80B-A3B (MoE) also wins on
both — the BF16 path is what unlocks the many-medium-allreduces
prefill pattern.

Build/CMake: no changes. No new dependencies. ~210 lines added across
ggml-sycl.h and ggml-sycl.cpp.

* Fix comments

* documentation update to address PR feedback

* Bring over my device-to-device memcpy chagnes

* move the dev2dev_memcpy calls to the upstream 7-parameter variety

* Fix a typo and remove a trailing whitespace
Adds an opt-in LLAMA_BUILD_MTMD CMake option so build-xcframework.sh
can link libmtmd.a into the framework binary without pulling in the
rest of tools/ (which doesn't cross-build cleanly to iOS/tvOS/visionOS).

- CMakeLists.txt: new option, default OFF. When on with
  LLAMA_BUILD_TOOLS=OFF, only the tools/mtmd subdir is added. Useful
  for any binding that wants just libmtmd (Apple XCFramework, WASM).
- tools/mtmd/CMakeLists.txt: gate the CLI exe targets on
  LLAMA_BUILD_TOOLS. Gating on LLAMA_BUILD_COMMON is not enough — it
  defaults ON in standalone builds and visionOS xcodebuild then fails
  with "install TARGETS given no BUNDLE DESTINATION for MACOSX_BUNDLE
  executable target 'llama-mtmd-cli'".
- build-xcframework.sh: turn the option on, pass -DLLAMA_BUILD_MTMD,
  add libmtmd.a to combine_static_libraries, and copy mtmd.h and
  mtmd-helper.h into the framework Headers dir. The umbrella module
  map then exposes them, so Swift / Obj-C consumers can import the
  mtmd C API directly.

After this, nm on ios-arm64/llama.framework/llama shows 52 _mtmd_
symbols. Verified end-to-end: a Swift target links the produced
framework and calls mtmd_default_marker, mtmd_bitmap_init, etc.
without a shim on macos / iphoneos / iphonesimulator / xros slices.

Co-authored-by: Abraham Gonzalez <abraham@theabecaster.com>
…gml-org#24706)

* ggml : address integer overflows in binary ops CUDA implementation

* ggml : add size_t casts to avoid integer overflows

* ggml : add more asserts checking integer overflows in binary ops CUDA implementation

---------

Co-authored-by: Stanisław Szymczyk <sszymczy@gmail.com>
* app : add the download command (with llama-download)

Signed-off-by: Adrien Gallouët <angt@huggingface.co>

* Remove llama-download tool for now

Signed-off-by: Adrien Gallouët <angt@huggingface.co>

---------

Signed-off-by: Adrien Gallouët <angt@huggingface.co>
* eagle3: accept Eagle3LlamaForCausalLM draft checkpoints

* docs: add eagle3 speculative decoding section

* docs: address eagle3 review comments

* docs: add more angelslim eagle3 models

* docs: add gpt-oss eagle3 models and link to pr 18039
* common: refactor models handling

* remote preset

* cont

* rm skip_download option

* missing header

* fix plan.model_files

* fix --offline case

* move hf_plan to download

* refactor

* rm redundant curr_ex, add comments

* adapt
* misc: update lables

* bring back examples, add mtmd
* server: use status code 403 for disabled features

* cont

* fix test case
* Add failing test-case to test-backend-ops

Extracted from ggml-org#24072

* Minimize repro with help of AI

N = 8 * (65535 - 1) + 1 = 524273

* Port and adjust workaround from LostRuins@0ba7983

Fall-back should share code, also relax y-z constraint to be inclusive

* Add test-case + fallback also for y dim

* Fix x-guards which is 2^{31}-1, so inlusive of INT_MAX

* Fix overflow problems for transposed copy kernel
@jimw567
jimw567 merged commit 5d83b8b into master Jun 26, 2026
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