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164 changes: 67 additions & 97 deletions CONTRIBUTING.md
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# Contributing

[Software Carpentry][swc-site] and [Data Carpentry][dc-site] are open source projects,
and we welcome contributions of all kinds:
new lessons,
fixes to existing material,
bug reports,
and reviews of proposed changes are all welcome.
[Software Carpentry][swc-site] and [Data Carpentry][dc-site] are open source projects, and we
welcome contributions of all kinds: new lessons, fixes to existing material, bug reports, and
reviews of proposed changes are all welcome.

## Contributor Agreement

By contributing,
you agree that we may redistribute your work under [our license](LICENSE.md).
In exchange,
we will address your issues and/or assess your change proposal as promptly as we can,
and help you become a member of our community.
Everyone involved in [Software Carpentry][swc-site] and [Data Carpentry][dc-site]
agrees to abide by our [code of conduct](CODE_OF_CONDUCT.md).
By contributing, you agree that we may redistribute your work under [our license](LICENSE.md). In
exchange, we will address your issues and/or assess your change proposal as promptly as we can, and
help you become a member of our community. Everyone involved in [Software Carpentry][swc-site] and
[Data Carpentry][dc-site] agrees to abide by our [code of conduct](CODE_OF_CONDUCT.md).

## How to Contribute

The easiest way to get started is to file an issue
to tell us about a spelling mistake,
some awkward wording,
or a factual error.
This is a good way to introduce yourself
and to meet some of our community members.

1. If you do not have a [GitHub][github] account,
you can [send us comments by email][email].
However,
we will be able to respond more quickly if you use one of the other methods described below.

2. If you have a [GitHub][github] account,
or are willing to [create one][github-join],
but do not know how to use Git,
you can report problems or suggest improvements by [creating an issue][issues].
This allows us to assign the item to someone
and to respond to it in a threaded discussion.

3. If you are comfortable with Git,
and would like to add or change material,
you can submit a pull request (PR).
Instructions for doing this are [included below](#using-github).
The easiest way to get started is to file an issue to tell us about a spelling mistake, some awkward
wording, or a factual error. This is a good way to introduce yourself and to meet some of our
community members.

1. If you do not have a [GitHub][github] account, you can [send us comments by email][email].
However, we will be able to respond more quickly if you use one of the other methods described
below.

2. If you have a [GitHub][github] account, or are willing to [create one][github-join], but do not
know how to use Git, you can report problems or suggest improvements by
[creating an issue][issues]. This allows us to assign the item to someone and to respond to it
in a threaded discussion.

3. If you are comfortable with Git, and would like to add or change material, you can submit a pull
request (PR). Instructions for doing this are [included below](#using-github).

## Where to Contribute

1. If you wish to change this lesson,
please work in <https://github.com/swcarpentry/FIXME>,
which can be viewed at <https://swcarpentry.github.io/FIXME>.
1. If you wish to change this lesson, please work in <https://github.com/swcarpentry/FIXME>, which
can be viewed at <https://swcarpentry.github.io/FIXME>.

2. If you wish to change the example lesson,
please work in <https://github.com/carpentries/lesson-example>,
which documents the format of our lessons
and can be viewed at <https://carpentries.github.io/lesson-example>.
2. If you wish to change the example lesson, please work in
<https://github.com/carpentries/lesson-example>, which documents the format of our lessons and
can be viewed at <https://carpentries.github.io/lesson-example>.

3. If you wish to change the template used for workshop websites,
please work in <https://github.com/carpentries/workshop-template>.
The home page of that repository explains how to set up workshop websites,
while the extra pages in <https://carpentries.github.io/workshop-template>
provide more background on our design choices.
3. If you wish to change the template used for workshop websites, please work in
<https://github.com/carpentries/workshop-template>. The home page of that repository explains
how to set up workshop websites, while the extra pages in
<https://carpentries.github.io/workshop-template> provide more background on our design choices.

4. If you wish to change CSS style files, tools,
or HTML boilerplate for lessons or workshops stored in `_includes` or `_layouts`,
please work in <https://github.com/carpentries/styles>.
4. If you wish to change CSS style files, tools, or HTML boilerplate for lessons or workshops
stored in `_includes` or `_layouts`, please work in <https://github.com/carpentries/styles>.

## What to Contribute

There are many ways to contribute,
from writing new exercises and improving existing ones
to updating or filling in the documentation
and submitting [bug reports][issues]
about things that don't work, aren't clear, or are missing.
If you are looking for ideas, please see the 'Issues' tab for
a list of issues associated with this repository,
or you may also look at the issues for [Data Carpentry][dc-issues]
and [Software Carpentry][swc-issues] projects.

Comments on issues and reviews of pull requests are just as welcome:
we are smarter together than we are on our own.
Reviews from novices and newcomers are particularly valuable:
it's easy for people who have been using these lessons for a while
to forget how impenetrable some of this material can be,
so fresh eyes are always welcome.
There are many ways to contribute, from writing new exercises and improving existing ones to
updating or filling in the documentation and submitting [bug reports][issues] about things that
don't work, aren't clear, or are missing. If you are looking for ideas, please see the 'Issues' tab
for a list of issues associated with this repository, or you may also look at the issues for
[Data Carpentry][dc-issues] and [Software Carpentry][swc-issues] projects.

Comments on issues and reviews of pull requests are just as welcome: we are smarter together than we
are on our own. Reviews from novices and newcomers are particularly valuable: it's easy for people
who have been using these lessons for a while to forget how impenetrable some of this material can
be, so fresh eyes are always welcome.

## What *Not* to Contribute

Our lessons already contain more material than we can cover in a typical workshop,
so we are usually *not* looking for more concepts or tools to add to them.
As a rule,
if you want to introduce a new idea,
you must (a) estimate how long it will take to teach
and (b) explain what you would take out to make room for it.
The first encourages contributors to be honest about requirements;
the second, to think hard about priorities.
Our lessons already contain more material than we can cover in a typical workshop, so we are usually
*not* looking for more concepts or tools to add to them. As a rule, if you want to introduce a new
idea, you must (a) estimate how long it will take to teach and (b) explain what you would take out
to make room for it. The first encourages contributors to be honest about requirements; the second,
to think hard about priorities.

We are also not looking for exercises or other material that only run on one platform.
Our workshops typically contain a mixture of Windows, macOS, and Linux users;
in order to be usable,
our lessons must run equally well on all three.
We are also not looking for exercises or other material that only run on one platform. Our workshops
typically contain a mixture of Windows, macOS, and Linux users; in order to be usable, our lessons
must run equally well on all three.

## Using GitHub

If you choose to contribute via GitHub, you may want to look at
[How to Contribute to an Open Source Project on GitHub][how-contribute].
To manage changes, we follow [GitHub flow][github-flow].
Each lesson has two maintainers who review issues and pull requests or encourage others to do so.
The maintainers are community volunteers and have final say over what gets merged into the lesson.
To use the web interface for contributing to a lesson:
[How to Contribute to an Open Source Project on GitHub][how-contribute]. To manage changes, we
follow [GitHub flow][github-flow]. Each lesson has two maintainers who review issues and pull
requests or encourage others to do so. The maintainers are community volunteers and have final say
over what gets merged into the lesson. To use the web interface for contributing to a lesson:

1. Fork the originating repository to your GitHub profile.
2. Within your version of the forked repository, move to the `gh-pages` branch and
create a new branch for each significant change being made.
3. Navigate to the file(s) you wish to change within the new branches and make revisions as required.
2. Within your version of the forked repository, move to the `gh-pages` branch and create a new
branch for each significant change being made.
3. Navigate to the file(s) you wish to change within the new branches and make revisions as
required.
4. Commit all changed files within the appropriate branches.
5. Create individual pull requests from each of your changed branches
to the `gh-pages` branch within the originating repository.
6. If you receive feedback, make changes using your issue-specific branches of the forked
repository and the pull requests will update automatically.
repository and the pull requests will update automatically.
7. Repeat as needed until all feedback has been addressed.

When starting work, please make sure your clone of the originating `gh-pages` branch is up-to-date
before creating your own revision-specific branch(es) from there.
Additionally, please only work from your newly-created branch(es) and *not*
your clone of the originating `gh-pages` branch.
Lastly, published copies of all the lessons are available in the `gh-pages` branch of the originating
repository for reference while revising.
before creating your own revision-specific branch(es) from there. Additionally, please only work
from your newly-created branch(es) and *not* your clone of the originating `gh-pages` branch.
Lastly, published copies of all the lessons are available in the `gh-pages` branch of the
originating repository for reference while revising.

## Other Resources

General discussion of [Software Carpentry][swc-site] and [Data Carpentry][dc-site]
happens on the [discussion mailing list][discuss-list],
which everyone is welcome to join.
You can also [reach us by email][email].
General discussion of [Software Carpentry][swc-site] and [Data Carpentry][dc-site] happens on the
[discussion mailing list][discuss-list], which everyone is welcome to join. You can also
[reach us by email][email].

[email]: mailto:[email protected]
[dc-issues]: https://github.com/issues?q=user%3Adatacarpentry
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# Intro to HPC

This lesson is focused on teaching the basics of high-performance computing (HPC).
There are 4 primary components to this lesson.
Each component is budgeted half a day's worth of teaching-time,
This lesson is focused on teaching the basics of high-performance computing (HPC). There are 4
primary components to this lesson. Each component is budgeted half a day's worth of teaching-time,
resulting in a two day workshop.

1. UNIX fundamentals
2. Working on a cluster
3. Programming language introduction/review
4. Introduction to parallel programming

Sections 3 and 4 (programming) will feature two programming languages:
[Python](https://www.python.org/) and [Chapel](http://chapel.cray.com/).
There are strong arguments for both languages,
and instructors will be able to choose which language they wish to teach in.
Sections 3 and 4 (programming) will feature two programming languages:
[Python](https://www.python.org/) and [Chapel](http://chapel.cray.com/). There are strong arguments
for both languages, and instructors will be able to choose which language they wish to teach in.

## Topic breakdown and todo list

The lesson outline and rough breakdown of topics by lesson writer is in
[lesson-outline.md](lesson-outline.md).
The topics there will be initally generated by the lesson writer,
and then reviewed by the rest of the group once complete.
The lesson outline and rough breakdown of topics by lesson writer is in
[lesson-outline.md](lesson-outline.md). The topics there will be initally generated by the lesson
writer, and then reviewed by the rest of the group once complete.

## Lesson writing instructions

This is a fast overview of the Software Carpentry lesson template.
This won't cover lesson style or formatting (address that during review?).
This is a fast overview of the Software Carpentry lesson template. This won't cover lesson style or
formatting (address that during review?).

For a full guide to the lesson template, see the
[Software Carpentry example lesson](http://swcarpentry.github.io/lesson-example/).
For a full guide to the lesson template, see the
[Software Carpentry example lesson](http://swcarpentry.github.io/lesson-example/).

### Lesson structure

Software Carpentry lessons are generally episodic, with one clear concept for each episode
([example](http://swcarpentry.github.io/r-novice-gapminder/)).
We've got 4 major sections, each section should be broken up into several episodes
(perhaps the higher-level bullet points from the lesson outline?).
Software Carpentry lessons are generally episodic, with one clear concept for each episode
([example](http://swcarpentry.github.io/r-novice-gapminder/)). We've got 4 major sections, each
section should be broken up into several episodes (perhaps the higher-level bullet points from the
lesson outline?).

An episode is just a markdown file that lives under the `_episodes` folder.
Here is a link to a [markdown cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet) with most markdown syntax.
Additionally, the Software Carpentry lesson template uses several extra bits of formatting- see here for a [full guide](http://swcarpentry.github.io/lesson-example/04-formatting/).
The most significant change is the addition of a YAML header that adds metadata (key questions, lesson teaching times, etc.)
and special syntax for code blocks, exercises, and the like.
An episode is just a markdown file that lives under the `_episodes` folder. Here is a link to a
[markdown cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet) with most
markdown syntax. Additionally, the Software Carpentry lesson template uses several extra bits of
formatting- see here for a [full guide](http://swcarpentry.github.io/lesson-example/04-formatting/).
The most significant change is the addition of a YAML header that adds metadata (key questions,
lesson teaching times, etc.) and special syntax for code blocks, exercises, and the like.

Episode names should be prefixed with a number of their section plus the number of their episode within that section.
This is important because the Software Carpentry lesson template will auto-post our lessons in the order that they would sort in.
As long as your lesson sorts into the correct order,
it will appear in the correct order on the website.
Episode names should be prefixed with a number of their section plus the number of their episode
within that section. This is important because the Software Carpentry lesson template will auto-post
our lessons in the order that they would sort in. As long as your lesson sorts into the correct
order, it will appear in the correct order on the website.

### Publishing changes to Github + the Github pages website

The lesson website is viewable at [https://hpc-carpentry.github.io/hpc-intro/](https://hpc-carpentry.github.io/hpc-intro/)
The lesson website is viewable at
[https://hpc-carpentry.github.io/hpc-intro/](https://hpc-carpentry.github.io/hpc-intro/)

The lesson website itself is auto-generated from the `gh-pages` branch of this repository.
Github pages will rebuild the website as soon as you push to the Github `gh-pages` branch.
Because of this `gh-pages` is considered the "master" branch.
The lesson website itself is auto-generated from the `gh-pages` branch of this repository. Github
pages will rebuild the website as soon as you push to the Github `gh-pages` branch. Because of this
`gh-pages` is considered the "master" branch.

### Previewing changes locally

Obviously having to push to Github every time you want to view your changes to the website isn't very convenient.
To preview the lesson locally, run `make serve`.
You can then view the website at `localhost:4000` in your browser.
Pages will be automatically regenerated every time you write to them.
Obviously having to push to Github every time you want to view your changes to the website isn't
very convenient. To preview the lesson locally, run `make serve`. You can then view the website at
`localhost:4000` in your browser. Pages will be automatically regenerated every time you write to
them.

Note that the autogenerated website lives under the `_site` directory
(and doesn't get pushed to Github).
Note that the autogenerated website lives under the `_site` directory (and doesn't get pushed to
Github).

This process requires Ruby, Make, and Jekyll. You can find setup instructions [here](http://swcarpentry.github.io/lesson-example/setup/).
This process requires Ruby, Make, and Jekyll. You can find setup instructions
[here](http://swcarpentry.github.io/lesson-example/setup/).

## Example lessons

A couple links to example SWC workshop lessons for reference:

* [Example Bash lesson](https://github.com/swcarpentry/shell-novice)
* [Example Python lesson](https://github.com/swcarpentry/python-novice-inflammation)
* [Example R lesson](https://github.com/swcarpentry/r-novice-gapminder) (uses R markdown files instead of markdown)
* [Example R lesson](https://github.com/swcarpentry/r-novice-gapminder) (uses R markdown files
instead of markdown)


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