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When using Editor Preferences->Player Credentials to log in multiple PIE users automatically, LocalUserNum is not sufficient to uniquely identity users - they are all user number 0 in their local contexts. This changes the key used during login to ContextName/UserNum to uniquely identify them.

Note that after they are logged in, the ApiClient is moved from this temporary login key to one using their AccelByteId. But during login this is necessary.

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