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32 changes: 16 additions & 16 deletions AccessibilityMod/Core/InputManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -134,8 +134,8 @@ private static void HandleLuminolInput()

private static void HandleVasePuzzleInput()
{
// H - Get hint for current step
if (Input.GetKeyDown(KeyCode.H))
// F1 - Get hint for current step
if (Input.GetKeyDown(KeyCode.F1))
{
VasePuzzleNavigator.AnnounceHint();
}
Expand All @@ -154,8 +154,8 @@ private static void HandleFingerprintInput()
FingerprintNavigator.NavigateNext();
}

// H - Get hint for current phase
if (Input.GetKeyDown(KeyCode.H))
// F1 - Get hint for current phase
if (Input.GetKeyDown(KeyCode.F1))
{
FingerprintNavigator.AnnounceHint();
}
Expand All @@ -174,8 +174,8 @@ private static void HandleVideoTapeInput()
VideoTapeNavigator.NavigateToNextTarget();
}

// H - Get hint for current viewing
if (Input.GetKeyDown(KeyCode.H))
// F1 - Get hint for current viewing
if (Input.GetKeyDown(KeyCode.F1))
{
VideoTapeNavigator.AnnounceHint();
}
Expand Down Expand Up @@ -203,26 +203,26 @@ private static void HandleDyingMessageInput()
DyingMessageNavigator.NavigateNext();
}

// H - Get hint for spelling EMA
if (Input.GetKeyDown(KeyCode.H))
// F1 - Get hint for spelling EMA
if (Input.GetKeyDown(KeyCode.F1))
{
DyingMessageNavigator.AnnounceHint();
}
}

private static void HandleBugSweeperInput()
{
// H - Announce current state/hint
if (Input.GetKeyDown(KeyCode.H))
// F1 - Announce current state/hint
if (Input.GetKeyDown(KeyCode.F1))
{
BugSweeperNavigator.AnnounceState();
}
}

private static void HandleVaseShowInput()
{
// G - Get hint for rotation (H is used for X-axis rotation in this puzzle)
if (Input.GetKeyDown(KeyCode.G))
// F1 - Get hint for rotation
if (Input.GetKeyDown(KeyCode.F1))
{
VaseShowNavigator.AnnounceHint();
}
Expand All @@ -240,8 +240,8 @@ private static void HandlePointingInput()
PointingNavigator.NavigateNext();
}

// H - List all target areas
if (Input.GetKeyDown(KeyCode.H))
// F1 - List all target areas
if (Input.GetKeyDown(KeyCode.F1))
{
PointingNavigator.AnnounceAllPoints();
}
Expand All @@ -265,8 +265,8 @@ private static void HandleInvestigationInput()
HotspotNavigator.NavigateToNextUnexamined();
}

// H - List all hotspots
if (Input.GetKeyDown(KeyCode.H))
// F1 - List all hotspots
if (Input.GetKeyDown(KeyCode.F1))
{
HotspotNavigator.AnnounceAllHotspots();
}
Expand Down
32 changes: 16 additions & 16 deletions AccessibilityMod/Data/en/strings.json
Original file line number Diff line number Diff line change
Expand Up @@ -81,7 +81,7 @@
"investigation.points_count": "{0} points of interest.",
"investigation.mode_start_no_points": "Investigation mode. No points of interest found.",
"investigation.unexamined_count": "{0} unexamined.",
"investigation.controls_hint": "Use [ and ] to navigate, U to jump to next unexamined point, H to list all,",
"investigation.controls_hint": "Use [ and ] to navigate, U to jump to next unexamined point, F1 to list all,",
"investigation.current_side_left": "Currently on left side,",
"investigation.current_side_right": "Currently on right side,",
"investigation.press_q_switch_half": "Press Q to switch sides.",
Expand Down Expand Up @@ -122,24 +122,24 @@
"luminol.spray_key_hint": "Press Enter to spray.",

"_section_fingerprint": "=== Fingerprint Mode ===",
"fingerprint.start": "Fingerprint examination. {0} locations to examine. Use [ and ] to navigate, Enter to examine. Press H for hint.",
"fingerprint.start": "Fingerprint examination. {0} locations to examine. Use [ and ] to navigate, Enter to examine. Press F1 for hint.",
"fingerprint.powder_phase": "Powder phase. Move cursor with arrow keys while pressing Enter to spread powder across the area. Press E to blow when done.",
"fingerprint.powder_hint": "Move cursor with arrow keys while pressing Enter to spread powder across the area. Press E to blow away excess and reveal the print.",
"fingerprint.powder_state": "Powder phase. Move cursor with arrow keys while pressing Enter to apply powder. Press E to blow when done.",
"fingerprint.comparison_start": "Fingerprint comparison. Use Left/Right to select suspect, E to compare. Press H for hint.",
"fingerprint.comparison_start": "Fingerprint comparison. Use Left/Right to select suspect, E to compare. Press F1 for hint.",
"fingerprint.comparison_hint": "Use Left/Right to select suspect, E to compare.",
"fingerprint.comparison_state": "Fingerprint comparison. {0} selected. Press H for hint.",
"fingerprint.comparison_phase": "Fingerprint comparison phase. Press H for hint.",
"fingerprint.comparison_state": "Fingerprint comparison. {0} selected. Press F1 for hint.",
"fingerprint.comparison_phase": "Fingerprint comparison phase. Press F1 for hint.",
"fingerprint.selection_hint": "{0} fingerprint locations to examine. Use [ and ] to navigate between locations, Enter to examine the selected area.",
"fingerprint.selection_state": "Selection phase. {0}Use [ and ] to navigate, Enter to examine. Press H for hint.",
"fingerprint.selection_state": "Selection phase. {0}Use [ and ] to navigate, Enter to examine. Press F1 for hint.",
"fingerprint.location_x_of_y": "Location {0} of {1}",
"fingerprint.location_count": "{0} locations",
"fingerprint.location_announce": "Location {0} of {1} ({2}). Press Enter to examine.",
"fingerprint.navigation_hint": "Use [ and ] to navigate fingerprint locations, Enter to examine.",
"fingerprint.selection_only": "Navigation only available in selection phase",
"fingerprint.no_locations": "No fingerprint locations found",
"fingerprint.not_in_mode": "Not in fingerprint mode",
"fingerprint.examination_state": "Fingerprint examination. Press H for hint.",
"fingerprint.examination_state": "Fingerprint examination. Press F1 for hint.",
"fingerprint.revealed": "Fingerprint revealed! Proceeding to comparison.",
"fingerprint.no_powder": "No powder on fingerprint. Move cursor while pressing Enter to apply powder.",
"fingerprint.percent_keep_applying": "{0} percent. Keep applying powder.",
Expand All @@ -156,8 +156,8 @@
"fingerprint.character.angel_starr": "Angel Starr",

"_section_vase": "=== Vase Puzzle ===",
"vase.start": "Vase puzzle. Use Left/Right to select pieces, Q/R to rotate. Press H for hint, E to combine.",
"vase.start_final_piece": "Vase puzzle, final piece. Use Q/R to rotate. Press H for hint, E to combine.",
"vase.start": "Vase puzzle. Use Left/Right to select pieces, Q/R to rotate. Press F1 for hint, E to combine.",
"vase.start_final_piece": "Vase puzzle, final piece. Use Q/R to rotate. Press F1 for hint, E to combine.",
"vase.not_in_mode": "Not in vase puzzle",
"vase.unable_read_state": "Unable to read puzzle state",
"vase.unable_read_pieces": "Unable to read pieces",
Expand All @@ -179,11 +179,11 @@
"vase.rotated_degrees": "rotated {0} degrees",
"vase.puzzle_complete": "Final piece placed! Puzzle complete!",
"vase.piece_placed": "Piece placed! {0} remaining.",
"vase.wrong_piece": "Wrong piece or rotation. Press H for hint.",
"vase.wrong_piece": "Wrong piece or rotation. Press F1 for hint.",
"vase.piece_rotation": "Piece {0}, {1} degrees",

"_section_vase_show": "=== Vase Show (Rotation) ===",
"vase_show.start": "Unstable jar rotation puzzle. Rotate the jar to match the Blue Badger silhouette. H and N for X axis, M and B for Y axis, Q and R for Z axis. Press I for current position, G for hint, E to present.",
"vase_show.start": "Unstable jar rotation puzzle. Rotate the jar to match the Blue Badger silhouette. H and N for X axis, M and B for Y axis, Q and R for Z axis. Press I for current position, F1 for hint, E to present.",
"vase_show.rotation_xyz": "Rotation: X {0}, Y {1}, Z {2}.",
"vase_show.very_close": "Very close!",
"vase_show.getting_closer": "Getting closer.",
Expand Down Expand Up @@ -217,15 +217,15 @@
"evidence_3d.hotspot": "Hotspot",

"_section_dying_message": "=== Dying Message Puzzle ===",
"dying_message.puzzle_start": "Dying message puzzle. {0} dots. Connect dots to spell EMA. Use [ and ] to navigate dots, Enter on a dot to start a line, Enter on another dot to connect. Backspace to undo last line. Press H for hint.",
"dying_message.puzzle_start": "Dying message puzzle. {0} dots. Connect dots to spell EMA. Use [ and ] to navigate dots, Enter on a dot to start a line, Enter on another dot to connect. Backspace to undo last line. Press F1 for hint.",
"dying_message.dot_description": "Dot {0}: {1}",
"dying_message.position": "position {0}",
"dying_message.connected": "Connected dot {0} ({1}) to dot {2} ({3})",
"dying_message.line_removed": "Line removed",
"dying_message.line_started": "Line started from dot {0} ({1}). Navigate to another dot and press Enter to connect.",
"dying_message.line_cancelled": "Line cancelled",
"dying_message.not_in_mode": "Not in dying message mode",
"dying_message.state": "Dying message. {0}{1} lines drawn. Status: {2}. Press H for hint.",
"dying_message.state": "Dying message. {0}{1} lines drawn. Status: {2}. Press F1 for hint.",
"dying_message.state_at_dot": "At dot {0} of {1}. ",
"dying_message.state_ready": "ready",
"dying_message.state_drawing": "drawing line",
Expand Down Expand Up @@ -259,14 +259,14 @@
"dying_message.dot_14": "",

"_comment_dying_message_jp": "Japanese/Chinese version - spells 茜 (Akane)",
"dying_message.puzzle_start_jp": "Dying message puzzle. {0} dots. Connect dots to spell 茜 (Akane). Use [ and ] to navigate dots, Enter on a dot to start a line, Enter on another dot to connect. Backspace to undo last line. Press H for hint.",
"dying_message.puzzle_start_jp": "Dying message puzzle. {0} dots. Connect dots to spell 茜 (Akane). Use [ and ] to navigate dots, Enter on a dot to start a line, Enter on another dot to connect. Backspace to undo last line. Press F1 for hint.",
"dying_message.hint_jp_start": "Spell 茜 (Akane) by connecting dots. Start with the grass radical 艹 at the top: connect dots 1-6, 2-7, and 3-5.",
"dying_message.hint_jp_grass_radical": "Continue the 艹 radical and start 西 below. Connect dot 4-10, then work on the lower component.",
"dying_message.hint_jp_west_component": "Complete the 西 component: connect dots 8-13, 9-11, 11-15, 12-14, and 14-15.",
"dying_message.hint_jp_almost_done": "{0} lines drawn. Almost done! Complete any remaining connections in 茜.",

"_comment_dying_message_kr": "Korean version - character unknown, position-based",
"dying_message.puzzle_start_kr": "Dying message puzzle. {0} dots. Connect dots to spell the name. Use [ and ] to navigate dots, Enter on a dot to start a line, Enter on another dot to connect. Backspace to undo last line. Press H for hint.",
"dying_message.puzzle_start_kr": "Dying message puzzle. {0} dots. Connect dots to spell the name. Use [ and ] to navigate dots, Enter on a dot to start a line, Enter on another dot to connect. Backspace to undo last line. Press F1 for hint.",
"dying_message.hint_kr_start": "Connect the dots to spell the name. Required connections: 1-2, 3-4, 5-6, 7-8, 9-10, 10-11, 12-13.",
"dying_message.hint_kr_continue": "{0} lines drawn. Continue connecting adjacent dot pairs vertically.",
"dying_message.hint_kr_almost_done": "{0} lines drawn. Almost done! Complete the remaining vertical connections.",
Expand Down Expand Up @@ -448,7 +448,7 @@
"gamepad.right_stick": "Right Stick",

"_section_video_tape": "=== Video Tape Mode ===",
"video_tape.start": "Video tape examination. Backspace to play/pause, Enter to fast forward, J to rewind, E to present. Press H for hint.",
"video_tape.start": "Video tape examination. Backspace to play/pause, Enter to fast forward, J to rewind, E to present. Press F1 for hint.",
"video_tape.playing": "Playing",
"video_tape.paused_at_frame": "Paused at frame {0}{1}",
"video_tape.target_available": "Target available! Pause with Backspace.",
Expand Down
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