-
Notifications
You must be signed in to change notification settings - Fork 48
Space- Yieni #30
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Space- Yieni #30
Conversation
| const [currentPlayer, setCurrentPlayer] = useState(PLAYER_1) | ||
| const [winner, setCurrentWinner] = useState(null); | ||
| const [count, setCurrentCount] = useState(0) |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
👍
| flatSquare[x].value === flatSquare[x + 3].value && | ||
| flatSquare[x].value === flatSquare[x + 6].value){ |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm just pointing out that you don't need to do this type of math if you keep the array 2 dimensional.
React Tic Tac ToeMajor Learning Goals/Code Review
Functional Requirements
Overall Feedback
Code Style Bonus AwardsWas the code particularly impressive in code style for any of these reasons (or more...?)
SummaryNicely done, you hit all the learning goals here. You nailed all the functionality. I do think that |
React Tic Tac Toe
Congratulations! You're submitting your assignment. Please reflect on the assignment with these questions.
Reflection
useStateconnected?useStateare connected via callback functions. The callback function use the hooks that are set using UseStates toggle between states when an event happens.CS Fundamentals Questions
setState-- it must re-render all of the components that now have different content because of that change.What kind of data structure are the components in, and what sort of algorithms would be appropriate for React's code to "traverse" those components?
Speculate wildly about what the Big-O time complexity of that code might be.