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C15 - Christian Spencer #13
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,12 +1,59 @@ | ||
| # Can be used for BFS | ||
| from collections import deque | ||
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| def possible_bipartition(dislikes): | ||
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| """ Will return True or False if the given graph | ||
| can be bipartitioned without neighboring nodes put | ||
| into the same partition. | ||
| Time Complexity: ? | ||
| Space Complexity: ? | ||
| Time Complexity: O(Nodes + Edges) | ||
| - Every edge for a dog starting with the first dog and exploring all edges. Edges are only expored once and all nodes must be | ||
| colored. | ||
| Space Complexity: O(Nodes + Edges) | ||
| - The adjacency list has O + E space complexity. Each node and edge requires an array or list space, but it is | ||
| not squre when stored in 2 dimensions. | ||
| """ | ||
| pass | ||
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| if not dislikes: | ||
| return True | ||
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| color = {} | ||
| for i in range(len(dislikes)): | ||
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| if i not in color: | ||
| # Implement a stack for the marked path | ||
| color[i] = 0 | ||
| stack = [(i, 0)] | ||
| while stack: | ||
| node, paint = stack.pop() # Remove from stack, "marked" for coloring. | ||
| dog = dislikes[node] | ||
| for enemy in dog: | ||
| if enemy in color: | ||
| if color[enemy] != (paint+1)%2: | ||
| return False | ||
| else: | ||
| stack.append((enemy, (paint+1)%2)) | ||
| color[enemy] = (paint+1)%2 | ||
| return True | ||
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👍 Interesting solution using numbers (1 and 0) for node colors. Well done.