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Akkuun/README.md

Hello, I'm Mathis ! 👋

I'm Mathis, 23 years old, an Electronics technician & Master's Degree in computer science student. Ex React/Cloud developer in data engineering. Currently, I'm in the process of getting my double Master's degree in computer science specialized in 3D computer graphics processing and Team Management. I am also dedicated to expanding my expertise across a diverse range of programming languages and tools such as DevOps or Web Developpment skills.

🎓 Education

  • Double Master's Degree specialized in 3D computer graphics processing and Team Management in apprenticeship - Master's Degree | Faculty of Sciences of Montpellier & IAE of Montpellier| 2024-2026
  • Bachelor of science in Computer Science - Higher National Diploma | Faculty of Sciences of Montpellier | 2023-2024
  • Engineer's Degree in Data Engineering in apprenticeship at Watts Electronics | TELECOM Saint-Etienne | 2022-2023
  • Computer Science Associate Degree - Higher National Diploma | I.U.T Montpellier | 2021-2022
  • Associate Degree - Specialized in Numeric Systems : Electronics & Communication | Lycée Pierre Rouge | 2019-2021
  • STI2D High School Degree - Specialized in Technological Innovation and Sustainable Development Option Numeric Systems | Lycée Pierre Rouge | 2017-2019

💼 Work Experience

  • 2024-2025 | Engine Developer (C++) — DreamCorp in apprenticeship | C++ development on a customized Unreal Engine (XR, LED walls), internal 3D tools, Blender plugins, and R&D in AR for spatial interactions.
  • 2022-2023 | Data Engineer Junior | Watts Electronics in apprenticeship | Creation of a React project for web/mobile to manage user/device data from various Microsoft Azure clouds. Implementation of CI/CD tools for continuous deployment. Handling, monitoring, and statistical analysis of static and time-series data using the InfluxDB and Grafana tool. Advanced configuration of Linux servers. Processing and display of locations and statistics on dynamic 3D maps. Handling of large NoSQL databases.
  • 2022-2023 | Software Developer | Kloe France | Development of C++ algorithms for software process optimizations related to scientific research industrial equipment. Implementation of new embedded system solutions. Handling of Linux Systems for optimization purposes. Development of camera libraries using Qt in C++. Maintenance of PHP-based websites.
  • 2021-2022 | Electronics technician | DataComSys | Development of an energy control and management application for boaters. Creation of electronic cards, primarily using C programming.

🚀 Projects

The majority of my personal and professional projects are on my GitHub repositories. Feel free to visit them for a more detailed look at what I do; all the details about these projects are in the READMEs/Wikis. You can also check my Website to have a general view of them.

🔧 Skills & Tools

Languages :

C++ Python

Graphics API :

OpenGl OpenCL RenderDoc

Games Engines for game development :

Unreal Engine Unity Godot

Tools :

GitGitLab CIBlender

📬 Get in Touch

GitHub: @Akkuun

Website / Portfolio : https://Akkuun.github.io/PortFolio_React_Duban

LinkedIn: https://www.linkedin.com/in/mathis-duban-b15957236/

Email: [email protected]

I'm always open to new collaborations, projects, or just a friendly chat!

Pinned Loading

  1. RaytracingEngine RaytracingEngine Public

    Real time Raytracing engine made with OpenCL cross compatible on AMD or NVIDIA graphics card.

    C++

  2. MinerFabriquer MinerFabriquer Public

    Forked from Kuuro-neko/MinerFabriquer

    Advanced Minecraft-like game written in C++ and OpenGL

    C++

  3. ProjetReactAlternance2022 ProjetReactAlternance2022 Public

    Repo Git concernant le projet réalisé durant toute la première année d'alternance dans la formation d'ingénieur Data Engineering à TELECOM Saint Etienne chez Watts Electronics. Le projet est un out…

    JavaScript 1

  4. Code_Game_Jam_2024 Code_Game_Jam_2024 Public

    Github Repository of our game for the Code Game Jam 2023 organized by the IUT in Montpellier. My team and I had 36 hours to create a game on the themes: Ethereal Legends

    C# 5

  5. Super-Pixel-Project Super-Pixel-Project Public

    Image Processing Application to tranform images into superpixelized images using SLICC and Mean Shift algorithms.

    C++

  6. PixOp PixOp Public

    Serious Godot game to discover and learn about image processing operation.

    GDScript