Lanius is a programming language that compiles "faster than light". It accomplishes this by performing all compilation tasks on the GPU: Lexing, parsing, typechecking, and code generation.
Lanius compiles on the GPU, up to ten times faster than other languages.
Lanius is great for embedding into other projects, like a game compiled to WASM.
Lanius is explicit, but more than that Lanius is honest. Lanius code does what it says it does. There is no operator overloading, all usages of typeclasses are explicit. Nothing is "auto-wired" or otherwise transforms the control flow graph in a way that you could not expect.
Lanius will likely never compile to your favorite microcontroller directly. This is due to purposefully not using LLVM to obtain fast compile times.
Dependent types and other Turing complete type systems are mutually exclusive with writing the fastest possible compiler.
Simplicity is a term that is not well understood by developers. I.e. C is "simple", but the Zen of Python says Python is also "simple". But they are clearly not simple in the same way!
Lanius is not looking to be understood by beginners, although it may end up being that way regardless.
Performance is essential, but Lanius is not looking to be the fastest possible language.
Lanius is in an early alpha. Expect bugs, glitches, and nasal demons.
TBA
Lanius is looking to add capabilities, algebraic effects, graded modal types, tree borrows, mixin modules, row/rank polymorphism, first class property testing, compilation to x86, ARM, and RISC-V, polyhedral compilation, and more in the future.