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This repository was archived by the owner on Aug 7, 2019. It is now read-only.

Getting Started

Nikkolai Davenport edited this page Jun 10, 2016 · 3 revisions

Step 1: Download and import the UnityAdsHelper.unitypackage into your Unity project.

Note: Unity Ads assets are not included. Please download and import the latest version of the Unity Ads asset package from the Asset Store.

Step 2: Set the Platform to either iOS or Android:

  1. Select File > Build Settings... from the Unity Editor menu.
  2. Select iOS or Android from the Platform list.
  3. Select Switch Platform.

Build Settings

Step 3: Enable Development Build to allow for the use of Test Mode with Unity Ads:

  1. Select File > Build Settings... from the Unity Editor menu.
  2. Check the box next to Development Build to enable.

Step 4: Configure Unity Ads for your project:

  1. Select Edit > Unity Ads Settings from the Unity Editor menu.
  2. Enter your iOS Game ID and Android Game ID in the fields provided.

Unity Ads Settings

Developing with JavaScript?

Move the UnityAdsHelper directory into the Standard Assets directory.

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