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Original file line number Diff line number Diff line change
Expand Up @@ -157,6 +157,7 @@ import com.willfp.libreforge.effects.impl.EffectSetItemData
import com.willfp.libreforge.effects.impl.EffectSetItemPoints
import com.willfp.libreforge.effects.impl.EffectSetPoints
import com.willfp.libreforge.effects.impl.EffectSetSaturation
import com.willfp.libreforge.effects.impl.EffectSetUnbreakable
import com.willfp.libreforge.effects.impl.EffectSetVelocity
import com.willfp.libreforge.effects.impl.EffectSetVictimVelocity
import com.willfp.libreforge.effects.impl.EffectShoot
Expand Down Expand Up @@ -616,6 +617,7 @@ object Effects : Registry<Effect<*>>() {
register(EffectSetItemPoints)
register(EffectSetPoints)
register(EffectSetSaturation)
register(EffectSetUnbreakable)
register(EffectSetVelocity)
register(EffectSetVictimVelocity)
register(EffectShoot)
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,83 @@
package com.willfp.libreforge.effects.impl

import com.willfp.eco.core.config.interfaces.Config
import com.willfp.libreforge.ConfigWarning
import com.willfp.libreforge.Dispatcher
import com.willfp.libreforge.NoCompileData
import com.willfp.libreforge.ProvidedHolder
import com.willfp.libreforge.ViolationContext
import com.willfp.libreforge.effects.Effect
import com.willfp.libreforge.effects.Identifiers
import com.willfp.libreforge.get
import com.willfp.libreforge.getProvider
import com.willfp.libreforge.triggers.TriggerData
import org.bukkit.Material
import org.bukkit.entity.Player
import org.bukkit.inventory.ItemStack
import java.util.UUID

object EffectSetUnbreakable : Effect<NoCompileData>("set_unbreakable") {
private val VALID_SLOTS = setOf("holder", "mainhand", "offhand", "helmet", "chestplate", "leggings", "boots")

private data class EnabledState(val slot: String, val persistOnDisable: Boolean)
private val enabledStates = HashMap<UUID, EnabledState>()

override fun makeCompileData(config: Config, context: ViolationContext): NoCompileData {
val slot = config.getStringOrNull("slot")
if (slot != null && slot.lowercase() !in VALID_SLOTS) {
context.log(
this,
ConfigWarning("slot", "Unknown slot '$slot'. Valid values: ${VALID_SLOTS.joinToString()}")
)
}
return NoCompileData
}

override fun onEnable(
dispatcher: Dispatcher<*>,
config: Config,
identifiers: Identifiers,
holder: ProvidedHolder,
compileData: NoCompileData
) {
val value = config.getBoolOrNull("value") ?: true
val slot = config.getStringOrNull("slot") ?: "holder"
val persistOnDisable = config.getBoolOrNull("persist_on_disable") ?: true

enabledStates[identifiers.uuid] = EnabledState(slot, persistOnDisable)

val player = dispatcher.get<Player>()
val item = resolveItem(slot, player, holder) ?: return
applyUnbreakable(item, value)
}

override fun onDisable(dispatcher: Dispatcher<*>, identifiers: Identifiers, holder: ProvidedHolder) {
val state = enabledStates.remove(identifiers.uuid) ?: return
if (state.persistOnDisable) return

val player = dispatcher.get<Player>()
val item = resolveItem(state.slot, player, holder) ?: return
applyUnbreakable(item, false)
}

private fun resolveItem(slot: String, player: Player?, holder: ProvidedHolder): ItemStack? {
val item = when (slot.lowercase()) {
"holder" -> holder.getProvider<ItemStack>()
"mainhand" -> player?.equipment?.itemInMainHand
"offhand" -> player?.equipment?.itemInOffHand
"helmet" -> player?.equipment?.helmet
"chestplate" -> player?.equipment?.chestplate
"leggings" -> player?.equipment?.leggings
"boots" -> player?.equipment?.boots
else -> null
}
return item?.takeIf { it.type != Material.AIR }
}

private fun applyUnbreakable(item: ItemStack, value: Boolean): Boolean {
val meta = item.itemMeta ?: return false
meta.isUnbreakable = value
item.itemMeta = meta
return true
}
}
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