A library for creating and manipulating MCEdit Schematic files.
Best way to implement this code is to use it as a git module or Poggit virion.
try {
$schematic = new Schematic();
$schematic->parse("castle.schematic");
} catch (\Throwable $error) {
// Handle error
}$schematic = new Schematic();
$boundingBox = new AxisAlignedBB();
// For generator block providers, a bounding box is required as the size is unknown in advance.
$schematic->setBlocks($boundingBox, $blockGenerator);
$blocks = [];
// For array block providers, the bounding box is calculated automatically.
$schematic->setBlockArray($blocks);try {
$schematic = new Schematic();
$schematic->save("castle.schematic");
} catch (\Throwable $error) {
// Handle error
}$target = $player->getPosition();
foreach($schematic->blocks() as $block) {
$target->getWorld()->setBlock($target->addVector($block->getPosition()), $block);
}