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Forgot to randomize position and update controls
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BlueStaggo committed Oct 29, 2023
1 parent 1c5fab1 commit 53954ce
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6 changes: 2 additions & 4 deletions README.md
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Expand Up @@ -14,12 +14,10 @@ Nothing much here yet, huh? What will this be? Well, it is heading towards being
- E: Inventory
- Q: No-clip
- R: Teleport to a random position
- Shift + F: Double fog distance
- F1: Toggle GUI
- F3: Debug menu
- Escape: Exit and save world
- ]: Increase GUI scale
- [: Decrease GUI scale
- F5: Toggle third person
- Escape: Open pause menu

## Play
There are two ways to play Voxel Thing:
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2 changes: 0 additions & 2 deletions client/src/main/java/io/bluestaggo/voxelthing/Game.java
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Expand Up @@ -300,8 +300,6 @@ private void doControls() {
player.posX = world.random.nextDouble(-1000.0, 1000.0);
player.posY = 64.0;
player.posZ = world.random.nextDouble(-1000.0, 1000.0);
player.posX = Integer.MAX_VALUE;
player.posZ = Integer.MAX_VALUE;
player.velX = 0.0;
player.velY = 0.0;
player.velZ = 0.0;
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