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Applying fix for GPUImageUIElement #2568

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2 changes: 2 additions & 0 deletions framework/Source/GPUImageUIElement.m
Original file line number Diff line number Diff line change
Expand Up @@ -100,6 +100,7 @@ - (void)updateWithTimestamp:(CMTime)frameTime;

// TODO: This may not work
outputFramebuffer = [[GPUImageContext sharedFramebufferCache] fetchFramebufferForSize:layerPixelSize textureOptions:self.outputTextureOptions onlyTexture:YES];
[outputFramebuffer disableReferenceCounting];

glBindTexture(GL_TEXTURE_2D, [outputFramebuffer texture]);
// no need to use self.outputTextureOptions here, we always need these texture options
Expand All @@ -115,6 +116,7 @@ - (void)updateWithTimestamp:(CMTime)frameTime;
NSInteger textureIndexOfTarget = [[targetTextureIndices objectAtIndex:indexOfObject] integerValue];

[currentTarget setInputSize:layerPixelSize atIndex:textureIndexOfTarget];
[currentTarget setInputFramebuffer:outputFramebuffer atIndex:textureIndexOfTarget];
[currentTarget newFrameReadyAtTime:frameTime atIndex:textureIndexOfTarget];
}
}
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