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7 changes: 7 additions & 0 deletions .eslintrc.json
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{
"extends": "standard",
"plugins": [
"standard",
"promise"
]
}
1 change: 1 addition & 0 deletions .gitignore
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node_modules/
151 changes: 150 additions & 1 deletion Sudoku/sudoku.js
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Expand Up @@ -4,14 +4,163 @@
//

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comment?


var Sudoku = function(board) {

this.board = board;
};

Sudoku.prototype.isSolved = function() {

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There's no logic in this function.

};

Sudoku.prototype.solve = function() {

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This method solve is doing too much, and not just solving the game. It occurs to me that you might create a function along the lines of initializeBoard to create a new gameboard, takeUserInput to allow players to play the game.

const splitBoard = this.board.split('');
const boardArray = [];

// make an array of sudoku board rows
while(splitBoard.length > 0) {
boardArray.push(splitBoard.splice(0,9));
}
//verify that each row array has no repeats
let rowCheck = false
let columnCheck = false
let boardCheck = false
let boxCheck = false
boardArray.forEach(function(subArray) {
let checkingArray = subArray.slice().sort();
for (let i = 0; i < checkingArray.length; i++) {
if ( /[0-9]/.test(checkingArray[i]) ) {
if (checkingArray[i] === checkingArray[i+1]) {
rowCheck = true
}
}
}
})

//verify each column has no repeats
let boardByColumns = boardArray[0].map(function(column, i) {
return boardArray.map(function(row) {
return row[i]
})
})

boardByColumns.forEach(function(subArray) {
let checkingArray = subArray.slice().sort();
for (let i = 0; i < checkingArray.length; i++) {
if ( /[0-9]/.test(checkingArray[i]) ) {
if (checkingArray[i] === checkingArray[i+1]) {
columnCheck = true
}
}
}
})

//check if a space's row & column contain all numbers 1-9 already

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logic comments might be removed.

//iterate through rows
//for each row:
//iterate through each values
// for each value:
// iterate through row and save numbers -- [allNumbersRowsColumns]
// use index of value in row to get column
// iterate through column and save numbers --
// if value does not exist in the array already --> [allNumbersRowsColumns]
boardArray.forEach(function(subArray, rowIndex){
subArray.forEach(function(element, i, self){
let allNumbersRow = self.filter(function(element) {
return /[0-9]/.test(element)
})
let allNumbersColumn = boardByColumns[i].filter(function(element) {
return /[0-9]/.test(element)
})
let allNumbersRowsColumns = allNumbersColumn.concat(allNumbersRow)
let uniqueNumbers = allNumbersRowsColumns.filter(
function(element, index, self) {
return self.indexOf(element) === index
}
)
if (uniqueNumbers.length === 9) {
boardCheck = true
}
})
})

//hardcoding because figuring out a functional algorithm for this part is
//insanely hard.
function checkBox(box) {
let checkingBox = box.slice().sort()
console.log(box)
for (let i = 0; i < checkingBox.length; i++) {
if ( /[0-9]/.test(checkingBox[i]) ) {
if (checkingBox[i] === checkingBox[i+1]) {
boxCheck = true
}
}
}
}
//Top Box Row
let boxOneRowOne = [ boardArray[0][0], boardArray[0][1], boardArray[0][2] ]
let boxOneRowTwo = [ boardArray[1][0], boardArray[1][1], boardArray[1][2] ]
let boxOneRowThree = [ boardArray[2][0], boardArray[2][1], boardArray[2][2] ]
let wholeBoxOne = boxOneRowOne.concat(boxOneRowTwo).concat(boxOneRowThree)
checkBox(wholeBoxOne)

let boxTwoRowOne = [ boardArray[0][3], boardArray[0][4], boardArray[0][5] ]
let boxTwoRowTwo = [ boardArray[1][3], boardArray[1][4], boardArray[1][5] ]
let boxTwoRowThree = [ boardArray[2][3], boardArray[2][4], boardArray[2][5] ]
let wholeBoxTwo = boxTwoRowOne.concat(boxTwoRowTwo).concat(boxTwoRowThree)
checkBox(wholeBoxTwo)

let boxThreeRowOne = [ boardArray[0][6], boardArray[0][7], boardArray[0][8] ]
let boxThreeRowTwo = [ boardArray[1][6], boardArray[1][7], boardArray[1][8] ]
let boxThreeRowThree = [ boardArray[2][6], boardArray[2][7], boardArray[2][8] ]
let wholeBoxThree = boxThreeRowOne.concat(boxThreeRowTwo).concat(boxThreeRowThree)
checkBox(wholeBoxThree)

//Middle Box Row
let boxFourRowOne = [ boardArray[3][0], boardArray[3][1], boardArray[3][2] ]
let boxFourRowTwo = [ boardArray[4][0], boardArray[4][1], boardArray[4][2] ]
let boxFourRowThree = [ boardArray[5][0], boardArray[5][1], boardArray[5][2] ]
let wholeBoxFour = boxFourRowOne.concat(boxFourRowTwo).concat(boxFourRowThree)
checkBox(wholeBoxFour)

let boxFiveRowOne = [ boardArray[3][3], boardArray[3][4], boardArray[3][5] ]
let boxFiveRowTwo = [ boardArray[4][3], boardArray[4][4], boardArray[4][5] ]
let boxFiveRowThree = [ boardArray[5][3], boardArray[5][4], boardArray[5][5] ]
let wholeBoxFive = boxFiveRowOne.concat(boxFiveRowTwo).concat(boxFiveRowThree)
checkBox(wholeBoxFive)

let boxSixRowOne = [ boardArray[3][6], boardArray[3][7], boardArray[3][8] ]
let boxSixRowTwo = [ boardArray[4][6], boardArray[4][7], boardArray[4][8] ]
let boxSixRowThree = [ boardArray[5][6], boardArray[5][7], boardArray[5][8] ]
let wholeBoxSix = boxSixRowOne.concat(boxSixRowTwo).concat(boxSixRowThree)
checkBox(wholeBoxSix)

//Bottom Box Row
let boxSevenRowOne = [ boardArray[6][0], boardArray[6][1], boardArray[6][2] ]
let boxSevenRowTwo = [ boardArray[7][0], boardArray[7][1], boardArray[7][2] ]
let boxSevenRowThree = [ boardArray[8][0], boardArray[8][1], boardArray[8][2] ]
let wholeBoxSeven = boxSevenRowOne.concat(boxSevenRowTwo).concat(boxSevenRowThree)
checkBox(wholeBoxSeven)

let boxEightRowOne = [ boardArray[6][3], boardArray[6][4], boardArray[6][5] ]
let boxEightRowTwo = [ boardArray[7][3], boardArray[7][4], boardArray[7][5] ]
let boxEightRowThree = [ boardArray[8][3], boardArray[8][4], boardArray[8][5] ]
let wholeBoxEight = boxEightRowOne.concat(boxEightRowTwo).concat(boxEightRowThree)
checkBox(wholeBoxEight)

let boxNineRowOne = [ boardArray[6][6], boardArray[6][7], boardArray[6][8] ]
let boxNineRowTwo = [ boardArray[7][6], boardArray[7][7], boardArray[7][8] ]
let boxNineRowThree = [ boardArray[8][6], boardArray[8][7], boardArray[8][8] ]
let wholeBoxNine = boxNineRowOne.concat(boxNineRowTwo).concat(boxNineRowThree)
checkBox(wholeBoxNine)

console.log(boardArray)

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do you need the console.log? Do they contribute to the functionality or were they just for testing purposes?

console.log(boxCheck)



if (rowCheck || columnCheck || boardCheck || boxCheck) {
return "ERROR: Bad Board"
}


};

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36 changes: 18 additions & 18 deletions Sudoku/sudoku.spec.js
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Expand Up @@ -3,19 +3,19 @@ var Sudoku = require('./sudoku');
describe('Sudoku solver', function() {

// This board is bad because the middle column (c5) has the value ‘1’ twice.
it('Recognizes a bad board', function() {
var sudoku = new Sudoku("..9.7...5..21..9..1...28....7...5..1..851.....5....3.......3..68........21.....87");
xit('Recognizes a bad board', function() {
var sudoku = new Sudoku("..9.7...5..2.1.9..1...28....7...5..1..851.....5....3.......3..68........21.....87");
expect(sudoku.solve()).toBe("ERROR: Bad Board");
});

// This puzzle cannot be solved, because the middle row (r5) has the value ‘2’ twice.
it('Recognizes a bad board (duplicate given in row)', function() {
xit('Recognizes a bad board (duplicate given in row)', function() {
var sudoku = new Sudoku(".4.1..35.............2.5......4.89..26.....12.5.3....7..4...16.6....7....1..8..2.");
expect(sudoku.solve()).toBe("ERROR: Bad Board");
});

// This puzzle cannot be solved, because the left-most square of the middle row (r5c1) has no possible candidates.
it('Detects an unsolvable square', function() {
xit('Detects an unsolvable square', function() {
var sudoku = new Sudoku("..9.287..8.6..4..5..3.....46.........2.71345.........23.....5..9..4..8.7..125.3..");
expect(sudoku.solve()).toBe("ERROR: Bad Board");
});
Expand All @@ -27,78 +27,78 @@ describe('Sudoku solver', function() {
});

//This puzzle cannot be solved, because the middle column (c5) has no possible candidates for the value ‘2’.
it('Detects an unsolvable column', function() {
xit('Detects an unsolvable column', function() {
var sudoku = new Sudoku("....41....6.....2...2......32.6.........5..417.......2......23..48......5.1..2...");
expect(sudoku.solve()).toBe("ERROR: Bad Board");
});

// This puzzle cannot be solved, because the middle row (r5) has no possible candidates for the value ‘1’.
it('Detects an unsolvable row', function() {
xit('Detects an unsolvable row', function() {
var sudoku = new Sudoku("9..1....4.14.3.8....3....9....7.8..18....3..........3..21....7...9.4.5..5...16..3");
expect(sudoku.solve()).toBe("ERROR: Bad Board");
});

it('recognizes a solved board as solved', function() {
xit('recognizes a solved board as solved', function() {

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The isSolved function is empty. How does this test work with an empty function? Did you write the tests first and then plan on implementing functionality? I can appreciate that if that's the case. :)

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The tests came with the project and the ones x'd out (xit) are things that aren't yet implemented

var sudoku = new Sudoku("974236158638591742125487936316754289742918563589362417867125394253649871491873625");
expect(sudoku.isSolved()).toBe(true);
});

it('recognizes an unsolved board as solved', function() {
xit('recognizes an unsolved board as solved', function() {
var sudoku = new Sudoku("...236158638591742125487936316754289742918563589362417867125394253649871491873...");
expect(sudoku.isSolved()).toBe(false);
});

it('solves a board with only 1 missing square', function() {
xit('solves a board with only 1 missing square', function() {
var sudoku = new Sudoku("2564891733746159829817234565932748617128.6549468591327635147298127958634849362715");
expect(sudoku.solve()).toBe("256489173374615982981723456593274861712836549468591327635147298127958634849362715");
});

it('solves a board with only Naked Singles', function() {
xit('solves a board with only Naked Singles', function() {
var sudoku = new Sudoku("3.542.81.4879.15.6.29.5637485.793.416132.8957.74.6528.2413.9.655.867.192.965124.8");
expect(sudoku.solve()).toBe("365427819487931526129856374852793641613248957974165283241389765538674192796512438");
});

it('solves a board with hidden singles', function() {
xit('solves a board with hidden singles', function() {
var sudoku = new Sudoku("..2.3...8.....8....31.2.....6..5.27..1.....5.2.4.6..31....8.6.5.......13..531.4..");
expect(sudoku.solve()).toBe("672435198549178362831629547368951274917243856254867931193784625486592713725316489");
});

it('Recognizes if there are too many solutions', function() {
xit('Recognizes if there are too many solutions', function() {
var sudoku = new Sudoku(".................................................................................");
expect(sudoku.solve()).toBe("ERROR: Too many solutions");
});

it('Recognizes if there are insuficient givens', function() {
xit('Recognizes if there are insuficient givens', function() {
var sudoku = new Sudoku("...........5....9...4....1.2....3.5....7.....438...2......9.....1.4...6..........");
expect(sudoku.solve()).toBe("ERROR: Too many solutions");
});

// This puzzle is not a valid Sudoku, because it has two possible solutions.
it('Detects multiple solutions - 1', function() {
xit('Detects multiple solutions - 1', function() {
var sudoku = new Sudoku(".39...12....9.7...8..4.1..6.42...79...........91...54.5..1.9..3...8.5....14...87");
expect(sudoku.solve()).toBe("ERROR: No Unique Solution");
});

// This puzzle is not a valid Sudoku, because it has three possible solutions.
it('Detects multiple solutions - 2', function() {
xit('Detects multiple solutions - 2', function() {
var sudoku = new Sudoku("..3.....6...98..2.9426..7..45...6............1.9.5.47.....25.4.6...785...........");
expect(sudoku.solve()).toBe("ERROR: No Unique Solution");
});

// This puzzle is not a valid Sudoku, because it has four possible solutions.
it('Detects multiple solutions - 3', function() {
xit('Detects multiple solutions - 3', function() {
var sudoku = new Sudoku("....9....6..4.7..8.4.812.3.7.......5..4...9..5..371..4.5..6..4.2.17.85.9.........");
expect(sudoku.solve()).toBe("ERROR: No Unique Solution");
});

// This puzzle is not a valid Sudoku, because it has ten possible solutions.
it('Detects multiple solutions - 4', function() {
xit('Detects multiple solutions - 4', function() {
var sudoku = new Sudoku("59.....486.8...3.7...2.1.......4.....753.698.....9.......8.3...2.6...7.934.....65");
expect(sudoku.solve()).toBe("ERROR: No Unique Solution");
});

// This puzzle is not a valid Sudoku, because it has 125 possible solutions.
it('Detects multiple solutions - 5', function() {
xit('Detects multiple solutions - 5', function() {
var sudoku = new Sudoku("...3165..8..5..1...1.89724.9.1.85.2....9.1....4.263..1.5.....1.1..4.9..2..61.8...");
expect(sudoku.solve()).toBe("ERROR: No Unique Solution");
});
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4 changes: 2 additions & 2 deletions exercism/accumulate/accumulate.spec.js
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@@ -1,8 +1,8 @@
var accumulate = require('./accumulate');

describe('accumulate()', function() {
xdescribe('accumulate()', function() {

it('accumulation empty', function() {
xit('accumulation empty', function() {
var accumulator = function(e) { return e * e; };
expect(accumulate([], accumulator)).toEqual([]);
});
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13 changes: 6 additions & 7 deletions exercism/acronym/acronym.spec.js
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@@ -1,28 +1,27 @@
var Acronyms = require('./acronym');

describe('Acronyms are produced from', function(){
it('title cased phrases', function() {
xit('title cased phrases', function() {
expect(Acronyms.parse('Portable Network Graphics')).toEqual('PNG');
});

it('other title cased phrases', function(){
xit('other title cased phrases', function(){
expect(Acronyms.parse('Ruby on Rails')).toEqual('ROR');
});

it('inconsistently cased phrases', function(){
xit('inconsistently cased phrases', function(){
expect(Acronyms.parse('HyperText Markup Language')).toEqual('HTML');
});

it('phrases with punctuation', function() {
xit('phrases with punctuation', function() {
expect(Acronyms.parse('First In, First Out')).toEqual('FIFO');
});

it('other phrases with punctuation', function() {
xit('other phrases with punctuation', function() {
expect(Acronyms.parse('PHP: Hypertext Preprocessor')).toEqual('PHP');
});

it('phrases with punctuation and sentence casing', function() {
xit('phrases with punctuation and sentence casing', function() {
expect(Acronyms.parse('Complementary metal-oxide semiconductor')).toEqual('CMOS');
});
});

2 changes: 1 addition & 1 deletion exercism/all-your-base/all-your-base.spec.js
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Expand Up @@ -4,7 +4,7 @@ const Converter = require('./all-your-base');

const converter = new Converter();

describe('Converter', function () {
xdescribe('Converter', function () {

xit('single bit one to decimal', function () {
expect(converter.convert([1], 2, 10)).toEqual([1]);
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15 changes: 15 additions & 0 deletions exercism/bob/bob.js
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var Bob = function() {};

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Is this a constructor function?


Bob.prototype.hey = function(what) {
if (/([A-Z]+\s){2,}|[A-Z](?=!)/.test(what)) {
return 'Whoa, chill out!'
} else if (/(.+)(?=\?)/.test(what)) {
return 'Sure.'
} else if (!what) {
return 'Fine. Be that way!'
} else {
return 'Whatever.'
}
};

module.exports = Bob;
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