Releases: BrunoRNS/SNES-IDE
Releases · BrunoRNS/SNES-IDE
5.0.0
Version 5.0 LTS
- Add Support for MacOS arm64
- Add native support for Linux Ubuntu Noble
- Add DotNetSnesLib and JavaSNES frameworks to the IDE.
- Add static binary for make, avoiding manual conversion from older versions.
- Add a better interface GUI UX, now with PySide6 and QWebEngine
What's Changed
Full Changelog: v4.4.4...v5.0.0
v5.0-beta
What's Changed
- Windows CI by @Atomic-Germ in #7
- Feature multiplatform by @BrunoRNS in #9
- Refactor INSTALL.py and fixed possible bugs and failures in installation process by @BrunoRNS in #10
- Portable Binaries to develop by @BrunoRNS in #11
New Contributors
- @Atomic-Germ made their first contribution in #7
- @BrunoRNS made their first contribution in #9
Full Changelog: v4.4.4...v5.0-beta
v4.4.4
v4.4.3
Version 4.4.3
New Stable LTS release!!!
TODO -> a snes-ide debian package ready-to-use!
Full Changelog: v3.4.0...v4.4.3
v4.4.2-beta
Fix build errors
Fix tracker usage
Remove .NET SDK dependency
TODO:
upload compiled binary version;
create a deb package to easify the download in linux systems.
Full Changelog: v4.4.1-beta...v4.4.2-beta
4.4.1-beta
Fixed building errors on windows;
TODO: debian package(.deb) port;
Full Changelog: v4.4.0-beta...v4.4.1-beta
4.4.0-beta
Full Changelog: v3.4.0...v4.4.0-beta
3.4.0
Stable release
By now we will only upgrade when pvsneslib is upgraded
Or when we upgrade the documentation and create new tutorials
I hope you like this IDE
Use it in windows systems and easify your life in snes programming
Feel free to upgrade the tutorial and the documentation