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Releases: BuffYoda21/Glyphs-Multiplayer

v1.5.0

28 Jul 00:52
60b5040

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Changes

  • Added a check to ensure that all players are using similar versions of the mod. Previously, if someone using v1.3 for example, attempted to join a game with people using v1.4, everyone would be disconnected because of repeated errors parsing the data packets which are incompatible

v1.4.1

25 Jul 00:59
e846cc7

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Changes

  • Slight code optimizations
  • Bugfixes that prevented v1.4.0 from working

v1.4.0

21 Jul 18:36
f7b6b6d

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BUGGED USE LATEST RELEASE INSTEAD

Changes

  • Optimized code to run more efficiently
  • Reduced excessive debug messages flooding the log
  • Added support for attack bonus calculations in PvP

v1.3.2

06 Jul 00:14
275c5d3

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Changes

  • Added a new feature which allows hiding of other player's map pins (to use delete your old settings.json if you have one and relaunch glyphs to create the updated one with this option)

Issues

  • PvP and Collision settings still break the game when set to false.

v1.3.1

28 Jun 01:03
a61f8e1

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Changes

  • Fixed a bug introduced in 1.2.2 that made multiplayer fail to launch.

Issues

  • PvP and Collision settings break the game when set to false.

v1.3.0

21 Jun 01:54
a2060ef

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BUGGED USE LATEST RELEASE INSTEAD

Changes

  • Added configurable settings
  • Added nametag support

Settings

  • Display name
  • PvP toggle
  • Collision with other players toggle
  • Players to connect to (no more ids.txt!)

v1.2.2

19 Jun 01:52
ea79ad2

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BUGGED USE LATEST RELEASE INSTEAD

Hotfix

  • Fixed an issue with players not disconnecting properly after closing the game.

v1.2.1

17 Jun 16:42
845a588

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Features

  • Real time position updates
  • Basic PvP
  • Player collision (Parkour Cheeses!)
  • Loads of fun

Planned Features

  • Hat synch (currenty implemented but bugged)
  • Parry system
  • Configurable settings
  • Nametags
  • Healthbars
  • Enemy/Boss synch???