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Typing game, user has a timer and a 20 random words he needs to write as fast as he can. Practiced building client side with JFrame, client-server communication over sockets, and catching events such as keyboard clicks. Must run server side first and then run client side in some enviroment (NetBeans or Eclipse)
Camil-P/Java-sockets-practice
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Typing game, user has a timer and a 20 random words he needs to write as fast as he can. Practiced building client side with JFrame, client-server communication over sockets, and catching events such as keyboard clicks. Must run server side first and then run client side in some enviroment (NetBeans or Eclipse)
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