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Add "CustomMissionID" for saved games #19
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Sorry, but I'm a bit confused. Are there any unclear passages in issue #18? |
I just noticed the additional message on the issue page, sorry. I'm not sure if the So far if you can manage the previous 4 bytes (int32) of the member |
@chaserli Also, could be better if this value is an Besides, all the 4 values you introduced for testing work as intended. For the sake of ABI compatibility, could you just save the campaign ID (uint64) in an separate OLE key "Campaign ID"? |
yeah I'm aware of such issue. There's another problem: when finishing the current mission and proceeding to the next one, such ID should change according to your requirement, but I have no idea how to make that happen yet. I'll try to investigate when I have time later |
@chaserli You are right. |
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Alright, I reverted that to int. Now Campaign ID appears in sav file only when its value is not 0 |
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Implemented the updated requirements of issue #18