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0.5-DEV-4.1.0 (New System)

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@CodeNameTwister CodeNameTwister released this 09 Nov 00:20
· 2 commits to main since this release

0.5-DEV-4.1.0-ALPHA

Experimental version of Script Splitter 0.5

Note

Version created for Godot >= 4.5.

This is a preview release, which means it's just a few steps away from being fully stable.

Tip

Check the last version of dev branch in Github Dev Branch

Newly rewritten split system, you can now have any number of columns you want for any number of rows you want to create.

Update

  • Rename and rewritten plugin.
  • Added Split tool bar.
  • New settings for control visibility for pin and close tab buttons.
  • Collapse Taby gui on wheel (Now use mouse wheel button for collapse/expand tabs, only work on the new tabs style)
  • Split by drag - #25 Requested by @lucho-suaya
  • Taby tabs optimization and visualization requested by @adancau
  • New tool added.

TODO (Stable Version):

  • Re-Enabled IO bar in pop scripts (HALF IMPLEMENTED)
  • Fix last know issues regarding float mode.
  • Restore tabs #28

Fixed

  • Script List Reorder Fix #24 by @lucho-suaya
  • Multiple Improvent and fixed regarding the tabs and split editor reported by @adancau
  • Compatibility for Godot-IDE-Extension.

Feature Current Disabled (Enable in Full Version)

  • Pop Script (Floating scripts) - OK

Removed Features By Compatibility:

  • Context Menu Tool: Selection of type split.
  • Reopen last script recently close using split.

In Evaluation (Can be re-integrate or not)

  • Split type by Input
  • Forward/Backward between scripts by split window.

All other main features are preserved.

Full Changelog: 0.4-DEV-3.2...0.5-DEV-2