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fde8e85
stun nade stack fix
Auggie455Auto Mar 22, 2026
6593721
75
Auggie455Auto Mar 23, 2026
cd19c55
Merge pull request #4521 from Auggie455Auto/flashbang-stack-fix
N7Huntsman Mar 23, 2026
d4ced7d
VFE - Factory patch
chief-turkler Mar 23, 2026
b7a0f17
Update PipeProcesses_Recipes.xml
chief-turkler Mar 23, 2026
8a2841b
Update SupportedThirdPartyMods.md
chief-turkler Mar 23, 2026
fd7cfc5
Merge branch 'Development' into pr/chief-turkler/4522
N7Huntsman Mar 23, 2026
99048da
Whitespace
N7Huntsman Mar 23, 2026
308ec41
Merge pull request #4522 from chief-turkler/Development
N7Huntsman Mar 23, 2026
56bb1d7
Merge pull request #4516 from CombatExtended-Continued/change-target-…
N7Huntsman Mar 24, 2026
4d46b93
spawn ammo in shuttle inventory instead of scattered
Keshash Mar 24, 2026
532c9c1
Merge pull request #4503 from CombatExtended-Continued/Patch-BetterTr…
N7Huntsman Mar 24, 2026
9aa287e
Merge pull request #4508 from CombatExtended-Continued/Odyssey-Body-Fix
N7Huntsman Mar 24, 2026
f59c384
Harmony_GlobalControls performance improvement
Mar 25, 2026
443d208
Update Races_Animals.xml
SaltyKarl Mar 25, 2026
2bd7c3d
add check for hackable&ishacked
SaltyKarl Mar 25, 2026
d923d86
whitespace
SaltyKarl Mar 25, 2026
299ffac
Patch companion dryad inventory
N7Huntsman Mar 25, 2026
a8d3892
Merge branch 'Development' into Various-Patch-Stuff
N7Huntsman Mar 25, 2026
80b6016
fix ludicrous axe stats
Safairette Mar 26, 2026
c7fa2f1
Fixed market value on harpoon
Safairette Mar 26, 2026
be678ac
Add files via upload
Duck986 Mar 27, 2026
9a06f92
Delete Vanilla Races Expanded - Pigskin directory
Duck986 Mar 27, 2026
6a1845c
Add files via upload
Duck986 Mar 27, 2026
1ee7204
Add files via upload
Duck986 Mar 27, 2026
23b1c98
Fix higher/lower ranges
perkinslr Mar 27, 2026
05d0bfd
Remove unused
perkinslr Mar 27, 2026
158afd2
scale sigma_vertical with flight distance
perkinslr Mar 27, 2026
5101126
Scale sigma_gravity with flight distance
perkinslr Mar 27, 2026
7914093
Handle targets fuly behind cover
perkinslr Mar 27, 2026
e7ff043
Calculate hit chance using center of visible area
perkinslr Mar 27, 2026
f169ebc
Fix spelling
perkinslr Mar 27, 2026
993e493
Fix wrong axis use for lighting tracker caches
perkinslr Mar 27, 2026
69e6355
Split tick tracking to avoid extra memwrites
perkinslr Mar 27, 2026
cccf3ed
Use standard helper function to get the cell index
perkinslr Mar 27, 2026
68b4503
Merge pull request #4524 from SaltyKarl/typo-fix-toadbody
N7Huntsman Mar 27, 2026
97835cc
Merge pull request #4528 from CombatExtended-Continued/auraeyl-axe-fix
N7Huntsman Mar 27, 2026
01d1383
Add Ponpeco Kids Clothes mod patch
abrosen Mar 27, 2026
23899cc
Formatting and notes cleanup
abrosen Mar 27, 2026
5f20818
Micro optimization
perkinslr Mar 27, 2026
77c41f0
For peeps without odyssey
abrosen Mar 27, 2026
a19d243
namesapce
abrosen Mar 27, 2026
a6be9d0
Shortened path name
abrosen Mar 28, 2026
1d0afc3
Patched everything but plushie and branch
abrosen Mar 28, 2026
ad3d413
Merge branch 'CombatExtended-Continued:Development' into Development
Halicade Mar 28, 2026
e346b08
Patched Rim of Evil Northern Frontier
danilosmatos Mar 30, 2026
4a3ffa1
Add Rim Of Evil: Northern Frontier to supported mods
danilosmatos Mar 30, 2026
241bb73
Add Rim Of Evil Northern Frontier mod patch
danilosmatos Mar 30, 2026
e5d0156
reformatting ranged
danilosmatos Apr 1, 2026
dbf11e8
reformatting melee
danilosmatos Apr 1, 2026
4491c2a
fix ammo display for magless weapons
Keshash Apr 1, 2026
77ba9d0
outer rim updates
Arcalane Apr 1, 2026
f468a0b
restore neuralizer severity-per-damage
Arcalane Apr 1, 2026
811e082
Update Armor_Spacer.xml
SaltyKarl Apr 1, 2026
e0d1ef0
fix autoloader graphics breaking on save load
Keshash Apr 1, 2026
1c048be
Merge pull request #4539 from CombatExtended-Continued/AutoloaderGrap…
N7Huntsman Apr 2, 2026
2a6fe0d
Housekeeping and consolidating
N7Huntsman Apr 2, 2026
b71819c
Merge pull request #4533 from abrosen/Development
N7Huntsman Apr 2, 2026
25c3458
Merge pull request #4506 from CombatExtended-Continued/CIWSTurretRadius
N7Huntsman Apr 3, 2026
f14cf71
Housekeeping
N7Huntsman Apr 3, 2026
9c6f017
add new version id
SaltyKarl Apr 3, 2026
0894609
Separated the patches and removed what wasn't needed.
danilosmatos Apr 3, 2026
94bbb52
Same as before
danilosmatos Apr 3, 2026
0a8b917
Spacing
danilosmatos Apr 3, 2026
981952c
Same as before
danilosmatos Apr 3, 2026
ef7027d
Same as before
danilosmatos Apr 3, 2026
8c0ab84
Add straight wall rifle and revolver textures
Keshash Apr 6, 2026
5745338
Assign straight wall ammo textures
Keshash Apr 6, 2026
82c2fdc
straight wall rifle contrast tweaks
Keshash Apr 6, 2026
51b6d4f
Assign more straight wall textures
Keshash Apr 6, 2026
9402352
Grenade cost and recipe
SaltyKarl Apr 7, 2026
ec7200e
fix non human hit chance
Keshash Apr 7, 2026
5aef957
whitespace
Keshash Apr 7, 2026
4ab17bb
more concise magless ammo count display
Keshash Apr 7, 2026
cc7699a
Merge pull request #4543 from SaltyKarl/loadfolder_update-gestalt
N7Huntsman Apr 8, 2026
eaa751e
verb replace
SaltyKarl Apr 8, 2026
27e9126
fix high bulk improving negative hit chances
Keshash Apr 9, 2026
c664f2d
fix melee tooltip not showing up for animals and drones
Keshash Apr 9, 2026
0bc8345
9x19 ammo set label quick fix
Auggie455Auto Apr 12, 2026
2241026
Update 90mmCannon.xml
SaltyKarl Apr 12, 2026
25c2b8b
first pass
SaltyKarl Apr 12, 2026
860f760
Update AG_Misc.xml
SaltyKarl Apr 12, 2026
a02389b
Add universal settings conditional patch op
Safairette Apr 12, 2026
36f7ae5
Migrate old generic patch op
Safairette Apr 12, 2026
b699d66
code style chungus
Safairette Apr 12, 2026
5e0402c
migrate name changes to core
Safairette Apr 12, 2026
c47b2b7
Merge pull request #4553 from SaltyKarl/90mmtypofix
N7Huntsman Apr 13, 2026
3b7fb2f
Merge pull request #4549 from SaltyKarl/VWEfix
N7Huntsman Apr 13, 2026
9005fb4
Whitespace
N7Huntsman Apr 13, 2026
1172053
Merge pull request #4546 from SaltyKarl/Spacercost
N7Huntsman Apr 13, 2026
32225fe
Split files
N7Huntsman Apr 13, 2026
c644a3c
Alphabetize
N7Huntsman Apr 13, 2026
7f79f71
Merge pull request #4554 from SaltyKarl/Astrofuelpatch
N7Huntsman Apr 13, 2026
4cf29d1
turret renames
Safairette Apr 13, 2026
756e158
Fix setting saving
Safairette Apr 13, 2026
e8258aa
Merge branch 'CombatExtended-Continued:Development' into Development
Halicade Apr 14, 2026
9fb2713
EMP patch
SaltyKarl Apr 15, 2026
70a2ce1
Shell apcr and parent node fix
SaltyKarl Apr 15, 2026
2e21cf7
Merge pull request #4559 from SaltyKarl/Shell_typos
N7Huntsman Apr 15, 2026
1c522c2
Whitespace
N7Huntsman Apr 15, 2026
e0a0dbd
Merge pull request #4558 from SaltyKarl/VQEA_emp_patch
N7Huntsman Apr 15, 2026
3d05789
Merge pull request #4523 from Halicade/Development
N7Huntsman Apr 16, 2026
352ccb2
Merge pull request #4550 from CombatExtended-Continued/FixBulkNegativ…
N7Huntsman Apr 16, 2026
6cd7b7d
Merge pull request #4530 from CombatExtended-Continued/more-hitchance
N7Huntsman Apr 16, 2026
d9dec7a
Merge pull request #4532 from CombatExtended-Continued/further-hit-ch…
N7Huntsman Apr 16, 2026
c68ae69
Caps
N7Huntsman Apr 16, 2026
e8daa00
first pass
SaltyKarl Apr 16, 2026
12bf951
Merge pull request #4552 from Auggie455Auto/9mm-label-fix
N7Huntsman Apr 18, 2026
58a3fc6
Merge pull request #4529 from Duck986/Development
N7Huntsman Apr 18, 2026
aea9cea
fix flamethrower ammo not detonating when on fire
Keshash Apr 18, 2026
83ccd11
Adjust stun range
N7Huntsman Apr 18, 2026
ef73587
Fix DroidDepot
N7Huntsman Apr 18, 2026
ef4dcc6
Move Def files out Patch folders
N7Huntsman Apr 18, 2026
04e00bf
Merge pull request #3909 from Arcalane/outerrimpatches
N7Huntsman Apr 18, 2026
e026b49
Merge pull request #4555 from CombatExtended-Continued/conditional-se…
N7Huntsman Apr 18, 2026
cca0f7a
Merge branch 'Development' into weapon-rename-toggle
N7Huntsman Apr 18, 2026
68f7c47
Merge pull request #4557 from CombatExtended-Continued/weapon-rename-…
N7Huntsman Apr 19, 2026
dfa7762
Merge pull request #4564 from CombatExtended-Continued/flamethrowerDe…
N7Huntsman Apr 19, 2026
9b38b73
Merge pull request #4520 from CombatExtended-Continued/HEDP-Cookoff-Fix
N7Huntsman Apr 19, 2026
0f166d5
Fixes
N7Huntsman Apr 19, 2026
091da10
Whitespace, flight range, remove animal armor
N7Huntsman Apr 20, 2026
4784575
Merge pull request #4560 from SaltyKarl/Erin's-Rhy'aeth
N7Huntsman Apr 20, 2026
25f7e14
Revise
N7Huntsman Apr 20, 2026
8405e35
Merge pull request #4538 from SaltyKarl/VAEcleanup
N7Huntsman Apr 20, 2026
992fdb6
Localization: Add Ukrainian translation
Totem4ik Apr 21, 2026
c5b0fd2
Localization: Add Ukrainian translation
Totem4ik Apr 21, 2026
e7ea203
Merge pull request #1 from Totem4ik/bg/feature/add-ukr-localization
Totem4ik Apr 21, 2026
938b7d0
first pass
SaltyKarl Apr 21, 2026
fe1d0aa
2nd pass
SaltyKarl Apr 21, 2026
ff07f37
Merge pull request #4517 from CombatExtended-Continued/cache-highest-…
N7Huntsman Apr 22, 2026
05d9a54
Merge pull request #4502 from CombatExtended-Continued/Various-Patch-…
N7Huntsman Apr 22, 2026
70c5222
Added misisng nullcheck
Apr 25, 2026
b5eacd9
Localization: Add Ukrainian translation
Totem4ik Apr 26, 2026
dd16446
Merge pull request #2 from Totem4ik/bg/feature/add-ukr-localization
Totem4ik Apr 26, 2026
ac9a13d
Localization: Add Ukrainian translation
Totem4ik Apr 26, 2026
4e5a4cc
Merge branch 'CombatExtended-Continued:Development' into Development
Totem4ik Apr 26, 2026
ab892be
Merge pull request #3 from Totem4ik/bg/feature/add-ukr-localization
Totem4ik Apr 26, 2026
4855756
Patch Bioferrite Chainsaw
N7Huntsman Apr 29, 2026
0f73c86
Fix Biological Warfare folder format
N7Huntsman Apr 29, 2026
4cbf1bf
Code update
Haecriver Feb 23, 2026
dd1eed8
Fix ProjectileProps
Haecriver Feb 23, 2026
5e8fde8
add missing lines
Haecriver Feb 23, 2026
3235f37
revert code from orbital
Haecriver Feb 23, 2026
5a52d6f
Instant shell now uses tilesPerTick prop + can be textured if wanted
Haecriver May 1, 2026
afc3ff3
Merge pull request #4548 from CombatExtended-Continued/fixAnimalHitCh…
N7Huntsman May 3, 2026
b903d03
Merge pull request #4571 from Halicade/GlobalControls-missing-null-check
N7Huntsman May 3, 2026
a0235e2
Threading PawnKindDef Bounding Boxes
ViralReaction May 7, 2026
0658df0
AsyncGPUReadback
ViralReaction May 7, 2026
e852091
Whitespace
ViralReaction May 7, 2026
b074fcb
Merge pull request #4577 from CombatExtended-Continued/Bounding-Boxes
N7Huntsman May 8, 2026
59172f8
Merge branch 'features/laser-shelling' of https://github.com/haecrive…
N7Huntsman May 8, 2026
3ccac84
Merge pull request #4473 from Haecriver/features/laser-shelling
N7Huntsman May 8, 2026
46e38dc
VWE charged rocket patch
chief-turkler May 8, 2026
b10326a
Remove movement speed debuff from the anti-materiel rifle
chief-turkler May 8, 2026
515c9e3
Patch VEF Shields
ViralReaction May 8, 2026
734fcc5
Add gitKeep
ViralReaction May 9, 2026
148a2cf
Cleanup Weapon Handling UI
ViralReaction May 9, 2026
7b4b282
Fix Projectile
ViralReaction May 9, 2026
9462062
Merge branch 'Development' into parallel-smoke
ViralReaction May 9, 2026
00bb9f7
check mags left without recalculating bulk
Keshash May 10, 2026
afec0ef
Merge pull request #4583 from CombatExtended-Continued/Fix-VGE-Mechas…
N7Huntsman May 10, 2026
5b9f447
Merge pull request #4580 from chief-turkler/VWE-stat-offset-fix
N7Huntsman May 10, 2026
cd0c36f
add toggle to hide melee tooltip for non player pawns
Keshash May 10, 2026
0832cca
Merge pull request #4573 from CombatExtended-Continued/bioferrite-cha…
N7Huntsman May 10, 2026
4864a9f
Merge pull request #4537 from CombatExtended-Continued/bowsAmmoGizmo
N7Huntsman May 10, 2026
c38f312
Tweak settings text
N7Huntsman May 10, 2026
68da612
Merge pull request #4551 from CombatExtended-Continued/hitChanceToolt…
N7Huntsman May 10, 2026
bbd4f1f
Add rocket fleck to missile
N7Huntsman May 11, 2026
5e30a07
Merge pull request #4578 from chief-turkler/VWE
N7Huntsman May 11, 2026
aed40b1
Fix Vehicle Compat Settings
ViralReaction May 11, 2026
c715fd6
Merge pull request #4489 from CombatExtended-Continued/Move-InjectorO…
N7Huntsman May 12, 2026
5c1f590
Merge pull request #4582 from CombatExtended-Continued/Weapon-Handling
N7Huntsman May 12, 2026
f5077bb
Merge pull request #4527 from SaltyKarl/Odyssey_hackfix
N7Huntsman May 12, 2026
69a5834
Add files via upload
Reidlos65 May 14, 2026
c0da022
Add CE patch for Girls Frontline 2 Nagan Apparel
Reidlos65 May 15, 2026
2b4a1cc
Update LoadFolders.xml
Reidlos65 May 16, 2026
d1f1bd0
Update Bionics_Patch.xml
Reidlos65 May 16, 2026
ac43575
Merge pull request #4585 from CombatExtended-Continued/Fix-Vehicle-Co…
N7Huntsman May 16, 2026
9458cda
Merge pull request #4588 from Reidlos65/LoadFolders.xml-update-for-AC…
N7Huntsman May 16, 2026
5dbf6c3
Update Bodies_Demolisher.xml
Reidlos65 May 16, 2026
75bd99f
Merge pull request #4590 from Reidlos65/Fix-AlphaMech-Error
N7Huntsman May 16, 2026
cdb02a6
first pass
SaltyKarl May 18, 2026
d7641d5
autoloader xml
SaltyKarl May 20, 2026
87f7e79
Merge pull request #4412 from CombatExtended-Continued/parallel-smoke
N7Huntsman May 21, 2026
85453a9
Merge pull request #4567 from Totem4ik/Development
N7Huntsman May 23, 2026
b7ce133
Fix Hunkering error
ViralReaction May 24, 2026
e64864c
Add loadfolder and mod list, fix missing stuff
N7Huntsman May 24, 2026
c73e554
Housekeeping
N7Huntsman May 24, 2026
dd6aff5
Merge pull request #4587 from Reidlos65/Development
N7Huntsman May 24, 2026
335b6cf
Tweak aggressive, patch yeti rock throw
N7Huntsman May 24, 2026
8807c6f
Housekeeping
N7Huntsman May 24, 2026
03a1b0b
Tweak passive animals
N7Huntsman May 24, 2026
78fed84
Tweak appparel, repatch harpoons, balance stuff
N7Huntsman May 25, 2026
711686f
Merge pull request #4536 from danilosmatos/Rim-of-Evil-Northern-Front…
N7Huntsman May 25, 2026
e390d2f
Merge pull request #4581 from CombatExtended-Continued/Patch-VEF-Shields
N7Huntsman May 25, 2026
6bb776a
Merge pull request #4589 from Reidlos65/EPOE_Forked_MissingBionics
N7Huntsman May 25, 2026
1c47cbd
Fix Autoloader Bug
ViralReaction May 25, 2026
7a38d10
Update Buildings_Special.xml
SaltyKarl May 26, 2026
d82c9dc
NonPlayer Autoloader Ammo
ViralReaction May 26, 2026
185421e
Whitespace
ViralReaction May 26, 2026
f737cad
Whitespace
ViralReaction May 26, 2026
c32acc7
Whitespace
N7Huntsman May 28, 2026
cdcbbd4
Merge branch 'Development' into Halo_patch
N7Huntsman May 28, 2026
f1d45e4
Tweak ammo spawn weight
N7Huntsman May 29, 2026
efd8096
Merge pull request #4594 from SaltyKarl/Deserters-autoloader
N7Huntsman May 29, 2026
a0c6d14
Update Weapons_Ranged.xml
SaltyKarl May 29, 2026
52cd95f
Fix labels
ViralReaction May 30, 2026
b662834
Add prefixes to defs, move mech turret patches to Core
N7Huntsman May 30, 2026
36e764a
Null Check for Stuff
ViralReaction May 30, 2026
5b00781
Fix Null Check
ViralReaction May 30, 2026
980f46b
Add more vehicle damage options
perkinslr May 12, 2026
e459349
Support spawning a bullet fragment from a vehicle
perkinslr May 12, 2026
4bb373d
Handle vehicles with unreachable external components
perkinslr May 12, 2026
c875d94
Save new vehicle settings
perkinslr May 30, 2026
1a924c4
Add translations for new vehicle options
perkinslr May 30, 2026
5aba883
Output vehicle hit report to log
perkinslr May 31, 2026
946c020
Improve vehicle fragment spawning
perkinslr May 31, 2026
bf89b4c
Restrict vehicle fragments to debug mode
perkinslr May 31, 2026
3f901a8
Move debug check so non-debug builds compile correctly
perkinslr May 31, 2026
ba400e9
Avoid repeated null checks
perkinslr May 31, 2026
2f80f5b
Update 27x145mmMauser.xml
PB-PolandBall May 31, 2026
3deeca8
Remove trailing whitespace
N7Huntsman May 31, 2026
3b405b0
Merge pull request #4605 from PB-PolandBall/Development
N7Huntsman May 31, 2026
6380aee
Merge pull request #4598 from CombatExtended-Continued/Fix-Autoloaders
N7Huntsman May 31, 2026
77fcb53
Patch turret guns instead of replacing
N7Huntsman May 31, 2026
730050c
Whitespace fixes
N7Huntsman May 31, 2026
54ac2f1
Move defoliator patch back
N7Huntsman May 31, 2026
f4a9784
Typo
N7Huntsman May 31, 2026
589f7f4
Only handle cells with components
perkinslr Jun 1, 2026
e7d4674
Set default to mimic VF's behavior
perkinslr Jun 1, 2026
7854ebf
Merge pull request #4601 from CombatExtended-Continued/Mech-Turret-Up…
N7Huntsman Jun 2, 2026
9dcde8b
Merge pull request #4544 from CombatExtended-Continued/StraightWallRe…
N7Huntsman Jun 2, 2026
5d8480c
Better Grenade Handling harmony patch
Safairette Jun 2, 2026
815b1a2
fix whitespace
Safairette Jun 2, 2026
7e9e58f
Add to mod list
N7Huntsman Jun 3, 2026
5cfddb7
Apply patch later into loading
Safairette Jun 3, 2026
1364d7f
Merge remote-tracking branch 'origin/bgh-harmony-patch' into bgh-harm…
Safairette Jun 3, 2026
0a9d0ef
Whitespace fixes, again
Safairette Jun 3, 2026
900b3ef
Specify a named argument
Safairette Jun 3, 2026
fe6cebc
Merge pull request #4592 from SaltyKarl/Halo_patch
N7Huntsman Jun 4, 2026
719eb6c
Fix load order
ViralReaction Jun 4, 2026
60e936f
Tweak settings text
N7Huntsman Jun 4, 2026
375fc89
Merge pull request #4586 from CombatExtended-Continued/vf-damage-fix
N7Huntsman Jun 4, 2026
586d92c
Merge pull request #4602 from CombatExtended-Continued/Bug-Fixing
N7Huntsman Jun 4, 2026
ac77be6
Merge pull request #4608 from CombatExtended-Continued/bgh-harmony-patch
N7Huntsman Jun 4, 2026
85c1454
Merge pull request #4596 from CombatExtended-Continued/Fix-Hunkering-…
N7Huntsman Jun 4, 2026
069c5e3
fix errors
SaltyKarl Jun 4, 2026
982f7df
Whitespace housekeeping
N7Huntsman Jun 4, 2026
cca7858
Tweak void pack shield, give exopack carry weight
N7Huntsman Jun 4, 2026
68c4ce6
Merge pull request #4568 from SaltyKarl/spacerpack
N7Huntsman Jun 4, 2026
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1 change: 1 addition & 0 deletions About/About.xml
Original file line number Diff line number Diff line change
Expand Up @@ -102,6 +102,7 @@
<li>DankPyon.Medieval.Overhaul</li>
<li>vanillaquestsexpanded.deadlife</li>
<li>vanillaracesexpanded.android</li>
<li>UracosVereches.bettergrenadehandling</li>
</loadAfter>

</ModMetaData>
33 changes: 18 additions & 15 deletions Anomaly/Patches/Anomaly/CreepjoinderDefs/Forms.xml
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,9 @@
</value>
</Operation>

<Operation Class="CombatExtended.PatchOperation_ConditionalGeneric">
<standard Class="PatchOperationAdd">
<Operation Class="CombatExtended.PatchOperationSettingsConditional">
<settingName>genericAmmo</settingName>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/CreepJoinerFormKindDef[defName="LeatheryStranger"]</xpath>
<value>
<inventoryOptions>
Expand All @@ -34,8 +35,8 @@
</subOptionsChooseOne>
</inventoryOptions>
</value>
</standard>
<generic Class="PatchOperationAdd">
</nomatch>
<match Class="PatchOperationAdd">
<xpath>Defs/CreepJoinerFormKindDef[defName="LeatheryStranger"]</xpath>
<value>
<inventoryOptions>
Expand All @@ -55,7 +56,7 @@
</subOptionsChooseOne>
</inventoryOptions>
</value>
</generic>
</match>
</Operation>

<Operation Class="PatchOperationAdd">
Expand All @@ -68,8 +69,9 @@
</value>
</Operation>

<Operation Class="CombatExtended.PatchOperation_ConditionalGeneric">
<standard Class="PatchOperationAdd">
<Operation Class="CombatExtended.PatchOperationSettingsConditional">
<settingName>genericAmmo</settingName>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/CreepJoinerFormKindDef[defName="DealMaker"]</xpath>
<value>
<inventoryOptions>
Expand All @@ -89,8 +91,8 @@
</subOptionsChooseOne>
</inventoryOptions>
</value>
</standard>
<generic Class="PatchOperationAdd">
</nomatch>
<match Class="PatchOperationAdd">
<xpath>Defs/CreepJoinerFormKindDef[defName="DealMaker"]</xpath>
<value>
<inventoryOptions>
Expand All @@ -110,7 +112,7 @@
</subOptionsChooseOne>
</inventoryOptions>
</value>
</generic>
</match>
</Operation>

<Operation Class="PatchOperationAdd">
Expand All @@ -130,8 +132,9 @@
</value>
</Operation>

<Operation Class="CombatExtended.PatchOperation_ConditionalGeneric">
<standard Class="PatchOperationAdd">
<Operation Class="CombatExtended.PatchOperationSettingsConditional">
<settingName>genericAmmo</settingName>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/CreepJoinerFormKindDef[defName="LoneGenius"]</xpath>
<value>
<inventoryOptions>
Expand All @@ -147,8 +150,8 @@
</subOptionsChooseOne>
</inventoryOptions>
</value>
</standard>
<generic Class="PatchOperationAdd">
</nomatch>
<match Class="PatchOperationAdd">
<xpath>Defs/CreepJoinerFormKindDef[defName="LoneGenius"]</xpath>
<value>
<inventoryOptions>
Expand All @@ -164,7 +167,7 @@
</subOptionsChooseOne>
</inventoryOptions>
</value>
</generic>
</match>
</Operation>

</Patch>
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,9 @@
<parent>AmmoRockets</parent>
<iconPath>UI/Icons/ThingCategories/CaliberRocket</iconPath>
</ThingCategoryDef>

<!-- AmmoSet -->

<CombatExtended.AmmoSetDef>
<defName>AmmoSet_ChargedRockets</defName>
<label>Charged rockets</label>
Expand All @@ -16,7 +18,9 @@
<Ammo_ChargedRocket_BB>Bullet_ThermobaricRocket</Ammo_ChargedRocket_BB>
</ammoTypes>
</CombatExtended.AmmoSetDef>

<!-- Ammo -->

<ThingDef Class="CombatExtended.AmmoDef" Name="ChargedRocketBase" ParentName="MediumAmmoBase" Abstract="True">
<description>An advanced rocket with a charged-ion payload. The warhead explodes in the air, releasing a wave of deadly electroshock.</description>
<statBases>
Expand Down Expand Up @@ -48,6 +52,7 @@
<ammoClass>ChargedRocketHEC</ammoClass>
<detonateProjectile>Bullet_AntiGrainRocket</detonateProjectile>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="ChargedRocketBase">
<defName>Ammo_ChargedRocket_ICP</defName>
<description>An advanced rocket with a prometheum payload. The magnesium warhead is exploded upon impact, launching molten slag and flaming liquid in all directions.</description>
Expand All @@ -64,6 +69,7 @@
<ammoClass>ChargedRocketICP</ammoClass>
<detonateProjectile>Bullet_PrometheumRocket</detonateProjectile>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="ChargedRocketBase">
<defName>Ammo_ChargedRocket_BB</defName>
<description>An advanced rocket with a thermobaric payload. The warhead is designed to destroy fortifications and structures.</description>
Expand All @@ -80,22 +86,71 @@
<ammoClass>ChargedRocketBB</ammoClass>
<detonateProjectile>Bullet_ThermobaricRocket</detonateProjectile>
</ThingDef>

<!-- Projectiles -->
<ThingDef ParentName="BaseSPG9Rocket">
<defName>Bullet_AntiGrainRocket</defName>

<ThingDef Name="BaseChargedMissile" ParentName="BaseExplosiveBullet" Abstract="true">
<thingClass>CombatExtended.ProjectileCE_Explosive</thingClass>
<graphicData>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<speed>0</speed>
<gravityFactor>16</gravityFactor>
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<soundAmbient>MortarRound_Ambient</soundAmbient>
<flyOverhead>true</flyOverhead>
<dropsCasings>false</dropsCasings>
<shellingProps>
<iconPath>Things/WorldObjects/Munitions/Mortar</iconPath>
<tilesPerTick>0.03</tilesPerTick>
<range>3</range>
</shellingProps>
</projectile>
<comps>
<li Class="CombatExtended.CompProperties_ProjectileFleck">
<FleckDatas>
<li>
<fleck>Fleck_CERocketFlame</fleck>
<emissionsPerTick>7</emissionsPerTick>
<flecksPerEmission>3</flecksPerEmission>
<scale>1.5</scale>
<cutoffTickRange>25~60</cutoffTickRange>
<originOffset>0.4</originOffset>
</li>
<li>
<fleck>Fleck_CERocketSmokeTrail</fleck>
<emissionsPerTick>1</emissionsPerTick>
<rotation>0~360</rotation>
<scale>3</scale>
<flecksPerEmission>1</flecksPerEmission>
</li>
<li>
<fleck>Fleck_CERocketSmoke</fleck>
<emissionsPerTick>2</emissionsPerTick>
<rotation>0~360</rotation>
<scale>2</scale>
<flecksPerEmission>1</flecksPerEmission>
<cutoffTickRange>25~60</cutoffTickRange>
</li>
</FleckDatas>
</li>
</comps>
</ThingDef>

<ThingDef ParentName="BaseChargedMissile">
<defName>Bullet_AntiGrainRocket</defName>
<label>charged rocket (HE-C)</label>
<graphicData>
<texPath>Things/Projectile/RPG/Frag</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<speed>100</speed>
<damageDef>EMP</damageDef>
<explosionRadius>8</explosionRadius>
<damageAmountBase>300</damageAmountBase>
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<suppressionFactor>3.0</suppressionFactor>
</projectile>
<comps>
Expand All @@ -113,24 +168,22 @@
</li>
</comps>
</ThingDef>
<ThingDef ParentName="BaseSPG9Rocket">

<ThingDef ParentName="BaseChargedMissile">
<defName>Bullet_PrometheumRocket</defName>
<thingClass>CombatExtended.ProjectileCE_Explosive</thingClass>
<label>charged rocket (ICP)</label>
<graphicData>
<texPath>Things/Projectile/RPG/Frag</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<speed>100</speed>
<damageDef>PrometheumFlame</damageDef>
<explosionRadius>6</explosionRadius>
<damageAmountBase>45</damageAmountBase>
<postExplosionSpawnThingDef>FilthPrometheum</postExplosionSpawnThingDef>
<preExplosionSpawnChance>0.8</preExplosionSpawnChance>
<soundExplode>MortarIncendiary_Explode</soundExplode>
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<suppressionFactor>3.0</suppressionFactor>
<ai_IsIncendiary>true</ai_IsIncendiary>
</projectile>
Expand All @@ -148,6 +201,7 @@
</li>
</comps>
</ThingDef>

<ThingDef ParentName="BaseFragment">
<defName>Bullet_MoltenSlag</defName>
<label>molten slag</label>
Expand All @@ -161,13 +215,11 @@
<explosionRadius>1.9</explosionRadius>
<postExplosionSpawnThingDef>FilthPrometheum</postExplosionSpawnThingDef>
<preExplosionSpawnChance>0.5</preExplosionSpawnChance>
<speed>80</speed>
<gravityFactor>12</gravityFactor>
</projectile>
</ThingDef>
<ThingDef ParentName="BaseSPG9Rocket">

<ThingDef ParentName="BaseChargedMissile">
<defName>Bullet_ThermobaricRocket</defName>
<thingClass>CombatExtended.ProjectileCE_Explosive</thingClass>
<label>charged rocket (BB)</label>
<graphicData>
<texPath>Things/Projectile/RPG/Frag</texPath>
Expand All @@ -179,8 +231,6 @@
<damageDef>Thump</damageDef>
<armorPenetrationSharp>1.2</armorPenetrationSharp>
<armorPenetrationBlunt>12.4</armorPenetrationBlunt>
<speed>100</speed>
<flyOverhead>false</flyOverhead>
<explosionRadius>3.9</explosionRadius>
<soundExplode>MortarIncendiary_Explode</soundExplode>
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
Expand All @@ -206,7 +256,9 @@
</li>
</comps>
</ThingDef>

<!-- Recipes -->

<RecipeDef ParentName="ChargeAmmoRecipeBase">
<defName>MakeAmmo_ChargedRocket</defName>
<label>make charged rocket (HE-C) x1</label>
Expand Down Expand Up @@ -259,6 +311,7 @@
<Ammo_ChargedRocket>1</Ammo_ChargedRocket>
</products>
</RecipeDef>

<RecipeDef ParentName="ChargeAmmoRecipeBase">
<defName>MakeAmmo_ChargedRocket_ICP</defName>
<label>make charged rocket (ICP) x1</label>
Expand Down Expand Up @@ -311,6 +364,7 @@
<Ammo_ChargedRocket_ICP>1</Ammo_ChargedRocket_ICP>
</products>
</RecipeDef>

<RecipeDef ParentName="ChargeAmmoRecipeBase">
<defName>MakeAmmo_ChargedRocket_BB</defName>
<label>make charged rocket (BB) x1</label>
Expand Down Expand Up @@ -363,4 +417,5 @@
<Ammo_ChargedRocket_BB>1</Ammo_ChargedRocket_BB>
</products>
</RecipeDef>
</Defs>

</Defs>
4 changes: 2 additions & 2 deletions Defs/Ammo/AmmoCategoryDefs/AmmoCategories_Advanced.xml
Original file line number Diff line number Diff line change
Expand Up @@ -184,8 +184,8 @@

<CombatExtended.AmmoCategoryDef>
<defName>BlasterAP</defName>
<label>concentrated tibanna</label>
<labelShort>conc.</labelShort>
<label>pressurized tibanna</label>
<labelShort>AP</labelShort>
<description>Energy bolts created with tibanna gas. Causes neat punctures and burns that tend to carbonize and char. Low chance of wound infection. Spun to a higher pressure to create bolts with improved penetration, at the loss of wounding potential.</description>
</CombatExtended.AmmoCategoryDef>

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -22,4 +22,4 @@
<description>A thermobaric payload designed to destroy fortifications and structures.</description>
</CombatExtended.AmmoCategoryDef>

</Defs>
</Defs>
11 changes: 10 additions & 1 deletion Defs/Ammo/Grenade/40x46mmGrenade.xml
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,15 @@
<similarTo>AmmoSet_LauncherGrenade</similarTo>
</CombatExtended.AmmoSetDef>

<CombatExtended.AmmoSetDef>
<defName>AmmoSet_40x46mmOnlyEMP</defName>
<label>40x46mm Grenades</label>
<ammoTypes>
<Ammo_40x46mmGrenade_EMP>Bullet_40x46mmGrenade_EMP</Ammo_40x46mmGrenade_EMP>
</ammoTypes>
<similarTo>AmmoSet_LauncherGrenade</similarTo>
</CombatExtended.AmmoSetDef>

<!-- ==================== Ammo ========================== -->

<ThingDef Class="CombatExtended.AmmoDef" Name="40x46mmGrenadeBase" ParentName="MediumAmmoBase" Abstract="True">
Expand Down Expand Up @@ -496,4 +505,4 @@
<workAmount>7400</workAmount>
</RecipeDef>

</Defs>
</Defs>
2 changes: 1 addition & 1 deletion Defs/Ammo/HighCaliber/27x145mmMauser.xml
Original file line number Diff line number Diff line change
Expand Up @@ -121,7 +121,7 @@
<label>27x145mm Mauser bullet (AP-I)</label>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageAmountBase>72</damageAmountBase>
<armorPenetrationSharp>30</armorPenetrationSharp>
<armorPenetrationSharp>60</armorPenetrationSharp>
<armorPenetrationBlunt>3146</armorPenetrationBlunt>
<secondaryDamage>
<li>
Expand Down
3 changes: 3 additions & 0 deletions Defs/Ammo/Other/Flamethrower.xml
Original file line number Diff line number Diff line change
Expand Up @@ -58,6 +58,7 @@
<preExplosionSpawnChance>1</preExplosionSpawnChance>
</li>
</comps>
<detonateProjectile>Bullet_Flamethrower_Napalm</detonateProjectile>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="FlamethrowerBase">
Expand All @@ -78,6 +79,7 @@
<preExplosionSpawnChance>1</preExplosionSpawnChance>
</li>
</comps>
<detonateProjectile>Bullet_Flamethrower_Prometheum</detonateProjectile>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="FlamethrowerBase" MayRequire="Ludeon.Rimworld.Anomaly">
Expand All @@ -99,6 +101,7 @@
<preExplosionSpawnChance>1</preExplosionSpawnChance>
</li>
</comps>
<detonateProjectile>Bullet_Flamethrower_Bioferrite</detonateProjectile>
</ThingDef>

<!-- ================== Projectiles ================== -->
Expand Down
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