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add minValue to bulk#4617

Merged
N7Huntsman merged 2 commits into
CombatExtended-Continued:Developmentfrom
SaltyKarl:bulk_minimal
Jun 15, 2026
Merged

add minValue to bulk#4617
N7Huntsman merged 2 commits into
CombatExtended-Continued:Developmentfrom
SaltyKarl:bulk_minimal

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@SaltyKarl

@SaltyKarl SaltyKarl commented Jun 12, 2026

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Additions

No real additions

Changes

add minValue to Carry bulk to fix 0 or negative bulk percent will under flow melee damage

References

bug chat
https://discord.com/channels/278818534069501953/324222101550661663/1513549904679796918

Reasoning

no C# cause XML fixes the issue

Alternatives

C# number check that will do the same thing in the end but more testing

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (specify how long) 1 minute to see it works

@SaltyKarl SaltyKarl requested review from a team as code owners June 12, 2026 12:19
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-27415209159.zip

@github-actions github-actions Bot added the Download in Comments This PR has a zipfile download available. label Jun 12, 2026
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-27417732781.zip

@N7Huntsman N7Huntsman merged commit 60a8e9f into CombatExtended-Continued:Development Jun 15, 2026
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2 participants