Fix curseforge#62
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com.github.GTNewHorizons:lwjgl3ify:3.0.15:forgePatches should now install com.github.GTNewHorizons:lwjgl3ify:3.0.15:forgePatches instead of com.github.GTNewHorizons:lwjgl3ify:3.0.15
LIBGL_ES=1 crashes krypton wrapper
Fixes 26.2-snapshot-4 crash
We put System.loadLibrary("pojavexec") in Library.java and Sys.java and
seperate out GLFW pojavexec init to GLFW static block initializer.
Uses
(3.4.1)
AngelAuraMC/lwjgl3@b84bec4
https://github.com/AngelAuraMC/lwjgl3/actions/runs/24783965974
(3.3.3)
AngelAuraMC/lwjgl3@b0ee05e
https://github.com/AngelAuraMC/lwjgl3/actions/runs/24783304994
… invalid nativeSurface This happens only on 26.2-snapshots when not using "Prefer OpenGL" as the backend. This doesn't happen on 26.1. This doesn't fully stop crashes when people trigger floating window during resource/texture loading or window creation, that seems to be more of a driver issue than anything, but at least it won't occur during post-loading.
Fixes rendering for LWJGL3ify Uses https://github.com/AngelAuraMC/amethyst-prebuilt-libraries/actions/runs/24894710100
Relative path bad, use absolute. It causes issues in gradle vers that have workingDir in caches.
This just ignored all JSONs that didn't inheritsFrom. It was assumed to be vanilla if it wasn't inheriting, the problem is that LWJGL3ify and others exist which don't have an inheritsFrom field yet contain jvm args that are needed for launch. This simply removes the known problematic vanilla arguments from being added to the launch rather than nuking the whole thing.
Angelica exposes GL3.3core by using an FFP emulator they made. They are the renderer.
misc bug fixes
com.github.GTNewHorizons:lwjgl3ify:3.0.15:forgePatches should now install com.github.GTNewHorizons:lwjgl3ify:3.0.15:forgePatches instead of com.github.GTNewHorizons:lwjgl3ify:3.0.15
LIBGL_ES=1 crashes krypton wrapper
Fixes 26.2-snapshot-4 crash
We put System.loadLibrary("pojavexec") in Library.java and Sys.java and
seperate out GLFW pojavexec init to GLFW static block initializer.
Uses
(3.4.1)
AngelAuraMC/lwjgl3@b84bec4
https://github.com/AngelAuraMC/lwjgl3/actions/runs/24783965974
(3.3.3)
AngelAuraMC/lwjgl3@b0ee05e
https://github.com/AngelAuraMC/lwjgl3/actions/runs/24783304994
… invalid nativeSurface This happens only on 26.2-snapshots when not using "Prefer OpenGL" as the backend. This doesn't happen on 26.1. This doesn't fully stop crashes when people trigger floating window during resource/texture loading or window creation, that seems to be more of a driver issue than anything, but at least it won't occur during post-loading.
Fixes rendering for LWJGL3ify Uses https://github.com/AngelAuraMC/amethyst-prebuilt-libraries/actions/runs/24894710100
Relative path bad, use absolute. It causes issues in gradle vers that have workingDir in caches.
This just ignored all JSONs that didn't inheritsFrom. It was assumed to be vanilla if it wasn't inheriting, the problem is that LWJGL3ify and others exist which don't have an inheritsFrom field yet contain jvm args that are needed for launch. This simply removes the known problematic vanilla arguments from being added to the launch rather than nuking the whole thing.
Angelica exposes GL3.3core by using an FFP emulator they made. They are the renderer.
misc bug fixes
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