Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Create script.cs #2

Open
wants to merge 2 commits into
base: main
Choose a base branch
from
Open
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Next Next commit
Create script.cs
GDevYWL authored Jul 18, 2023

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
commit 05458b409b94944e0c9ed5761b8b5902cea83168
105 changes: 105 additions & 0 deletions script.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,105 @@
using UnityEngine;
using UnityEngine.UI;
using Opc.UaFx;
using Opc.UaFx.Client;
using System.Collections;
using UnityEngine.EventSystems;
using Unity.VisualScripting;

public class TestButtons : MonoBehaviour
{
private readonly WaitForSecondsRealtime updateDelay = new(2);
private bool updateUI = true;

Toggle bt_toggle;
private bool bt_pressed;
Slider ui_slider;
Button bt_button;

OpcClient client;

string targetSlider;
string targetToggle;

// Start is called before the first frame update
void Start()
{
bt_toggle = GameObject.Find("Toggle").GetComponent<Toggle>();
ui_slider = GameObject.Find("slider").GetComponent<Slider>();
bt_button = GameObject.Find("Button").GetComponent<Button>();

bt_toggle.GetOrAddComponent<EventTrigger>();
//EventTrigger trigger = GameObject.Find("Toggle").AddComponent<EventTrigger>();
EventTrigger trigger = bt_button.GetOrAddComponent<EventTrigger>();
EventTrigger.Entry pointerUp = new EventTrigger.Entry();
pointerUp.eventID = EventTriggerType.PointerUp;
pointerUp.callback.AddListener((data) => { OnPointerUp((PointerEventData)data); });
trigger.triggers.Add(pointerUp);

EventTrigger.Entry pointerDown = new EventTrigger.Entry();
pointerDown.eventID = EventTriggerType.PointerDown;
pointerDown.callback.AddListener((data) => { OnPointerDown((PointerEventData)data); });
trigger.triggers.Add(pointerDown);


targetSlider = "ns=5;s=Arp.Plc.Eclr/iValue";
targetToggle = "";

client = new OpcClient("opc.tcp://172.20.4.132:4840");
client.Security.UserIdentity = new OpcClientIdentity("admin", "4e7de71f");

//bt_toggle.onValueChanged.AddListener(delegate {ToggleValueChanged(bt_toggle, targetToggle);});
ui_slider.onValueChanged.AddListener(delegate {SliderValueChanged(ui_slider, targetSlider);});


StartCoroutine(UpdateUIvalues());
}

private IEnumerator UpdateUIvalues()
{
while (updateUI)
{
client.Connect();

OpcValue result = client.ReadNode(targetSlider);
Debug.Log("Current slider value: " + result.Value);
ui_slider.value = result.As<float>();

client.Disconnect();
yield return updateDelay;
}
}

void ToggleValueChanged(Toggle toggle, string target)
{
client.Connect();

Debug.Log("Toggle new value" + toggle.isOn);
client.WriteNode(target,OpcAttribute.Value,toggle.isOn);

client.Disconnect();
}

void SliderValueChanged(Slider slider, string target)
{
client.Connect();

Debug.Log("Moved Slider:" + slider.value);
ui_slider.value = slider.value;
client.WriteNode(target, OpcAttribute.Value, (int)ui_slider.value);

client.Disconnect();
}

public void OnPointerDown(PointerEventData data)
{
bt_pressed = true;
Debug.Log("Button pressed = " + bt_pressed);
}

public void OnPointerUp(PointerEventData data)
{
bt_pressed = false;
Debug.Log("Button released = " + bt_pressed);
}
}