Releases: DeltaDesigns/d2-map-importer-addon
Releases · DeltaDesigns/d2-map-importer-addon
v1.4.8
What's Changed
- Windows File System import paths causing errors on macOS/Linux by @dusanbeljin in #1
- Fixed error caused by light shadows in Blender 5.0
Full Changelog: v1.4.7...v1.4.8
v1.4.7
Only check and use UnifiedAssets and AssetsPath for map imports.
v1.4.6
Updated for latest charm release for entity weapon/attachment exporting which adds offset vectors to the info cfg.
It should be backwards compatible with the previous Charm version.
Add option to rename bones for any import
Full Changelog: v1.4.4...v1.4.5
v1.4.4
Full Changelog: v1.4.2...v1.4.4
v1.4.3
Full Changelog: v1.4.2...v1.4.3
v1.4.1
The one about Charms exporting changes
Charm v2.5.0+ will require at minimum this version of the importer addon, older versions will not work
Full Changelog: v1.2.8...v1.4.1
The one about fixing Eevee Next™ shadows
v1.2.8 Check blender version before setting material shadows
The one about fixing a couple things
- Player Gear transforms are now applied so deleting the skeleton won't change object rotations
- Fixed terrain rotation being from because of last update
The one about axis rotations
- Imports are properly rotated on Z Up and -X Forward, to align with D2 Player Skeleton
- Updated the included Player Gear Shader to have better Iridescence
- Slight description change (huge)