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Releases: Desco1/WaterSolver

v1.1.2

22 Aug 11:59

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Another fix for the puzzle detection, which updates the Hypixel Mod API and uses a tweaker to automatically update it, hopefully lasting updated longer than 2 months.

v1.1.1

27 Jun 12:45

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Migrate to the Hypixel Mod API for location check instead of using /locraw, fixing the mod not working (until manually sent /locraw) when using newer versions of Skytils, which don't use /locraw anymore.

v1.1

25 Dec 20:59

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A mere one year and two months since first release, I can finally say that the mod is fully usable. Who says dreams don't come true? Tell your friends!!
Actual changelog:

  • Updated a bunch of solutions (@Harry282)
    • As of right now, all 40 variants of Water Board puzzle can be solved with the mod.
  • Updated rendering to easily view next lever to flick
    • Specifically, draws a green line from the player's feet to the next lever, and yellow line from the next lever to the next after that. Drawing first line from the player's eyes conflicts somewhat with Patcher's ParallaxFix, which is not a conflict I'm comfortable with having in the mod.
  • Fixed a very rare crash when entering the Water Board room (who actually knows if I did fix it though...).

As for the mod, this is pretty much it. There might be a case of improving some solutions for them to be faster or more forgiving with poor timing, but it's not something I'm too worried about. Rendering is definitely optimizable; I couldn't feel any fps drops or lag with it and neither could any of my testers, but if it gets bad do let me know. Also managed to privately recreate the Water Board puzzle for testing so if something goes terribly wrong with some of the variants I don't have to worry about finding it ingame first.
That's it. Good day.

v1.0

04 Oct 08:42

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Yeah.