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The MetalFace Engine

A 3D engine created purely with Metal and Objective-C (originally C)

Goal of the engine

The goals of this engine are follows:

  • Be able to create a 3D game out of this engine
  • Visually improve the engine
  • Maintain Metal code within the engine without sacrificing it to other graphics libraries such as Vulkan

Why MetalFace?

The reasons as to why MetalFace is because I want to be able to make a FPS game akin to Quake and made natively from Mac.

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A 3D engine created purely with Metal and Objective-C (originally C) using a BSP algorithm.

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