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2 changes: 1 addition & 1 deletion code/__DEFINES/mobs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -256,7 +256,7 @@
#define DIGITIGRADE_LEGS "Digitigrade Legs"

// Health/damage defines
#define MAX_LIVING_HEALTH 150 //DOPPLER EDIT CHANGE - ORIGINAL: MAX_LIVING_HEALTH 100
#define MAX_LIVING_HEALTH 100

//for determining which type of heartbeat sound is playing
///Heartbeat is beating fast for hard crit
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7 changes: 0 additions & 7 deletions modular_doppler/human_health_maximum/code/to_the_limit.dm

This file was deleted.

2 changes: 0 additions & 2 deletions modular_doppler/modular_quirks/oversized/oversized.dm
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,6 @@
for(var/obj/item/bodypart/bodypart as anything in human_holder.bodyparts)
on_gain_limb(src, bodypart, special = FALSE)

human_holder.blood_volume_normal = BLOOD_VOLUME_OVERSIZED
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00-Steven marked this conversation as resolved.
human_holder.physiology.hunger_mod *= OVERSIZED_HUNGER_MOD //50% hungrier
human_holder.add_movespeed_modifier(/datum/movespeed_modifier/oversized)

Expand Down Expand Up @@ -83,7 +82,6 @@

UnregisterSignal(human_holder, COMSIG_CARBON_POST_ATTACH_LIMB)

human_holder.blood_volume_normal = BLOOD_VOLUME_NORMAL
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00-Steven marked this conversation as resolved.
human_holder.physiology.hunger_mod /= OVERSIZED_HUNGER_MOD
human_holder.remove_movespeed_modifier(/datum/movespeed_modifier/oversized)
human_holder.remove_traits(oversized_traits, QUIRK_TRAIT)
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1 change: 0 additions & 1 deletion tgstation.dme
Original file line number Diff line number Diff line change
Expand Up @@ -7066,7 +7066,6 @@
#include "modular_doppler\hearthkin\tribal_extended\code\weapons\sword.dm"
#include "modular_doppler\height_scaling\code\icons.dm"
#include "modular_doppler\height_scaling\code\preferences.dm"
#include "modular_doppler\human_health_maximum\code\to_the_limit.dm"
#include "modular_doppler\icspawn\cconsultant_items.dm"
#include "modular_doppler\icspawn\observer_spawn.dm"
#include "modular_doppler\icspawn\spell.dm"
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