#Simon Say Game
Simon Says is a classic memory-based game that challenges players to recall and replicate an increasingly complex sequence of lights and sounds. The objective is simple: watch, listen, and repeat — but with each round, the pattern grows longer, putting your memory and attention to the test.
#This digital version of the game replicates the core mechanics of the original Simon toy:
1.🔴🟡🟢🔵 Four colored buttons, each representing a unique sound and light.
2.🎵 A sequence of tones is played — the player must mimic the sequence exactly.
3.🧠 With every successful round, the sequence extends by one step, increasing difficulty.
4.❌ One wrong move resets the game, encouraging focus and precision.
🔧 #Features:
🖥️ Interactive UI with responsive animations
🔊 Sound feedback for each button press
🧮 Score tracking to monitor player progress
⚙️ Built with HTML, CSS, and JavaScript
✅ Mobile and desktop-friendly design
💼 #Use Cases: Fun browser-based mini-game
Memory training and pattern recognition
JavaScript DOM and event handling practice project