Releases: Ellivers/WorldTool
Releases · Ellivers/WorldTool
0.6.3
- Fixed Repeat not working in 1.20.3+. Oops.
- Particles are now displayed when a position is set with the General Tool
- Position input values are now auto-filled in 1.20.5+, making them quicker to input
- The Structure brush now has less cases of leftover redstone blocks
- Changed the message that appears when using a Brush Tool with no brush
- Tweaked the color of the Paste Area outline
- Fixed compatibility issues in 1.20.5+
- Fixed General Tool positions moving incorrectly when nudged with a step size of more than 1
- Fixed the Shape Tool menu opening when using the tool in Continuous mode
- Fixed redo button sometimes being the wrong color
0.6.2
0.6.1
- Changed the Page UI element
- Added an Intensity option to Smoothing
- Reworked Smoothing. The results are now more in line with what you would expect.
- Added an option in position adjustment menus for how many blocks to move the selected position(s) at a time
- Added buttons in position adjustment menus to teleport yourself to selected positions
- Improved force loading logic and fixed some related bugs
- In the General Tool's position adjustment menu, the position toggle buttons now look more like toggles
- The Shrink Area and Grow Area buttons now only affect the positions on axes where there already is a difference, with the exception of 1x1x1 areas
- Split the settings list into two pages, because it took up too much space
- The Shape Generation Tool's menu for adjusting the position now displays a message when no position is selected
- Fixed cloning with rotation in Template mode sometimes ending up in the wrong location
- Fixed cloning with rotation in Template mode not being undone correctly
- Fixed cloning in Standard mode with rotation on the X or Z axes sometimes ending up in the wrong location
- Fixed not being able to undo Greenery
- Fixed the Structure brush leaving a redstone block when placing a structure with an X or Z offset of more than 0
- Fixed the queue menu not displaying the correct queue position
- Fixed General Tool block picking not working in certain customized dimensions
- Fixed the block to replace not updating if the user is no longer holding the same item when a queued shape process is started
- Fixed particles displaying even if only one position was selected with the General Tool
- Fixed the Adjust Positions menu showing certain buttons it shouldn't when both positions were not selected
- Fixed some Brush Tool item lore consistency issues
- Fixed some menus not re-opening after being in the queue
- Fixed undoing and redoing not working while another process was running
- Fixed incorrect description for the Pick Block button in the Shell and Outline menus
- Fixed menus displaying even if there was an outside world error
- Fixed users' IDs being able to be temporarily set to 0 before they are properly assigned an ID
- Multiplayer compatibility fixes
- Performance improvements
Plugin changes:
- Added a process_start/block_from_data/finish.user hook
- Renamed the use_tool/update_block/finish hook to process_start/block_from_data/finish
- Removed the use_tool/update_block/add_tags hook
- Removed the use_tool/update_block/remove_tags hook
- Removed the ui/undo_redo/redo hook
- Removed the ui/undo_redo/undo hook
0.6
- Rewrote everything - all code
- Added undoing and redoing
- Added copying and pasting
- Many UI changes
- Menus no longer close when starting something
- Added translation/language support
- Added plugin support
- Improved shape previews
- Several Clone rotations can now be used at once
- New Clone mode: Template
- Improved Clone overlap detection
- Added Replace functionality to the Shape Generation Tool
- Added distance checking to Measure
- Added position checking to Measure
- Filtering with Measure now shows the matching blocks' volume
- Added Smoothing
- Renamed Command block list to Command List
- Added Structure Name option to Command List
- Renamed Destroy to Shatter
- Renamed Hollow to Shell
- Added toggles for all sides of the selection with Shell
- Added a Swap Positions button in the Adjust Positions menu
- Added shrink and grow buttons in the Adjust Positions menu
- Added sounds for the UI
- Security improvements
- Fixed a lot of bugs
- Much more
0.6-pre2
- Several bugfixes, including a fix for the destroy function and replacing with air not working
- Minor improvements
0.6-pre1
The reason this update exists is because it fixes a lot of bugs and contains a lot of improvements.
I still have more features planned for version 0.6, so this serves as a sort of in-between version.
- Added generation tool for generating shapes
- Fixed a lot of multiplayer issues
- With the non-general tool block picking, more blocks can now be picked
- A tool's actions are now shown in the tooltip
- Sneaking and throwing the general tool is now an alternative way to open the menu
- UI changes and fixes
- You can now select which alternating axises checkered uses
- You can now disable updating the brush block every time the brush is used, which causes there to be less latency when using it
- The [Options] button now shows up without needing both pos
- Added command functionality for command block chain and structure corner
- Added more error messages (yay!)
- Added an option to show a progress bar
- Added an option for performance warnings
- Added an option for making the space between menus a lot smaller
- Added an option for displaying a reload message
- Many bugfixes
- Many reworks
- Performance improvements
- Compatability improvements
0.5
- Added a new brush for placing structures
- Destroy now is its own menu
- Reworked the internal block selection system
- Added a clone preview box to show how the selection is cloned
- Added [Back] buttons in most menus, making them easier to navigate
- Your current block is now displayed when selecting a new brush block
- Added [Pick block] buttons for the main tool menu
- You can now choose which positions to move in the nudge menu
- Added circle command functionality
- The (Air) button is now only for air, instead of being for both air and water
- UI fixes and tweaks
- You now get a warning for having a very big area selected
- You now have to wait to run something while another process is running
- Added a setting for forceloading positions set with commands
- Fixed some forceloaded chunks not being unmarked correctly
- Changed the uninstall function to worldtool:uninstall
- Changed the structure of spheres with sizes 5, 7 and 11
- You can now change the maximum raycasting distance
- Changed the ID system a bit
- Fixed some issues with the brush tool now working
- Fixed randomized blocks being displayed as destroyed blocks in the [Blocks per tick] menu
- Performance improvements
0.4.1
0.4
- Added sphere brush
- Added circle brush
- Added hollow, for outlining an area with blocks
- Added outline, for placing blocks in the corners of a selection
- Brushes can now store block data
- Clone now has mirror functionality
- Added the function Command block list, for easily copying commands inside a chain of command blocks
- Added the [Fun] drop-down menu in More, for some not-that-useful things I decide to make
- Added the [Options] menu, for changing settings and more
- Added underwater source biome for greenery
- Added a place brush option to toggle between placing in and on the selected block
- Fixed command functionality
- Changed the 'Filled X blocks' message to 'Placed X blocks'
- Buttons that open another menu are now marked with '...'
- Added a help button in the main menu and the brush menu
- The observer buddy no longer matches your Y rotation, to make it more user friendly
- Reduced particles
- Increased selection box particle visibility (render distance)
- Added error messages for having incorrect amounts of positions when opening the menu
- Fixed bubble collumns not counting as water
- Added a message when you don't have a brush selected
- Selecting a block with no brush selected now no longer deletes the item
- Fixed not being able to increment Z rotation past -90 degrees
- Performance improvements