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This repository was archived by the owner on Jun 18, 2021. It is now read-only.

First round of improvements #2

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43 changes: 31 additions & 12 deletions FlashpointCC/Curation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,16 +10,41 @@ namespace FlashpointCurator
{
public class Curation
{
public static string[] Modes { get { return new string[] { "Single Player", "Multiplayer" }; } }
public static string[] Modes { get
{
return new string[]
{
"Single Player",
"Multiplayer",
"Cooperative"
};
} }

public static string[] Statuses { get {
return new string[] {
"Playable", "Playable (Hacked)", "Playable (Web Browser)", "Playable (Web Browser) (Hacked)", "Playable (Partial)" }; } }
public static string[] Statuses { get
{
return new string[]
{
"Playable",
"Playable (Partial)",
"Playable (Hacked)",
"Playable (Web Browser)",
"Playable (Web Browser) (Hacked)",
"Not Working"
};
} }

public static string[] Genres { get; set; }

public string Title { get; set; }

public string Series { get; set; }

public string Platform { get; set; }

public string Developer { get; set; }

public string Publisher { get; set; }

[MetaIgnore]
public DateTime? ReleaseDate { get; set; }

Expand All @@ -45,21 +70,15 @@ public string ReleaseDateString

public string Genre { get; set; }

public string Developer { get; set; }

public string Series { get; set; }

[MetaElement(ElementName = "Play Mode")]
public string PlayMode { get; set; }

public string Extreme { get; set; }

public string Status { get; set; }

public string Source { get; set; }

public string Platform { get; set; }

public string Publisher { get; set; }

[MetaElement(ElementName = "Launch Command")]
public string LaunchCommand { get; set; }

Expand Down
33 changes: 18 additions & 15 deletions FlashpointCC/CurationForm.Designer.cs

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