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33 changes: 33 additions & 0 deletions tff_modular/modules/bodyparts/bigsharktail/tails64x32.dm
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//// PLEASE DO NOT SEPARATE FOLDERS. IT BECOMES VERY CLUTTERED. ty.

// Ported over from CHOMP
// https://github.com/CHOMPStation2/CHOMPStation2/pull/9926

// because we are just running skyratcode pretty much
// this system is so much worse than what they have on CHOMP apparently (lol)
// 🦈

/datum/sprite_accessory/tails/mammal/largeshark
icon = 'tff_modular/modules/bodyparts/bigsharktail/tails64x32.dmi'
dimension_x = 64
dimension_y = 32
center = TRUE
color_src = USE_MATRIXED_COLORS

/datum/sprite_accessory/tails/mammal/largeshark/default
name = "Large Shark"
icon_state = "large-shark"

/datum/sprite_accessory/tails/mammal/largeshark/finless
name = "Large Shark (finless)"
icon_state = "large-shark-finless"

/datum/sprite_accessory/tails/mammal/largeshark/striped
name = "Large Shark (striped)"
icon_state = "large-shark-s"

/datum/sprite_accessory/tails/mammal/largeshark/striped_finless
name = "Large Shark (striped, finless)"
icon_state = "large-shark-finless-s"

// you could definitely cook up more combinations and use the "stripes-underbelly" sprite but... yeah
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1 change: 1 addition & 0 deletions tgstation.dme
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Expand Up @@ -9780,6 +9780,7 @@
#include "tff_modular\modules\blueshield-rearm\code\revolver.dm"
#include "tff_modular\modules\blueshield-rearm\code\weapon_beacon.dm"
#include "tff_modular\modules\blueshield-rearm\code\wt550.dm"
#include "tff_modular\modules\bodyparts\bigsharktail\tails64x32.dm"
#include "tff_modular\modules\bunny\code\bunnydrobe.dm"
#include "tff_modular\modules\bunny\code\cargo.dm"
#include "tff_modular\modules\bunny\code\clothing\boots.dm"
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