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Releases: FracturedCode/MCSlimeClusterFinder

v2.0 OpenCL

11 Nov 08:00
daca4eb

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MCSlimeClusterFinder v2.0

Here's my recent work. I rewrote the program to use OpenCL so I could make it speedier. More improvements and features to follow, so this is more of a milestone than a finished project.

v2.0 Changelog

  • OpenCL support for even faster GPU accelerated speeds (see OpenCL.NetCore)
  • OpenCL work item size option. Adjust the load on your GPU with this.
  • OpenCL device command line option
  • device selection menu
  • search radius has stop AND start options
  • most output has been axed since moving to OpenCL. A better replacement is planned for future patches.
  • move to an inside-out rectangular spiral scanning approach. This will enable stopping the program and running it at a later time from a save in a future patch

v2.0-SNAPSHOT OpenCL!!

10 Nov 09:45
e670733

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Pre-release

I implemented this in OpenCL!
On my underclocked Vega 56, this algorithm scanned 100 million chunks in 1.7 seconds!

This snapshot also stores the results in a file.
There are many more features I am yet to implement for 2.0, so this is a snapshot.

v1.0 Something Servicable

17 Sep 20:26

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-Performance greatly increased
-Implement java Random.nextInt in c# so now only one binary is needed.
-Create a more optimized algorithm.
-Reorganize the solution and add a test project.
-New command line options.
-README edits

First iteration

17 Sep 19:30

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First iteration Pre-release
Pre-release

Basic, buggy