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Update TileEntityEverburnUrn.java
Allow EnderIO handle NightVision ench
Update TileEntityEverburnUrn.java
Allow EnderIO handle NightVision ench
Removed traces of old 1.6.4 ID system still hanging around Balanced everburn urn a bit better. Interacts correctly with vis relays now Moved config to declutter things Config for oblivion jar vfx, disabled by default Removed some unfinished stuff Removed some things related to unfinished content that were causing the WG compat crash
Cleanup, fixes
Tanks performance super hard Removed config also
Changed lang Removed logger
Talisman of Nourishment now displays % full in the durability bar Changed tab name from T.Esoterica to T.Exploration, ending years of confusion Allow runic shielding on discount rings and stabiliser belt
Tweaked lang file Tweaked item rarity for artifacts
Option to enable/disable specific enchants as per #2 Added some particles to the Everburn Urn
Boots of the Meteor will now gladly crush enemies beneath you once more Tweaked boot particles Added a config option to disable Comet boots creating ice. In case it's causing issues. Changed config class to avoid confusion
Update zh_CN.lang
Reworking fluid container filling on right click. Fix GTNewHorizons/GT-New-Horizons-Modpack#1442, GTNewHorizons/GT-New-Horizons-Modpack#5453, GTNewHorizons/GT-New-Horizons-Modpack#6249, KryptonCaptain#1.
Everfull urn - Gregtech compatibility
This reverts commit 79d1a6d.
Remove chunkloading stuff
Oblivion jar depletes instantly
Fix BlockReplicator not responding to redstone
Added Everfull Urn compat for Witchery and Vanilla
…arp to the player it will then do so on the next PlayerLoggedInEvent.
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A duplicate of #44 with additional commits that automatically address
incorrect style, created by Restyled.
Please review accordingly.
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the style fixes.
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