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Contribution activity
April 2025
Created 1 commit in 1 repository
Created an issue in EsotericSoftware/spine-runtimes that received 1 comment
[unity] URP Skeleton Lit shader displays too light transparent slots when affected by GI
Universal Render Pipeline/Spine/Skeleton Lit
shader does not apply PMA vertex color alpha to sampled GI (including ambient lights), leading to fade…
1
comment