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Game DB Tables
Mark edited this page Apr 2, 2020
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Here we document the structures of the database tables. These tables will come mostly from the character database, but sometimes from the world database. The goal is to have a documentation where we can see which columns of which table appears in which packets. And maybe finding new columns based on the packets.
| Table groups |
|---|
| Character database tables |
| Table |
|---|
| Account |
This table stores the account-wide information. It doesn't store authentication data, the auth database's account table stores that, but this is separated
| Field | Type | Description |
|---|---|---|
| id | INT(11) UNSIGNED | Unique id. |
| VARCHAR(255) | The email address. | |
| name | VARCHAR(64) | The username. |
| level | TINYINT(3) UNSIGNED | The user level. (none, vip, admin, etc...) |
| family_name | VARCHAR(64) | The account's family name. |
| selected_slot | TINYINT(3) UNSIGNED | The last selected slot int he character selection. |
| can_skip_bootcamp | BIT(1) | Can skip bootcamp flag. |
| last_ip | VARCHAR(15) | The IP address of the last login. |
| last_login | DATETIME | The date of the last login. |
| created_at | TIMESTAMP | Technical, the creation time of this database row. |
DEV table description
| Field | Type | Description |
|---|---|---|