Releases: JimPaine/makecode-arcade-tutorials
Releases · JimPaine/makecode-arcade-tutorials
Updates and fixes to the tutorial
What's Changed
- Updating tutorial page by @SnickerInDoodle in #3
- Tutorial fixes by @JimPaine in #4
New Contributors
- @SnickerInDoodle made their first contribution in #3
- @JimPaine made their first contribution in #4
Full Changelog: v1.2.1...v1.2.3
Added syntax highlighting in examples
v1.2.1 Update pxt.json
Latest
Fixed typo
v1.1.2 fixed typo
Updated pxt versopm
v1.1.1 Update pxt.json
Animation
Initial Release
Initial Release
First release of KS1 tutorials for MakeCode Arcade
Includes:
Catch Game Which:
- Removes terminology like: sprite and projectile and replaces them with player and item
- Concept of types are simplified with Nice and Bad vs Food and Enemy
- Simplification of projectile. Item is now randomly generated without the developer needing to understand vx and vy
- No need for math.random
- Keeping player in the bounds of the screen is automatically handled
- overlap event is simplified to "when player catches item" includes handling of item kind within the event
- "otherSprite" being destroyed is also handled by the event.