Ex-@robinhood, ex-@facebook, ex-@mozilla, ex-@apple. Engineering leader who pretends he can still code and does it as much as possible.
Pinned Loading
-
Rust-GPU/rust-gpu
Rust-GPU/rust-gpu Public🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
-
Rust-GPU/Rust-CUDA
Rust-GPU/Rust-CUDA PublicEcosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
-
-
facebook/buck
facebook/buck Public archiveA fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.
-
calavera/aws-lambda-events
calavera/aws-lambda-events Public archiveRust event types for AWS Lambda
461 contributions in the last year
Day of Week | April Apr | May May | June Jun | July Jul | August Aug | September Sep | October Oct | November Nov | December Dec | January Jan | February Feb | March Mar | April Apr | ||||||||||||||||||||||||||||||||||||||||
Sunday Sun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Monday Mon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tuesday Tue | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Wednesday Wed | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Thursday Thu | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Friday Fri | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Saturday Sat |
Less
No contributions.
Low contributions.
Medium-low contributions.
Medium-high contributions.
High contributions.
More
Contribution activity
April 2025
Created 8 commits in 5 repositories
Created 1 repository
-
LegNeato/dioxus-docsite
Rust
This contribution was made on Apr 1
Created a pull request in Rust-GPU/rust-gpu that received 4 comments
Array init with 0i32 uses 0u32 instead
Migrated from EmbarkStudios/rust-gpu#1143 closes #85 original issue: EmbarkStudios/rust-gpu#1061
+71
−2
lines changed
•
4
comments
Opened 9 other pull requests in 5 repositories
Rust-GPU/Rust-CUDA
1
open
3
merged
1
closed
-
Add a custom no-op cargo test runner
This contribution was made on Apr 15
-
Scaffolding for running tests in CI
This contribution was made on Apr 14
-
Rename and retitle rust workflow to be windows workflow
This contribution was made on Apr 14
-
Update README.md to include link to status update
This contribution was made on Apr 11
-
Use modal.com for running tests in CI
This contribution was made on Apr 1
Rust-GPU/rust-gpu
1
open
-
Correctly calculate access chains for compound types
This contribution was made on Apr 12
Rust-GPU/rust-gpu-shadertoys
1
merged
-
Use new release of
wgpu
This contribution was made on Apr 11
Rust-GPU/rust-gpu.github.io
1
merged
-
Blog about shadertoys
This contribution was made on Apr 10
gfx-rs/wgpu
1
merged
-
[trunk regression] Fix
include_spirv_raw
macroThis contribution was made on Apr 9
Reviewed 8 pull requests in 3 repositories
Rust-GPU/rust-gpu-shadertoys
4 pull requests
-
Use spirv2
This contribution was made on Apr 15
-
Use glam methods when available.
This contribution was made on Apr 13
-
Replace manual intrinsics with spirv_std functions
This contribution was made on Apr 11
-
update readme image
This contribution was made on Apr 10
Rust-GPU/rust-gpu
3 pull requests
-
Update CONTRIBUTING.md
This contribution was made on Apr 12
-
refactor derivatives
This contribution was made on Apr 10
-
remove unused pipe dependency, fixes cargo deny
This contribution was made on Apr 10
Rust-GPU/rust-gpu.github.io
1 pull request
-
blog shadertoy image update
This contribution was made on Apr 10
Created an issue in Rust-GPU/Rust-CUDA that received 2 comments
Switch CI to use containers
GitHub Actions appears to support running steps in containers: https://docs.github.com/en/actions/writing-workflows/choosing-where-your-workflow-ru…
2
comments
Opened 4 other issues in 3 repositories
Rust-GPU/Rust-CUDA
2
open
-
Transfer ownership of the
cuda
crate?This contribution was made on Apr 1 -
Ownership of
cuda-*-sys
cratesThis contribution was made on Apr 1
gfx-rs/wgpu
1
closed
-
spirv passthrough broken after https://github.com/gfx-rs/wgpu/pull/7326
This contribution was made on Apr 9
Rust-GPU/rust-gpu
1
open
-
Rust and SPIR-V float rounding semantics are different
This contribution was made on Apr 9