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Navetsea's Sims 3 ArtWork Preservation Initiative

This repo is an attempt to preserve artwork by Navetsea that was published as Sims 3 mods.

Facial skin comparison

IMPORTANT:

If you have any of the missing mods, PLEASE SHARE THEM (See Contributing).

Table of contents

Reasoning / About

There's a great 3D/Texture artist Navetsea who has published a ton of custom character skintones in a form of mods for Sims 3. Unfortunately, they've published all their work so long ago that internet itself wasn't as developed back then. All the "official" download links in their blog are already dead by now, and what's published on other resources like modthesims.info is just a tiny fraction of what was created.

Forum threads contain download links scattered over multiple forums, most of which are already dead, too. And those links that still work... Well, none of them contain ALL the artwork in a single place.

So, before it's too late, this repo was created, to save the amazing work.

Naming explained

General scheme

All Navetsea's skintone mods are called F-IN TS3.... This is the naming brought from earlier work in Sims 2 skins:

  • F-IN = "face texture included";
  • TS3 = The Sims 3.

In earlier (ancient) mods, Navetsea intended to name them like F-IN01, F-IN02 etc. It's supposed to indicate newer versions. But soon it became clear that multiple version branches can co-exist (they're called editions now).

Therefore, Navetsea switched to a more flexible scheme:

F-IN TS3 {MTSv/Adult} {Edition name} [optional version] {default/nondefault}.

E.g:

  • F-IN TS3 MTSv glam default
  • F-IN TS3 Adult Hairy v3 nondefault

Folder number

Each mod edition is in it's own subfolder, starting with a number. It represents the order of apperance of the skin on Navetsea blog.

MTSv vs Adult

ModTheSims portal forbids publishing explicit content. So for it, MTS variants of the mods were made. They contain censored female textures (crotch area is in barbie-style). Male textures are still full, since "that part" of texture can't be shown, unless a corresponding additional mod by Cmar is installed, too.

Full variants of mods are marked as Adult in their file name, censored are marked as MTSv.

Default vs non-default

Default mods replace the built-in (default) appearance. THERE COULD BE ONLY ONE DEFAULT REPLACEMENT installed at a time (not only from Navetsea's mods, but across your whole Sims 3 profile).

Non-default ones add a new skintone to the pallete with their own unique ID (that is, they appear in addition to the default ones). These skin IDs are gonna be saved in your game. So you need to keep in mind that in order to continue the game later, you must have the same additional skins installed or the game will break.

If you decided to remove a non-default skin after playing for a while, you'll need to use additional tools like nrass Master Controller.

Mods list

From old (outdated) mods, all of them are present. These mods are inside 00 ancient skins do not install folder. You shouldn't need them anyway, but here's the list of those just in case. All of them contain only default replacements:

  • SS2 v1 female + v2 unisex
  • V2B
  • V2C

Relevant (newer, up-to-date) mods

  • ✅ : present
  • ❌ : lost
  • : never was released
Mod Full default Full non-default MTSv default MTSv non-default
Normal revised
Glam
Wild (Hairy) v1
B.A.S (Freckled)
T.S.I (Asian)
❌ Wild (Hairy) v2
G.o.S (Garden of Shadows)
❌ V2R (updated V2C / elements of Real 1)
Real 1
Real 2
❌ Cute
Tan
❌ Glam revised
T.S.I (Asian) v2 (revised)
Busty
Sexy
Hot
Bad
Hairy v3
Sweet
Model ✅ + futa
Asian
Wolf
Hairy v4
BONUS Cstyle

Technical details

Duplicates

How duplicate variants of the same mods were treated

If you try to search for Navetsea's mods yourself, you'll soon discover that there are multiple different binary .package files for each mod in the internet. It's unclear what's the difference between them and which one you should choose.

Therefore, I (Lex-DRL) have downloaded all the possible variations of Navetsea's mods that I was able to find and I manually compared them. First, with bit-to-bit comparison. Then, using s3pe v14-0222-1852 I've actually extracted their contents (the textures themselves) and compared those. When a bunch of duplicates were found, I've chosen the file with the smallest size. As far as I managed to learn it myself, .package file is basically just an archive. So if two files have exactly the same contents, they are effectively the same mod. The smaller one is just compressed better.

Feel free to correct me if I got it wrong (other, bigger versions of each file are kept in git history anyway).

Sources

Everything from all the following links is already in this repo - in one way or another

File timestamps

Since git doesn't preserve file attributes, I've created a small python script, timestamps_sync.py. It simply remembers timestamp of each mod into timestamps.txt. You can run it from command line with python timestamps_sync.py (python 3 must be installed).

The script synchronizes file modification time between the actual mod file and the aforementioned timestamps.txt cache. When they differ, the earliest date/time is chosen and applied for both. I.e., if you launch the script right after cloning the repo, all the mods will get their modification time from the cache.

This might become handy in future, if someone would need to know when each mod was released.

Modding tools

Navetsea themself say that they used:

Contributing

If you can contribute to the archive, feel free to fork the repo and create a pull request with your additions.

OR, if you have a missing mod version on hand, but are very unfamiliar with git or GitHub (and don't want to dig into it), you can help, too. Just create a new issue and attach a file there.

Let's restore the archive together!

Disclaimer / Credits

In no way, shape or form the author of this repo takes credit for the artworks. As explicitly stated, these mods were authored by Navetsea. And they were archived/recovered/shared by various users on community forums. Credits

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