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LumiToad/README.md

About me

I am Lukas Schmidt from Berlin, Germany.
I studied Game Engineering (programming, not design) at the School For Games .
Most of the projects below have been developed with an agile-heavy production.

Featured Projects

Project Engine / Framework Language Timeframe #
GUI for Diskpart Windows Presentation Foundation C# Beta done ⬇️
CineCam Godot, GDExtension C++ around 5 Weeks+ ⬇️
Arcanum Fortuna Godot GDScript 10 Weeks ⬇️
Survivor Defense Unity C# 10 Weeks ⬇️

Social Media

LinkedIn LinkBio LinkBio


Featured Projects

GUIFD - GUI For Diskpart [C#, .Net, Microsoft WPF]

(Repo | Website)


MVP, solo project

CineCam [C++, Python, SCons, Godot]

(Repo | Wiki | Example project)


Fourth Semester, Final thesis

Arcanum Fortuna [GDScript, Godot]

(Repo | Itch | Steam)


Third Semester, Agile

Scrap Fever [C#, Unity]

(Repo | Itch)


Third Semester, Agile

Archived projects

School For Games

Important! These are from my time in the School for Games.
My programming has improved since. However, these projects were agile team projects.

Brevity Of Gravity [GDScript, Godot]

(Repo | Website | Itch)


First Semester, Agile

Hivebreaker [C#, Unity]

(Repo | Itch)


Second Semester, Agile

Scrap Fever [C#, Unity]

(Repo | Itch)


Third Semester, Agile

Clash of Words [C#, Unity]

(Repo | Website)


Paused, code needs major refactor...


Popular repositories Loading

  1. GDExtension_CineCam GDExtension_CineCam Public template

    GDExtension for Godot 4.2.2+. A camera plugin

    C++ 17 1

  2. GUIForDiskpart GUIForDiskpart Public

    Building a GUI for Diskpart and some Windows onboard features around disk space management. A learning project.

    C# 15

  3. BrevityOfGravity BrevityOfGravity Public

    Puzzle plattformer made in Godot 3.5.2.

    GDScript

  4. Hivebreaker Hivebreaker Public

    Created with Unity 2022.3.1f1

    C#

  5. ArcanumFortuna ArcanumFortuna Public

    Created with Godot 4.2.1

    GDScript

  6. ClashOfWords ClashOfWords Public

    Created with Unity 2022.3.10f1

    C#