Skip to content

Add map "Battle in the North" by slimy_bannana_peel #375

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 44 commits into
base: master
Choose a base branch
from

Conversation

AnonomousAccount
Copy link
Contributor

@AnonomousAccount AnonomousAccount commented Jan 9, 2025

Map by slimy_bannana_peel
Contact them using in-game messaging

@AnonomousAccount
Copy link
Contributor Author

Map needs a newer screenshot

@AnonomousAccount
Copy link
Contributor Author

Map is very large. Would benifit nicely from a "min player count" rule

@lazylier
Copy link
Contributor

I wish the team areas were the same size. Green's is a lot bigger

@AnonomousAccount AnonomousAccount changed the title Add map "Battle in the North" by slimy_banana_peel Add map "Battle in the North" by slimy_bannana_peel Jan 20, 2025
@AnonomousAccount
Copy link
Contributor Author

@lazylier do you think your name should be put in "authors" or "others"

@lazylier
Copy link
Contributor

I don't know. What is others used for?

@AnonomousAccount
Copy link
Contributor Author

Others would be like what I have done, I helped with this a bit, but didn't really contribute to the map itself

@lazylier
Copy link
Contributor

Change it however you think is best

@Themostrandom
Copy link
Contributor

image
Hello,

I find the spawn areas of the chests too dense, why not make them bigger?
The minerals are well distributed
. The 3:2 screen format is not respected.
I like the size of your map, finally a non speedrunnable map.
However, I think there needs to be a minimum of 18-20 players.

@AnonomousAccount
Copy link
Contributor Author

From what i recall, the chest are all placed there because they looked really bad over snow (they would float over the snow) so binshaden cleared an area to put them.

@a-blob a-blob added New map New map submission Review required 🔍 labels Feb 14, 2025
@a-blob
Copy link
Contributor

a-blob commented Feb 24, 2025

@AnonomousAccount I don't think the current screenshot is in 3:2 ratio?

@AnonomousAccount
Copy link
Contributor Author

You're right, it wasn't, now it is though

@AnonomousAccount
Copy link
Contributor Author

New Map Version with new structures!

@AnonomousAccount
Copy link
Contributor Author

New map version! More buildings! (Bye bye barrier file)

@gameit0
Copy link

gameit0 commented May 3, 2025

There are a few thing that should be changed IMO:

The barrier is placed wrong/is set wrong in the config. The green team can enter blues' side of the map by 7 blocks. Blues can't move close to the barrier before being teleported back to their base.
screenshot_20250503_150934

There are massive mountains in the middle of the map, however there are no structures inside of them, not even natural caves. That could be changed to expand the variety of places to explore.

Players spawn with 99 torches. That's a bit much, isn't it? I mean, as soon as you dig one you need another slot of your inventory. IMO a lower amount like ~50 is more than enough, even if there isn't much natural light on the map – which is a nice feature.

I feel like the both bases are very different from each other. Blue's one is set on the ground and can reach their chest-zone pretty fast while green's one is far more protected by the water. However, they have a longer way to reach their chest-zone. Maybe there is a way to balance the bases a bit better.

There are no iron-ores at all on the map. Ores (not just mese/dias) should be there for classic-mode. They could probably be added somewhere in the mountains, along with some tunnels/mines and/or natural caves, like mentioned before.

Overall, it could be a nice map after some changes.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants